Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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If you have ever played my crew worlds: The Tower or The Tower 2, you then know that there is a simple challenge: to reach the top. However, with no more things to add on there, I decided to start a completely new build with a different style. While the challenge is the same, I want to differentiate the look, the art, the style from the other towers, so it can become more original.
Here's a preview of how the world would look. I've improved the rope a lot from the first tower and the second tower (before it was replaced by the one-way jump climb), and the metal/iron blocks are now placed differently so that it won't have the same build pattern.
The thing is that I don't want to start making a lot of changes to the world after released. I want to have a full world and somewhen add or improve something when it's really neccesary.
But don't expect this world to be easier. It will be as hard as always.
I would like to get some suggestions from an obstacle (mini-games series) that I can build at the bottom since I don't want just a simple rope.
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