Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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OpenWorldGodMode is the bot that allows you to set any name you'd like, set a code, and create an open world.
Non-Direct | Direct | Source-Code
NOTE: I havn't tested but I believe you can place any block on worlds like these, as well as do anything you normally could on a normal world.
EDIT: I realized there was an error, and it is now fixed.
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Why do you release before you have tested it?
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If you're using the method I've seen, you can't just place any block. It's just an Open World with a code/god mode.
we've been talking about changing the open world situation for quite a few months now, whatever happened to that admins?
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Why do you release before you have tested it?
In the spirit of things: I'ma release the source code to the bot that was built years ago without testing it, unlikely it'll work (it did work) https://i.koya.io/CreateWorld.zip
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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If you're using the method I've seen, you can't just place any block. It's just an Open World with a code/god mode.
In an open world, you can't place dots.
With this, you can.
If your statement true, can you give an explanation why you can place slow dots?
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capasha wrote:Why do you release before you have tested it?
In the spirit of things: I'ma release the source code to the bot that was built years ago without testing it, unlikely it'll work (it did work) https://i.koya.io/CreateWorld.zip
This is how I used it. I don't know if it still works. http://pastebin.com/DSJNswfX
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So we've all been there, then! Wonder why it never got popular. Then there was the world DB inserting. Good thmes
It's pretty dull, you can't save the world.
One world I did make got to the most players list for a day, had a unique world ID, no owner but I had edit - people saying "oohh" and "aahh"; then in the end the next day nobody cared including myself.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Added the source code so you can see what im doing.
http://pastebin.com/LAkYBp0f
Future References:
Dictionary<string, string> stuff = new Dictionary<string, string>();
stuff["name"] = worldname.Text;
stuff["needsedit"] = "yup";
stuff["editkey"] = editkey.Text;
Client cClient = PlayerIO.QuickConnect.SimpleConnect("everybody-edits-su9rn58o40itdbnw69plyw", "guest", "guest", null);
Connection con = cClient.Multiplayer.CreateJoinRoom("OW-OpenWorldGodMode-" + r.Next(100000, 900000), "Everybodyedits" + cClient.BigDB.Load("config", "config")["version"], true, stuff, stuff);
EDIT: editted tabs
EDIT2:
If you're using the method I've seen, you can't just place any block.
I guess I'm not, here's some proof: http://prntscr.com/c1cotg
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Clicking on the pastebin link doesn't work.
Sorry, worded the URL wrong. Should be fixed now.
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Direct Download is facked. We're big enough to click "Download"
http://i.imgur.com/ZaxoJeZ.png
Just let it restart the download. Worked for me.
Thanks to: Ernesdo (Current Avatar), Zoey2070 (Signature)
Very inactive, maybe in the future, idk.
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Direct Download is facked. We're big enough to click "Download"
http://i.imgur.com/ZaxoJeZ.png
Direct download should be fixed, I tested it and it worked fine.
Also, for some unknown reason, sometimes the create world button doesn't work - clicking it multiple times should do it.
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BananaMilkShake wrote:Just let it restart the download. Worked for me.
Not very "Direct" then, is it?
It's a direct redirect? As direct as it can get.
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[ Started around 1732741254.7257 - Generated in 0.093 seconds, 12 queries executed - Memory usage: 1.74 MiB (Peak: 1.98 MiB) ]