Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I can't count the times i faved a level just to play it again later. There should be a play later list.:|
Hello! I've been playing ee for a while, and like giving input!
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I can't count the times i faved a level just to play it again later. There should be a play later list.:|
wait why doesn't the favorite list work
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Because it seems dishonest. It's usually not one of my favorites.
Hello! I've been playing ee for a while, and like giving input!
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Notepad is your friend
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Notepad is your friend
that's same as if someone suggested block picker and you replied "block menu is your friend", quality of life suggestions aren't something to ignore..
ee & eeforums gibs me depression
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recently played tab...
WM malfuntion
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if i want to play world later it means i liked it
That's why "favorite" will do for me
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I always use favourites if I plan to play the world later. After all, isn't that the point of favourites? Worlds you plan to play again...
Besides, is it really that hard to un favourite a world when you have finished with it?
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if i want to play world later it means i liked it. I always use favourites if I plan to play the world later. After all, isn't that the point of favourites? Worlds you plan to play again...
There are many other reasons I will fav a world, compare "Worlds you plan to play again" and "Worlds you plan to play later"
recently played tab...
It definitely isn't for "play later" purpose as it also saves levels you don't want to play later, oh and also if you join the same world multiple times it appears multiple times in list, oh and also if you logout your recently played tab is reset to "no worlds found".
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The only thing I wanted to say is that your comments weren't constructive, they were straight as "I don't like this idea so I won't even think about its pros/cons, I'll just say it's not good". Anyway, look at browsing history, bookmarks and pocket on firefox, you could tell pocket users "just use history/bookmarks", so why does it have millions of users and billions of saves? Its similar to history/bookmarks, but way better and easier to save things for later.
ee & eeforums gibs me depression
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Gosha and Devlin wrote:if i want to play world later it means i liked it. I always use favourites if I plan to play the world later. After all, isn't that the point of favourites? Worlds you plan to play again...
There are many other reasons I will fav a world, compare "Worlds you plan to play again" and "Worlds you plan to play later"
WMWMWMWMWMWMWMWMWMWM wrote:recently played tab...
It definitely isn't for "play later" purpose as it also saves levels you don't want to play later, oh and also if you join the same world multiple times it appears multiple times in list, oh and also if you logout your recently played tab is reset to "no worlds found".
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The only thing I wanted to say is that your comments weren't constructive, they were straight as "I don't like this idea so I won't even think about its pros/cons, I'll just say it's not good". Anyway, look at browsing history, bookmarks and pocket on firefox, you could tell pocket users "just use history/bookmarks", so why does it have millions of users and billions of saves? Its similar to history/bookmarks, but way better and easier to save things for later.
The point is that this idea isn't necessary. The purpose suggested can easily be achieved easily and semi-efficiently with the favourites tab or the recently played tab. Is looking for the world name in between other world names really that hard? Surely scrolling down a list doesn't require any effort. This idea is the equivalent of suggesting a door that can be toggled between not being able to pass through at all or only being able to pass through it one way. In this example it is easy enough to just place a switch in front of a one way door. Sure it would be nice to have a block like that but it isn't needed.
None of us directly said we didn't want the idea, we just offered soloutions of what they could do instead since the feature does not exist. Besides, even if I was to give constructive criticism to this idea I just wouldn't. The purpose of constructive criticism is to help the idea to improve and get better. But I just straight up think it shouldn't be added and hence there is no need for the idea to be better. It's not necessarily a bad idea; I just don't think development time should be wasted adding this when there are far better features that can be added to the game that don't already have a method of existing.
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Why does no one look in the last 500 pages of game suggestions to find something already posted?
Anyway +1
suddenly random sig change
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