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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-03-01 20:49:14, last edited by AmdS (2016-03-01 20:55:09)

AmdS
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From: Brazil
Joined: 2015-05-27
Posts: 2,384
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Campaigns

Would worlds with the minimap disabled be a campaign? If yes, how it will be on the campaign section? Will the minimap be enabled automatically?

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#2 2016-03-01 20:58:12

Gosha
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From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: Campaigns

Like a question mark, i quess

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#3 2016-03-01 23:33:34

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Campaigns

Maybe an in game view of a key feature/slideshow


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#4 2016-03-02 16:26:41

Anatoly
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Re: Campaigns

Gosha wrote:

Like a question mark, i quess

latest?cb=20110427230528

#5 2016-03-02 16:48:24

zioxei
Member
Joined: 2015-06-20
Posts: 847

Re: Campaigns

AnatolyEE wrote:
Gosha wrote:

Like a question mark, i quess

latest?cb=20110427230528

YMKO1MQ_700wa_0.gif


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#6 2016-03-02 17:46:04

Zoey2070
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From: Shakuras
Joined: 2015-02-15
Posts: 5,504

Re: Campaigns

i asked processor this on sunday

[15:37] <Zoey2070> hey so
[15:38] <Zoey2070> since campaigns show minimaps what would u do if a map was specifically like not supposed to have the minimap vis
[15:42] <Proc> I'd put your face in there

so to answer ur question



no one knows, since they obv didn't think this through. i like the slideshow idea though.


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#7 2016-03-02 19:51:33

zioxei
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Re: Campaigns

Zoey2070 wrote:

i asked processor this on sunday

[15:37] <Zoey2070> hey so
[15:38] <Zoey2070> since campaigns show minimaps what would u do if a map was specifically like not supposed to have the minimap vis
[15:42] <Proc> I'd put your face in there

Let's hope no-map campaigns won't become a thing ;_;


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#8 2016-03-02 20:29:49

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,463

Re: Campaigns

Gosha wrote:

Like a question mark, i quess

perhaps something like this?
SL6ksLS.png
and maybe with "minimap hidden" text below the ?


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#9 2016-03-02 21:11:17

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Campaigns

zioxei wrote:
Zoey2070 wrote:

i asked processor this on sunday

[15:37] <Zoey2070> hey so
[15:38] <Zoey2070> since campaigns show minimaps what would u do if a map was specifically like not supposed to have the minimap vis
[15:42] <Proc> I'd put your face in there

Let's hope no-map campaigns won't become a thing ;_;

Well that's rude.



Also just noticed that maps with hidden minimaps just show it on the profile.


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#10 2016-03-02 21:17:53

Hexagon
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Joined: 2015-04-22
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Re: Campaigns

This is irrelevant though, because minimaps can still be generated from BigDB; even if they were hidden to users on BigDB the init data still has a "minimap."

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#11 2016-03-02 21:35:50

N1KF
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Re: Campaigns

Hexagon wrote:

This is irrelevant though, because minimaps can still be generated from BigDB; even if they were hidden to users on BigDB the init data still has a "minimap."

Level playing is irrelevant because people can recreate them and skip all the challenges

Level creation is irrelevant because people can just use bots to automatically generate levels

This entire game is irrelevant

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#12 2016-03-02 21:50:02

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 619

Re: Campaigns

N1KF wrote:
Hexagon wrote:

This is irrelevant though, because minimaps can still be generated from BigDB; even if they were hidden to users on BigDB the init data still has a "minimap."

Level playing is irrelevant because people can recreate them and skip all the challenges

Level creation is irrelevant because people can just use bots to automatically generate levels

This entire game is irrelevant

N1KF is right. Hidden maps aren't any top secret or anything like that. It's just some worlds are more enjoyable and players have better gameplay experiance with hidden maps.

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#13 2016-03-02 21:53:22, last edited by AmdS (2016-03-02 21:53:56)

AmdS
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From: Brazil
Joined: 2015-05-27
Posts: 2,384
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Re: Campaigns

maxi123 wrote:
Gosha wrote:

Like a question mark, i quess

perhaps something like this?
SL6ksLS.png
and maybe with "minimap hidden" text below the ?

The idea is great.

And I like the idea of the minimaps showing "?" if it's disabled. I suggest a red band interlacing sides with they wrote "DISABLED!" because it could be more specific, or other.

EDIT: Look, no ones of the EE Staff awnsered this. Thanks for the awnser guys.

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#14 2016-03-03 17:37:10

Michele
Formerly AntonioS300
From: EE world
Joined: 2015-02-15
Posts: 1,351

Re: Campaigns

Great idea, would be in game.


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#15 2016-03-03 18:27:44

Koya
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From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Campaigns

Hexagon wrote:

This is irrelevant though, because minimaps can still be generated from BigDB; even if they were hidden to users on BigDB the init data still has a "minimap."

It's not about hiding the world from everyone, it's about how to present the world without ruining surprises the owner wants to keep secret.


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Thank you eleizibeth ^

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#16 2016-03-03 20:04:22

Thanel
Member
Joined: 2015-02-18
Posts: 713

Re: Campaigns

You should know that campaigns use images for previews instead of generating them from world data so there is no problem with displaying question mark image or even in-game part of world. As for how we would do it I have no idea. We'll see //forums.everybodyedits.com/img/smilies/wink

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#17 2016-03-03 22:13:50

N1KF
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Joined: 2015-02-15
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Re: Campaigns

Thanel wrote:

You should know that campaigns use images for previews instead of generating them from world data so there is no problem with displaying question mark image or even in-game part of world. As for how we would do it I have no idea. We'll see //forums.everybodyedits.com/img/smilies/wink

If that is true, how are you able to add new campaigns without (that I know of) updating the client?

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#18 2016-03-03 22:37:12

zioxei
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Joined: 2015-06-20
Posts: 847

Re: Campaigns

N1KF wrote:
Thanel wrote:

You should know that campaigns use images for previews instead of generating them from world data so there is no problem with displaying question mark image or even in-game part of world. As for how we would do it I have no idea. We'll see //forums.everybodyedits.com/img/smilies/wink

If that is true, how are you able to add new campaigns without (that I know of) updating the client?

Don't they do that?


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#19 2016-03-03 22:48:48

Thanel
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Joined: 2015-02-18
Posts: 713

Re: Campaigns

N1KF wrote:

If that is true, how are you able to add new campaigns without (that I know of) updating the client?

Simply. All campaign information is stored inside of the database and link to the image is here too. Loading it is much faster than getting world data.
As long as campaign doesn't come with new items it can be added without updating the client.

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#20 2016-03-04 19:10:09

Falk
Member
From: Index
Joined: 2015-04-28
Posts: 284

Re: Campaigns

Thanel wrote:
N1KF wrote:

If that is true, how are you able to add new campaigns without (that I know of) updating the client?

Simply. All campaign information is stored inside of the database and link to the image is here too. Loading it is much faster than getting world data.
As long as campaign doesn't come with new items it can be added without updating the client.

That would explain why some of the Fractured Fingers campaign levels have a full winner's list and some have it empty or not even there?
Shouldn't they all have full lists?

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