Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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4096 x 4096 image watch out
RGB increments go from R to G to B, X to Y.
This means:
R = 0
G = 0
B = 0
B = 1
B = 2
B = 3
...
B = 254
B = 255
G = 1
B = 0
B = 1
...
e.tc
X to Y means
Y = 0
X = 0
X = 1
X = 2
...
X = 4094
X = 4095
Y = 1
X = 0
X = 1
...
e.t.c
If you want to you can request the image a specific way
e.g.
B to R to G Y to X and draw the pixels from bottom to top e.t.c
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This is similar although way more interesting.
When you typically see a GIF posted it's fairly low quality, and that's usually due to colour restraints (256 colours).
However, in the specification the colour restraint is actually per-frame, so you can combine multiple individual frames to get a full colour image.
*u stinky*
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This is similar although way more interesting.
When you typically see a GIF posted it's fairly low quality, and that's usually due to colour restraints (256 colours).
However, in the specification the colour restraint is actually per-frame, so you can combine multiple individual frames to get a full colour image.
Wow... I never knew that... although having to wait for the image is a bit annoying, and it probably wouldn't lower the file size at all, so for practical purposes it would probably be best to use another format, but this is interesting nonetheless
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XxAtillaxX wrote:This is similar although way more interesting.
When you typically see a GIF posted it's fairly low quality, and that's usually due to colour restraints (256 colours).
However, in the specification the colour restraint is actually per-frame, so you can combine multiple individual frames to get a full colour image.Wow... I never knew that... although having to wait for the image is a bit annoying, and it probably wouldn't lower the file size at all, so for practical purposes it would probably be best to use another format, but this is interesting nonetheless
You can set the delay on some of those frames to 0ms which might work. Still it'd get massive fast, at that point you're 100% better off using webm or apng or something like that.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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Different55 wrote:destroyer123 wrote:XxAtillaxX wrote:This is similar although way more interesting.
When you typically see a GIF posted it's fairly low quality, and that's usually due to colour restraints (256 colours).
However, in the specification the colour restraint is actually per-frame, so you can combine multiple individual frames to get a full colour image.Wow... I never knew that... although having to wait for the image is a bit annoying, and it probably wouldn't lower the file size at all, so for practical purposes it would probably be best to use another format, but this is interesting nonetheless
You can set the delay on some of those frames to 0ms which might work. Still it'd get massive fast, at that point you're 100% better off using webm or apng or something like that.
APNG is just... cancer.
Good argument I am convinced I have seen the error of my ways I renounce my heretical views.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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