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#1 2016-09-11 16:54:23

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

an ACTUAL campaign

the campaigns we have now are not TRULY campaigns, but simply a collection of levels that follow a certain theme

i propose EE to make an extraordinarily long, multi-level campaign that follows a STORY

there can be a team dedicated to making it

as an elaboration, such a campaign should be more than 25 levels, and should have level updates to continue the story

ideas include:
-a fantasy/puzzle campaign, where X solves mysteries in order to unlock the secret of Y
-really meta campaign, where the player discovers what lies beyond the border
-a player's journey through a vast land, battling monsters and discovering treasures

discuss


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#2 2016-09-11 17:50:40

Zoey2070
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From: Shakuras
Joined: 2015-02-15
Posts: 5,509

Re: an ACTUAL campaign

It would take a lot of effort from a variety of people imo, but I'm down for it.


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#3 2016-09-11 17:52:13, last edited by Slabdrill (2016-09-11 17:53:52)

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
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Re: an ACTUAL campaign

good idea

it'd give inspiration to build a level


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#4 2016-09-11 18:01:59

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: an ACTUAL campaign

Would be possible with my Crew's campaigns suggestion

http://forums.everybodyedits.com/viewtopic.php?id=32422

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#5 2016-09-12 00:18:32

Master1
Member
From: Crait
Joined: 2015-02-15
Posts: 4,452

Re: an ACTUAL campaign

Sounds like a great idea, I'd be down for it


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#6 2016-09-12 00:29:14

imgood9
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From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: an ACTUAL campaign

Good idea, would definitely contribute

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#7 2016-09-12 05:56:05

N1KF
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From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,114
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Re: an ACTUAL campaign

I'm down for the not-good-but-great idea that would take lot of effort from a variety of people but would give inspiration to build a level. I would definitely procrastinate.

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#8 2016-09-12 13:35:13, last edited by Onjit (2016-09-12 13:38:34)

Onjit
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Joined: 2015-02-15
Posts: 9,709
Website

Re: an ACTUAL campaign

I think this would be really cool.

I have a proposal for the theme that would work really well IMO:

A recreation of Jules Verne's Around the World in 80 Days, made over several (like 10 or so) ultra-wide levels, each one being a section of the journey. Here is a list of the places and events in the original story, but of course we could rewrite it to go in different areas or whatever.
Each person would make their leg of the journey, with discussion and further work to make it flow in a reasonable way.


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#9 2016-09-12 13:45:20

dylantherabbit
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Joined: 2016-09-05
Posts: 93

Re: an ACTUAL campaign

I'm making a new The Rabbit Games series, I guess we could try to do some kind of 20-level thing, but I'll still make every level a different theme


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#10 2016-09-12 16:21:55

sthegreat
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Joined: 2015-04-25
Posts: 409

Re: an ACTUAL campaign

that would be cool
it would take a while though


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#11 2016-09-12 21:30:52

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: an ACTUAL campaign

sthegreat wrote:

that would be cool
it would take a while though

with the 5 people that build daily on ee, im sure we can get it done in no time


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#12 2016-09-12 22:17:43, last edited by Schlog (2016-09-13 01:42:19)

Schlog
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Joined: 2015-07-21
Posts: 1,957

Re: an ACTUAL campaign

this is actually one of the best ideas i've seen in a long time, i'd for sure enjoy playing this campaign

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#13 2016-09-19 06:31:54

Abelysk
Guest

Re: an ACTUAL campaign

There should be a competition to choose the 10 worlds to win, then a second competition to choose the next 10.

#14 2016-09-19 20:50:47

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: an ACTUAL campaign

That's actually a really exciting idea. I would love to help.


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#15 2016-09-19 21:26:49

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: an ACTUAL campaign

Kefka wrote:

There should be a competition to choose the 10 worlds to win, then a second competition to choose the next 10.

how would this work? i imagine the worlds to follow a linear path


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#16 2016-09-19 21:28:00

Nou
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Joined: 2015-02-24
Posts: 2,762

Re: an ACTUAL campaign

Honestly, this would be very awesome. I imagine it as the game's introduction; from the very basics to some advanced stuff. Perhaps even as a replacement for the current tutorial worlds.

I'd be willing to coordinate such a project at some point we're ready for it, obviously after Unity somewhere, whenever that may be. No promises though, but I like the idea a lot.


No u.

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#17 2016-09-19 21:28:47

N1KF
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From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,114
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Re: an ACTUAL campaign

Pingohits wrote:
Kefka wrote:

There should be a competition to choose the 10 worlds to win, then a second competition to choose the next 10.

how would this work? i imagine the worlds to follow a linear path

I think he is suggesting that each competitor would submit ten worlds. I think a better idea, though, would be to have multiple contests for a single campaign, one or two levels at a time.

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#18 2016-09-19 21:32:29

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: an ACTUAL campaign

Nou wrote:

Honestly, this would be very awesome. I imagine it as the game's introduction; from the very basics to some advanced stuff. Perhaps even as a replacement for the current tutorial worlds.

I'd be willing to coordinate such a project at some point we're ready for it, obviously after Unity somewhere, whenever that may be. No promises though, but I like the idea a lot.

i remember there was this sandbox game i played EONS ago

their tutorial was "Level 1", and it explained all the basic maneuvers and things

after that, you could go into "Level 2" and discover how to defeat enemies, then "Level 3" to learn how to make your own world, etc. etc.

And then soon after that each level incorporated a new level-playing strategy new players wouldn't apply (in EE's perspective, they are momentum, speed control, height to fall through X amount of arrows, etc.)

I thought this was pretty ingenious, because after level 10 you're pretty much full of all the knowledge you need to play and build a level, and all the levels after that are simply challenges or puzzles

maybe EE can use this idea to their advantage, and give new players a fresh playing experience?


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#19 2016-09-19 22:12:00

Abelysk
Guest

Re: an ACTUAL campaign

N1KF: I think a better idea, though, would be to have multiple contests for a single campaign, one or two levels at a time.

That's wut i suggested.

#20 2016-09-19 22:41:42

Yandax
Member
From: Where ever I need to be.
Joined: 2015-02-21
Posts: 637

Re: an ACTUAL campaign

This is a good idea, and I'd love to contribute, if this happens. (If I had the skills and dedication to cut the "team")
But it would take a pretty large (Not actually, but this is EE) team of players to construct this, but it would be epic


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#21 2016-09-19 23:03:13

Freckleface
Member
Joined: 2015-04-02
Posts: 1,364

Re: an ACTUAL campaign

Nou wrote:

Honestly, this would be very awesome. I imagine it as the game's introduction; from the very basics to some advanced stuff. Perhaps even as a replacement for the current tutorial worlds.

I'd be willing to coordinate such a project at some point we're ready for it, obviously after Unity somewhere, whenever that may be. No promises though, but I like the idea a lot.

ayyyy. We just may have this someday! I would be glad to help with this.


F

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#22 2016-09-26 19:04:47, last edited by Kaleb (2016-10-04 20:22:46)

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: an ACTUAL campaign

I just came up with an idea for this!!

IDEA:
---------------------------
Worlds 1-3 basic
Worlds 4-6 easy
Worlds 7-9 medium
Worlds 10-15 hard
Worlds 16-18 hard/extreme
Worlds 19-20 extreme
---------------------------

So that is the whole idea i have.

If... When this is implemented I would be happy to contribute with a World or two.

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#23 2016-09-26 20:21:30

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
Website

Re: an ACTUAL campaign

Nou wrote:

Honestly, this would be very awesome. I imagine it as the game's introduction; from the very basics to some advanced stuff. Perhaps even as a replacement for the current tutorial worlds.

I'd be willing to coordinate such a project at some point we're ready for it, obviously after Unity somewhere, whenever that may be. No promises though, but I like the idea a lot.

*cough*
Um... we (m1, thanel, toop, and myself) tried doing this before... and you **** on the idea.

gg nou

gfg


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#24 2016-09-26 21:59:53

Koto
Member
Joined: 2015-02-18
Posts: 3,269

Re: an ACTUAL campaign

Nou wrote:

Honestly, this would be very awesome. I imagine it as the game's introduction; from the very basics to some advanced stuff. Perhaps even as a replacement for the current tutorial worlds.

I'd be willing to coordinate such a project at some point we're ready for it, obviously after Unity somewhere, whenever that may be. No promises though, but I like the idea a lot.

Gahh, this makes me so excited.  I hope that if/when this happens, I get to be apart of it.


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