Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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i made the images in like 5 minutes so its ugly
each day there is a new challenge
the task can be earning an amount of coins or winning the level
the rewards can be an energy, refill, small amount of max energy or a block
if you complete all the challenges in a week you get 2 gems
after winning the daily challenge it looks like this
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One.
One gem.
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One.
One gem.
ok
done
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im pretty sure people aren't going to do that for 1 gem
make it 3
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how about 2
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Who has the time to complete a world everyday?
Please, call me Thomas.
eggplant
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Who has the time to complete a world everyday?
i meant worlds that take only 15 minutes to complete
What tips of challenges? Completing words?
what
this also is campaign
no
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1 gem, too OP.
hALF of hour lvls are gud.
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I like this idea. It's a nice alternative to campagins as well. The only problem I can think of is choosing worlds, but it's not like some can't be reused.
Just think about how much work the staff is gonna have to go through to find a new world each day like the daily minigame was only a small world and that was a lot of work to maintain
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Just think about how much work the staff is gonna have to go through to find a new world each day like the daily minigame was only a small world and that was a lot of work to maintain
Player suggestions/submissions
have any of you played the game "the sandbox"?
each day a random level, from a set of levels put in the game for just this reason, is put up in the corner for a daily chalenge. if you beat said level it gives you what is mosy comparable to energy in everybody edits.
color = #1E1E1E
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Just think about how much work the staff is gonna have to go through to find a new world each day like the daily minigame was only a small world and that was a lot of work to maintain
This is because we must suggest worlds
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What about Weekly challenge?
This is a false statement.
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I think it should give +1 max energy or something rather than a gem in my opinion.
Despite what people say, Different55 is the best mod.
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have any of you played the game "the sandbox"?
each day a random level, from a set of levels put in the game for just this reason, is put up in the corner for a daily chalenge. if you beat said level it gives you what is mosy comparable to energy in everybody edits.
i agree
but there has to be 50+ new levels to be made or players would get tired of playing the same levels over and over again
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Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?
Despite what people say, Different55 is the best mod.
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Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?
can they just make a program for that
color = #1E1E1E
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272 wrote:Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?can they just make a program for that
I don't think so. How are the staff going to check if the level is possible?
What might work is the staff making a world every week, and the staff choose the reward based on difficlty.
Prizes could be: 1-3 gems, 5/10/20 max energy, energy refill, and 12 hours of Gold Membership's visual effects for really hard levels.
The reason I put Gold Membership's effects in is if the player likes the effects, it might entice them to buy Gold Membership.
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shadowda wrote:272 wrote:Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?can they just make a program for that
I don't think so. How are the staff going to check if the level is possible?
What might work is the staff making a world every week, and the staff choose the reward based on difficlty.
Prizes could be: 1-3 gems, 5/10/20 max energy, energy refill, and 12 hours of Gold Membership's visual effects for really hard levels.
The reason I put Gold Membership's effects in is if the player likes the effects, it might entice them to buy Gold Membership.
Or why don't we start suggesting now?
shadowda wrote:272 wrote:Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?can they just make a program for that
I don't think so. How are the staff going to check if the level is possible?
What might work is the staff making a world every week, and the staff choose the reward based on difficlty.
Prizes could be: 1-3 gems, 5/10/20 max energy, energy refill, and 12 hours of Gold Membership's visual effects for really hard levels.
The reason I put Gold Membership's effects in is if the player likes the effects, it might entice them to buy Gold Membership.
Orrrr you can only ever have those effects if you pay for them
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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