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#1 2015-11-14 19:47:55, last edited by SPT (2015-11-14 20:19:16)

SPT
Member
Joined: 2015-02-17
Posts: 751

daily challenges

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i made the images in like 5 minutes so its ugly

each day there is a new challenge
the task can be earning an amount of coins or winning the level
the rewards can be an energy, refill, small amount of max energy or a block

if you complete all the challenges in a week you get 2 gems
after winning the daily challenge it looks like this

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#2 2015-11-14 19:57:10

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: daily challenges

One.

One gem.

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#3 2015-11-14 20:03:02

SPT
Member
Joined: 2015-02-17
Posts: 751

Re: daily challenges

Goshanoob wrote:

One.

One gem.

ok
done

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#4 2015-11-14 20:08:38

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: daily challenges

im pretty sure people aren't going to do that for 1 gem

make it 3


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#5 2015-11-14 20:09:31

SPT
Member
Joined: 2015-02-17
Posts: 751

Re: daily challenges

how about 2

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#6 2015-11-14 20:23:57

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: daily challenges

What tips of challenges? Completing words? this also is campaign

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#7 2015-11-14 20:27:00

Thomas
Member
From: Amsterdam
Joined: 2015-09-15
Posts: 80

Re: daily challenges

Who has the time to complete a world everyday?


Please, call me Thomas.

eggplant

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#8 2015-11-14 20:37:39

SPT
Member
Joined: 2015-02-17
Posts: 751

Re: daily challenges

Thomas wrote:

Who has the time to complete a world everyday?

i meant worlds that take only 15 minutes to complete

AmdS wrote:

What tips of challenges? Completing words?

what

AmdS wrote:

this also is campaign

no

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#9 2015-11-14 20:46:22

Weirdoverse
Member
From: A Really Really Really
Joined: 2015-02-20
Posts: 1,044
Website

Re: daily challenges

1 gem, too OP.
hALF of hour lvls are gud.


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#10 2015-11-14 21:02:09

Anak
Guest

Re: daily challenges

I like this idea. It's a nice alternative to campagins as well. The only problem I can think of is choosing worlds, but it's not like some can't be reused.

#11 2015-11-14 21:23:42

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: daily challenges

Just think about how much work the staff is gonna have to go through to find a new world each day like the daily minigame was only a small world and that was a lot of work to maintain

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#12 2015-11-14 21:24:29

Anak
Guest

Re: daily challenges

Kirby wrote:

Just think about how much work the staff is gonna have to go through to find a new world each day like the daily minigame was only a small world and that was a lot of work to maintain

Player suggestions/submissions

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#13 2015-11-14 21:24:59

shadowda
Member
From: somewhere probably.
Joined: 2015-02-19
Posts: 1,015

Re: daily challenges

have any of you played the game "the sandbox"?

each day a random level, from a set of levels put in the game for just this reason, is put up in the corner for a daily chalenge. if you beat said level it gives you what is mosy comparable to energy in everybody edits.


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#14 2015-11-14 21:25:35

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: daily challenges

Kirby wrote:

Just think about how much work the staff is gonna have to go through to find a new world each day like the daily minigame was only a small world and that was a lot of work to maintain

This is because we must suggest worlds

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#15 2015-11-14 21:27:11

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: daily challenges

What about Weekly challenge?


This is a false statement.

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#16 2015-11-14 21:51:36

272
Member
From: Everywhere
Joined: 2015-08-26
Posts: 335

Re: daily challenges

I think it should give +1 max energy or something rather than a gem in my opinion.


Despite what people say, Different55 is the best mod.

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#17 2015-11-14 22:14:05

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: daily challenges

shadowda wrote:

have any of you played the game "the sandbox"?

each day a random level, from a set of levels put in the game for just this reason, is put up in the corner for a daily chalenge. if you beat said level it gives you what is mosy comparable to energy in everybody edits.

i agree

but there has to be 50+ new levels to be made or players would get tired of playing the same levels over and over again


791mAP8.png

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#18 2015-11-15 00:19:42

272
Member
From: Everywhere
Joined: 2015-08-26
Posts: 335

Re: daily challenges

Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?


Despite what people say, Different55 is the best mod.

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#19 2015-11-15 00:42:43

shadowda
Member
From: somewhere probably.
Joined: 2015-02-19
Posts: 1,015

Re: daily challenges

272 wrote:

Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?

can they just make a program for that


color = #1E1E1E       

latest?cb=20150604065609

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#20 2015-11-15 09:19:35

KingFudge
Member
From: In a land not so far away.
Joined: 2015-03-28
Posts: 177

Re: daily challenges

shadowda wrote:
272 wrote:

Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?

can they just make a program for that

I don't think so. How are the staff going to check if the level is possible?


What might work is the staff making a world every week, and the staff choose the reward based on difficlty.

Prizes could be: 1-3 gems, 5/10/20 max energy, energy refill, and 12 hours of Gold Membership's visual effects for really hard levels.

The reason I put Gold Membership's effects in is if the player likes the effects, it might entice them to buy Gold Membership.

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#21 2015-11-15 14:59:17

Anak
Guest

Re: daily challenges

KingFudge wrote:
shadowda wrote:
272 wrote:

Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?

can they just make a program for that

I don't think so. How are the staff going to check if the level is possible?


What might work is the staff making a world every week, and the staff choose the reward based on difficlty.

Prizes could be: 1-3 gems, 5/10/20 max energy, energy refill, and 12 hours of Gold Membership's visual effects for really hard levels.

The reason I put Gold Membership's effects in is if the player likes the effects, it might entice them to buy Gold Membership.

Or why don't we start suggesting now? //forums.everybodyedits.com/img/smilies/big_smile

#22 2015-11-15 15:26:38

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: daily challenges

KingFudge wrote:
shadowda wrote:
272 wrote:

Actually, I see only one problem with this...
Who would be the one editing the daily rewards on a daily bases? Would ee have to pay somebody just to do that every day?

can they just make a program for that

I don't think so. How are the staff going to check if the level is possible?


What might work is the staff making a world every week, and the staff choose the reward based on difficlty.

Prizes could be: 1-3 gems, 5/10/20 max energy, energy refill, and 12 hours of Gold Membership's visual effects for really hard levels.

The reason I put Gold Membership's effects in is if the player likes the effects, it might entice them to buy Gold Membership.

Orrrr you can only ever have those effects if you pay for them


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Thank you eleizibeth ^

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