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#26 2016-03-25 20:05:32

Anak
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Joined: 2015-02-18
Posts: 1,757

Re: Official Community-based World Idea thread

x

Last edited by Anak (2016-06-16 01:55:17)

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#27 2016-03-25 23:05:03

HG
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Joined: 2015-02-18
Posts: 1,337
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Re: Official Community-based World Idea thread

Both of my tower worlds were inspired by this: Sasuke Final Stage


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#28 2016-03-27 19:20:25

Abelysk
Formerly Kefka
From: ̿̿̿̿̿̿ ̿̿̿̿̿̿̿̿̿̿
Joined: 2015-02-16
Posts: 2,357
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Re: Official Community-based World Idea thread

Alright so I'm using Lictor's random room idea (Panicore, Gloomy Castle), and instead of minis, I'm going to use puzzles. You have a minute to solve the puzzles. They are random. There is a total of 35 puzzles, and if you don't solve them within a minute, you die and restart (one life only)! I'm excited to start working on this as I can see some very interesting gameplay come out of this. =)

Last edited by Abelysk (2016-03-27 19:20:48)


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Help me make minigames for my animator project! smile

"When people think about travelling to the past, they worry about accidentally changing the present, but no one in the present really thinks they can radically change the future."

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#29 2016-04-01 16:46:48

Sensei1
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From: The land of saunas
Joined: 2015-02-16
Posts: 1,029

Re: Official Community-based World Idea thread

1 New action block, 100 new ideas!
I had some fun with them already here: http://everybodyedits.com/games/PW5NI25CoVcEI        (requires two tabs for it to work)

So basically, you can do animations with the g-switches! big_smile


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#30 2016-04-01 17:13:55

Abelysk
Formerly Kefka
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Joined: 2015-02-16
Posts: 2,357
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Re: Official Community-based World Idea thread

Sensei1 wrote:

1 New action block, 100 new ideas!
I had some fun with them already here: http://everybodyedits.com/games/PW5NI25CoVcEI        (requires two tabs for it to work)

So basically, you can do animations with the g-switches! big_smile

OMG me and Frogman did the EXACT same thing xD
Nice nice. Cant wait to see worlds of of this ^^


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"When people think about travelling to the past, they worry about accidentally changing the present, but no one in the present really thinks they can radically change the future."

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#31 2016-04-01 17:42:28

Sensei1
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From: The land of saunas
Joined: 2015-02-16
Posts: 1,029

Re: Official Community-based World Idea thread

Yes and all the co-op worlds that people can make now!
I'm so gonna make one after my contest world is done big_smile


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#32 2016-04-01 21:42:30

Abelysk
Formerly Kefka
From: ̿̿̿̿̿̿ ̿̿̿̿̿̿̿̿̿̿
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Re: Official Community-based World Idea thread

There are so many ideas you can do with these orange switches... You can make it so that the gates and doors open and close undergoing various patterns.

And WELP time to work on Candy Factory.


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"When people think about travelling to the past, they worry about accidentally changing the present, but no one in the present really thinks they can radically change the future."

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#33 2016-04-07 04:01:07

Abelysk
Formerly Kefka
From: ̿̿̿̿̿̿ ̿̿̿̿̿̿̿̿̿̿
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Re: Official Community-based World Idea thread

Global Switches + Baconland = profit. I can't wait to see a Baconland made with Global Switches instead of keys.


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#34 2016-04-07 04:08:46

N1KF
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From: CELEBRATING KIRBY'S 25TH
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Re: Official Community-based World Idea thread

Kefka wrote:

Global Switches + Baconland = profit. I can't wait to see a Baconland made with Global Switches instead of keys.

Wow I actually predicted you would say something about Baconland when global switches were added congratulations.


HAPPY 25TH ANNIVERSARY TO THE KIRBYFANS IN THE JAPANS

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#35 2016-04-24 19:44:12

Abelysk
Formerly Kefka
From: ̿̿̿̿̿̿ ̿̿̿̿̿̿̿̿̿̿
Joined: 2015-02-16
Posts: 2,357
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Re: Official Community-based World Idea thread

Shift + animated minis. Nuff said.


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#36 2016-05-19 22:22:02

HG
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Joined: 2015-02-18
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Re: Official Community-based World Idea thread

May I post here?

Well, I learnt how to make a rope while I was build the third version of my crew world series: The Tower. Here's the pattern and how the rope would look.

I hope it becomes useful for you somewhen.

Last edited by HG (2016-05-19 22:23:53)


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#37 2016-06-23 15:19:50

Sensei1
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From: The land of saunas
Joined: 2015-02-16
Posts: 1,029

Re: Official Community-based World Idea thread

Time to post something here again.
I got some ideas for making people ingame. I've always built them like this before:

Hidden text

But then I realised I could make them bigger to have more detail. I find it very odd I never tried this before!

Hidden text
Hidden text

Some thoughts I got:
When making smaller characters, half blocks are extremely useful! They can be used for hair, arms and clothing.
Instead of using the smiley block as a head I figured using sand works sometimes even better.
Three blocks tall characters can have a lot more detail than ones which are two blocks tall.

Does anyone use different designs?


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#38 2016-07-30 01:34:57

Flayri934
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Joined: 2016-06-18
Posts: 2

Re: Official Community-based World Idea thread

Hey, guys! I finished my map , it is full of minigames, Almost a Colorful , Here for you guys play wink

[urlhttp://everybodyedits.com/games/PWwgOXRp4TcEI/url]

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#39 2016-08-19 04:01:15

Abelysk
Formerly Kefka
From: ̿̿̿̿̿̿ ̿̿̿̿̿̿̿̿̿̿
Joined: 2015-02-16
Posts: 2,357
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Re: Official Community-based World Idea thread

Flayri934 wrote:

Hey, guys! I finished my map , it is full of minigames, Almost a Colorful , Here for you guys play wink

http://everybodyedits.com/games/PWwgOXRp4TcEI

Fixed!

I would like to bump this thread by sharing an idea I had stuck in my head for quite a while.

Self co-op.

Basically, you activate switches or keys here, then teleport to a different spot in the same general area to do another thing, then teleport back to progress.

It's hard explaining it.

Another idea is Mafia / Town of Salem. Switch-building for this would be extremely tough, but it may be pulled off in the right hands.



Also, does anybody have any cool ideas with global switches? And no, we already have animation here.

Last edited by Abelysk (2016-08-19 04:05:09)


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Help me make minigames for my animator project! smile

"When people think about travelling to the past, they worry about accidentally changing the present, but no one in the present really thinks they can radically change the future."

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#40 2016-08-19 04:06:40

Slabdrill
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From: canada
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Re: Official Community-based World Idea thread

self coop seems hard to make.

A mafia thingy would definitely be fun - I could probably try making it.


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#41 2017-04-25 19:49:41

Abelysk
Formerly Kefka
From: ̿̿̿̿̿̿ ̿̿̿̿̿̿̿̿̿̿
Joined: 2015-02-16
Posts: 2,357
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Re: Official Community-based World Idea thread

I've recently gotten into Geometry Dash. With all the available effects I think it's *possible* to make a level. I'm gonna try..


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