Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 2017-09-18 01:12:19, last edited by Kirby (2017-09-18 05:32:12)

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Switch Adder/Subtracter

q0ia8Zr.png

red version

Basically, you have a little "score" under your coins. To add/subtract this score, you can run through add/subtract switches, as shown above. This would make shop systems a TON easier/more intuitive, and would really help in general with system making

Offline

#2 2017-09-18 05:08:52

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Switch Adder/Subtracter

maybe make it not orange

green maybe?


suddenly random sig change

Offline

#3 2017-09-18 05:32:18

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Switch Adder/Subtracter

Slabdrill wrote:

maybe make it not orange

green maybe?

q0ia8Zr.png

Offline

#4 2017-09-18 07:53:43

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Switch Adder/Subtracter

what about a shape that isn't as similar to the switches?


:.|:;

Offline

#5 2017-09-18 10:05:02

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Switch Adder/Subtracter

Whdi803.png

Offline

#6 2017-09-18 14:50:12

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Switch Adder/Subtracter

Kirby wrote:

https://i.imgur.com/q0ia8Zr.png

Basically, you have a little "score" under your coins. To add/subtract this score, you can run through add/subtract switches, as shown above. This would make shop systems a TON easier/more intuitive, and would really help in general with system making

diffenc between red and green?


peace.png

thanks hg for making this much better and ty for my avatar aswell

Offline

#7 2017-09-18 15:55:37

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Switch Adder/Subtracter

peace wrote:

diffenc between red and green?

Red switch has red coloured border and insides.
Green on the other hand has green border and insides.

Offline

#8 2017-09-18 15:56:08

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Switch Adder/Subtracter

What about a circular switch shape?

Offline

Wooted by: (2)

#9 2017-09-18 16:08:26

Anatoly
Guest

Re: Switch Adder/Subtracter

HG wrote:

What about a circular switch shape?

You red my minds! How did you...? You got a 6th sense? READING MINDS, OVER THE INTERNET?

Wooted by:

#10 2017-09-18 17:28:46, last edited by Anatoly (2017-09-18 17:32:21)

Anatoly
Guest

Re: Switch Adder/Subtracter

Double posting without adding new content to the topic is against the rules and will likely result in a warning.

I add new content and this is:

0gkhbr5.png
and blank:
5RnMycp.png

You see changes by yourself:
It became round
Right bottom corner fixed
That's all.
EDIT: "Hello, I am IMGUR, I'M fame for uploading no quality content."

Wooted by: (2)

#11 2017-09-19 13:03:11

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: Switch Adder/Subtracter

I've had this idea too. But I was too lazy to make a new topic. But here are my ideas:

Circle shaped points will disappear when you hit it so you can only get it once. You can get square shaped points infinite times (useful for systems).

You can choose if a point block will add, subtract or set points. If the points add an amount of score it will be shown with a + before the number and the block will be green. Set will be orange. Subtract will be shown red with a - before the number.

There are also higher than/equal to/less than point doors. For example, if a door is set to "higher than 5" the door is opened when it you have 6 points or more, "equal to 5" only when you have 5 points and "less than 5" when you have 4 points or fewer.

Offline

#12 2017-09-19 15:19:55, last edited by LukeM (2017-09-19 15:21:53)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Switch Adder/Subtracter

Latif wrote:

I've had this idea too. But I was too lazy to make a new topic. But here are my ideas:

Circle shaped points will disappear when you hit it so you can only get it once. You can get square shaped points infinite times (useful for systems).

You can choose if a point block will add, subtract or set points. If the points add an amount of score it will be shown with a + before the number and the block will be green. Set will be orange. Subtract will be shown red with a - before the number.

There are also higher than/equal to/less than point doors. For example, if a door is set to "higher than 5" the door is opened when it you have 6 points or more, "equal to 5" only when you have 5 points and "less than 5" when you have 4 points or fewer.

Really good ideas, apart from a couple of things
1. Probably shouldnt use already used colours (global switches are already orange, maybe yellow instead?)
2. Shouldnt add more than is needed, point doors / gates should be enough, you can just use a 5 door then a 6 gate for = 5, and you probably dont need sets (although this isnt as unnecessary as the = door), as you can just use -s, +s, and doors / gates to reset it fairly quickly and compactly

Offline

Wooted by:

#13 2017-09-19 17:54:12

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Switch Adder/Subtracter

destroyer123 wrote:

global switches are already orange, maybe yellow instead?

Why is everyone saying orange? Those switches are green are they not?

Also, I just found out if you select some text of someone's message and then click quote then it only quotes the part you selected. kek.


kMMA0S6.png dxGW6FY.png

Offline

#14 2017-09-19 19:43:50

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Switch Adder/Subtracter

Devlin wrote:
destroyer123 wrote:

global switches are already orange, maybe yellow instead?

Why is everyone saying orange? Those switches are green are they not?

Also, I just found out if you select some text of someone's message and then click quote then it only quotes the part you selected. kek.

my original suggestion was reddish orange but i changed it to green

Offline

Wooted by:

#15 2017-09-19 19:45:07

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Switch Adder/Subtracter

Kirby wrote:
Devlin wrote:
destroyer123 wrote:

global switches are already orange, maybe yellow instead?

Why is everyone saying orange? Those switches are green are they not?

Also, I just found out if you select some text of someone's message and then click quote then it only quotes the part you selected. kek.

my original suggestion was reddish orange but i changed it to green

Okay good. Because for a moment there I thought my whole life had been a lie and that I was actually colour blind in some way.


kMMA0S6.png dxGW6FY.png

Offline

#16 2017-09-19 20:27:16

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: Switch Adder/Subtracter

dammit why do you have to make switch binary redundant before I did anything complex with it


m3gPDRb.png

thx for sig bobithan

Offline

#17 2017-09-19 20:49:16

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Switch Adder/Subtracter

Actual colour blind people must hate this game.

Also you can already do this with switches but this would definitely save a lot of effort.


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

Offline

#18 2017-09-19 21:37:47, last edited by LukeM (2017-09-19 21:39:36)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Switch Adder/Subtracter

Devlin wrote:

Why is everyone saying orange?

destroyer123 wrote:
Latif wrote:

Set will be orange.

(and what Kirby said for other people)

skullz17 wrote:

dammit why do you have to make switch binary redundant before I did anything complex with it

It wouldnt be for complex things, there would be 1, maybe 2 adder / subtractor colours, so if you need more numbers than that, youd need to use switch binary

jkdrip wrote:

Also you can already do this with switches but this would definitely save a lot of effort.

This would mean you could have a 'score' or whatever in the top right corner of the screen, switches cant do that

Offline

Wooted by: (2)

#19 2017-09-20 00:40:55

John
Member
Joined: 2019-01-11
Posts: 2,011

Re: Switch Adder/Subtracter

SmittyW's idea would go great with this one.


PW?scale=2

Offline

Wooted by: (2)

#20 2017-09-20 01:06:37

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Switch Adder/Subtracter

jkdrip wrote:

Actual colour blind people must hate this game.

Also you can already do this with switches but this would definitely save a lot of effort.

wLbeZNh.png

literally 99% of the systems in that level wouldn't exist if we had this suggestion. It's also a pain in the **** to have the 7 segment display, as it's large and people would only be able to see their scores if they are near one

Offline

Wooted by: (2)

#21 2017-09-20 01:23:57

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,853

Re: Switch Adder/Subtracter

moved to game suggestions I guess

Offline

Wooted by:

#22 2017-09-20 01:30:37

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Switch Adder/Subtracter

hummerz5 wrote:

moved to game suggestions I guess

but i made a graphic

Offline

#23 2017-09-20 01:34:13

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Switch Adder/Subtracter

Kirby wrote:
hummerz5 wrote:

moved to game suggestions I guess

but i made a graphic

Kind of both tbh


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

Offline

Wooted by:

#24 2017-09-20 02:12:00

Guest.
Guest

Re: Switch Adder/Subtracter

Kirby wrote:
hummerz5 wrote:

moved to game suggestions I guess

but i made a graphic

i think it fits better under here cause it has an actually good function and just recolored graphics

#25 2017-10-09 16:53:34, last edited by N1KF (2017-10-09 16:53:49)

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,114
Website

Re: Switch Adder/Subtracter

This is like my score suggestion but slightly better and slightly worse in a few ways. This would help out a lot in systems.

skullz17 wrote:

dammit why do you have to make switch binary redundant before I did anything complex with it

Don't worry, we'll find ways to dream up more complex system with the two combined https://wiki.everybodyedits.com/images/c/c0/069_LOL

Offline

Schlog1522465289700921

Board footer

Powered by FluxBB

[ Started around 1732497485.2527 - Generated in 0.679 seconds, 13 queries executed - Memory usage: 1.96 MiB (Peak: 2.27 MiB) ]