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#1 2017-08-03 20:49:57

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Favorite Worlds Removal

Some people have problems with access to ee because they have too many worlds in their "favorite worlds" tab.
This tool will help you to fix it.

MVxrVRC.png
Jd9aXwQ.png

DOWNLOAD

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#2 2017-08-03 20:52:10

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Favorite Worlds Removal

this is a good idea

did you verify that the issue was indeed client-sided and not server? that was my main concern so

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#3 2017-08-03 20:57:21

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Favorite Worlds Removal

hummerz5 wrote:

did you verify that the issue was indeed client-sided and not server?

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

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#4 2017-08-03 20:58:22

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Favorite Worlds Removal

Gosha wrote:

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

does your solution not use the lobby?

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#5 2017-08-03 21:08:06

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Favorite Worlds Removal

hummerz5 wrote:
Gosha wrote:

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

does your solution not use the lobby?

Nope. It loads your worlds from your PlayerObjects

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#6 2017-08-03 21:12:11

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Favorite Worlds Removal

Gosha wrote:
hummerz5 wrote:
Gosha wrote:

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

does your solution not use the lobby?

Nope. It loads your worlds from your PlayerObjects

and players can modify playerobjects directly?

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#7 2017-08-03 21:16:38

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Favorite Worlds Removal

hummerz5 wrote:
Gosha wrote:
hummerz5 wrote:
Gosha wrote:

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

does your solution not use the lobby?

Nope. It loads your worlds from your PlayerObjects

and players can modify playerobjects directly?

if they could infinite energy bots'd already exist

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#8 2017-08-03 21:18:04

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Favorite Worlds Removal

hummerz5 wrote:
Gosha wrote:
hummerz5 wrote:
Gosha wrote:

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

does your solution not use the lobby?

Nope. It loads your worlds from your PlayerObjects

and players can modify playerobjects directly?

No. We can unfavorite worlds from lobby by using "joinData" {"QuickAction":"Unfavorite"}

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#9 2017-08-03 21:45:33, last edited by Luka504 (2017-08-03 21:45:52)

Luka504
Member
From: Serbia,probs never heard of it
Joined: 2015-02-19
Posts: 2,933

Re: Favorite Worlds Removal

Gosha wrote:

Jd9aXwQ.png

I feel so betrayed...


How long will it take me to get banned again?
Place your bets right here.

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#10 2017-08-03 21:58:45

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Favorite Worlds Removal

Luka504 wrote:

I feel so betrayed...

i faved that world for testing
it was first world in news tab

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#11 2017-08-03 22:11:17

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Favorite Worlds Removal

2295ca111c4ef.png

dad...? is that you?

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#12 2017-08-03 22:33:24, last edited by LukeM (2017-08-03 22:34:26)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Favorite Worlds Removal

Gosha wrote:
hummerz5 wrote:
Gosha wrote:

idk and it doesn't matter. This will make your favorite worlds list smaller which will (i think) fix the problem anyway.

does your solution not use the lobby?

Nope. It loads your worlds from your PlayerObjects

I think Hummerz meant isnt that the same way that the in game lobby does it? (Im pretty sure it is, but if it isnt ignore this post XD)
That would mean that if it was a serverside problem then this also wouldnt work if you couldnt load the game, although I dont think it would be because Im pretty sure favourited worlds just uses PlayerIO built in features, so its unlikely to be the cause of it.

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#13 2017-08-03 22:38:43

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Favorite Worlds Removal

destroyer123 wrote:

I think Hummerz meant isnt that the same way that the in game lobby does it?

well, you can't access game lobby to do this because there is probably too much stuff going on in the client.
In my bot there is nothing except removal function, so it must work and fix lobby's problem

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#14 2017-08-03 22:44:42

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Favorite Worlds Removal

oh duh I wasn't thinking about how favorites work

you could probably also just join the level (if open) and send the unfavorite message. How did you find the QuickAction approach?

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#15 2017-08-03 22:46:57

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Favorite Worlds Removal

Gosha, make the message box toggleable. When moving a massive amount of worlds from favourites it's kind annoying, make it toggleable. As well as a button to "remove all favourites", also add undo actions for everything incase of misclicks, or at least have the Unfavourite button next to the name.

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#16 2017-08-03 22:52:37

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Favorite Worlds Removal

hummerz5 wrote:

you could probably also just join the level (if open) and send the unfavorite message.

Not in case of private worlds.

hummerz5 wrote:

How did you find the QuickAction approach?

I am client maker, if anything exists in the client - i want to know waht it is
You can unfav worlds from the lobby, even private ones, so there must be something

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#17 2017-08-03 23:10:13

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Favorite Worlds Removal

Gosha wrote:

You can unfav worlds from the lobby, even private ones, so there must be something

well this is why I asked. Pontificating aside, a lot of the client's actions are messages sent. This "QuickAction" system is news to me. Naturally it would be more efficient to simply send the message through the lobby connection than to open a new lobby connection each time.

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#18 2017-08-04 02:21:34

Jesse
Member
From: Antartica?
Joined: 2015-02-16
Posts: 69
Website

Re: Favorite Worlds Removal

Regarding the bug: I'll fix this bug later today by not saving favs/likes in your PlayerObject, but in a different table.

Some people wrote:

It unfavorites from the lobby!

It doesn't unfavorite a world from the lobby. In order to quickly unfavorite a world, you have to join it with the joinData which Gosha mentioned earlier:  { "QuickAction" :"unfavorite" }
If you do this: The server simply unfavorites the joined world, and then disconnects the client. (yes this works even if the world isn't visible)

Rough C# 6.0 (or above) Example

Besides the bugs, I find this tool pretty useful and decided to quickly write one in Javascript, so it can be used on any platform c:
https://eejesse.net/unfavirator/ Sorry Goshanoob <3


Thanks a lot, Sensei1, for drawing this amazing avatar for me <3

Sig.php

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#19 2017-08-04 06:02:46

lrussell
Member
From: Saturn's Titan
Joined: 2015-02-15
Posts: 843
Website

Re: Favorite Worlds Removal

Jesse wrote:

Regarding the bug: I'll fix this bug later today by not saving favs/likes in your PlayerObject, but in a different table.

. . .

Besides the bugs, I find this tool pretty useful and decided to quickly write one in Javascript, so it can be used on any platform c:
https://eejesse.net/unfavirator/

I for one like the fact you used your time to write that tool rather than just fix the bug in EE.

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#20 2017-08-04 10:22:11

Anatoly
Guest

Re: Favorite Worlds Removal

Jesse wrote:

Regarding the bug: I'll fix this bug later today by not saving favs/likes in your PlayerObject, but in a different table.

Wait, you will actually update the game!?? Yeah, EE is alive again!

#21 2017-08-04 15:49:08

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Favorite Worlds Removal

lrussell wrote:
Jesse wrote:

Regarding the bug: I'll fix this bug later today by not saving favs/likes in your PlayerObject, but in a different table.

. . .

Besides the bugs, I find this tool pretty useful and decided to quickly write one in Javascript, so it can be used on any platform c:
https://eejesse.net/unfavirator/

I for one like the fact you used your time to write that tool rather than just fix the bug in EE.

And gosha already made something so there was literally no point in him doing that...


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#22 2017-08-04 16:42:10, last edited by LukeM (2017-08-04 16:42:27)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Favorite Worlds Removal

Xfrogman43 wrote:
lrussell wrote:

And gosha already made something so there was literally no point in him doing that...

I guess a javascript thingy is much easier to use than a downloadable thing, but it is only a one time use thing, so that wouldnt matter too much. It would help people that arent able to download bots though, as you can pretty much use javascript bots anywhere (apart from sometimes internet explorer / edge XD)

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