Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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A Bot Server which will save your bot script and run the bot 25 hours a day
But now you can make online 24/7 bots with the new PlayerIO JavaScript SDK, and Socket.IO
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A Bot Server which will save your bot script and run the bot 25 hours a day
25 hours a day?! Now my bots can extend time!
AnatolyEE wrote:A Bot Server which will save your bot script and run the bot 25 hours a day
25 hours a day?! Now my bots can extend time!
I think they meant that for 1 hour a day it will run twice to make sure people are playing it.
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Not good enough. It should run it 26 hours a day.
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The problem is that a lot of bots are quite CPU intensive, as before we didnt really need to be worried about efficiency
This means that it would cost quite a lot to have a server which could run possibly 25+ bots simultaneously
There have been a few suggestions which might work, I think the best of which is to use a scratch-like language, so that they can easily limit CPU usage, and still have it easy to use, but even this would be a lot of work
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There have been a few suggestions which might work, I think the best of which is to use a scratch-like language, so that they can easily limit CPU usage, and still have it easy to use, but even this would be a lot of work
How does this figure? how does the language, which shouldn't affect what actions are actually going on, lower CPU usage/
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