Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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this is a world im working on some help please? - http://everybodyedits.com/games/PWaaGmM60ZcEI (you will get placed in credits if u help me.)
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Good job not using mineral blocks when talking about a world based on colour.
You have a good dot trail mini straight off, but then an exploit which you could fix by extending the red blocks downwards or the boosts upwards; the next minis are just non-existant, just an empty room with spikes in the corner, then unchallenging stairs.
My suggestions:
• group multiple colours together, rather than having red or blue minis make the walls rainbow or colour pairs that change fluidly.
• maintain a difficulty, make the colours distracting (makes the walls uneven) and make the minis fiddly
• don't allow your world to have obvious exploits
Edit: please do not put me in the credits.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Good job not using mineral blocks when talking about a world based on colour.
You have a good dot trail mini straight off, but then an exploit which you could fix by extending the red blocks downwards or the boosts upwards; the next minis are just non-existant, just an empty room with spikes in the corner, then unchallenging stairs.
My suggestions:
• group multiple colours together, rather than having red or blue minis make the walls rainbow or colour pairs that change fluidly.
• maintain a difficulty, make the colours distracting (makes the walls uneven) and make the minis fiddly
• don't allow your world to have obvious exploitsEdit: please do not put me in the credits.
k thanks for the positive feedback and the suggestions
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