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#1 2015-10-27 02:36:49, last edited by Krizzler (2015-10-27 03:06:23)

Krizzler
Member
Joined: 2015-10-27
Posts: 1

Water Suggestion

imgur.com/mqOKtFY   See how the coin destroys the water around it? I think you should be able to place blocks/actions OVER the water. Like this,   imgur.com/k1IrZX7   (Sorry for my Photoshopping skills)
but you get my idea, right?


[img]imgur.com/QWsxB4Y[/img]

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#2 2015-10-27 03:46:14

STD
Formerly BenWanted
From: Binary by 0 and 1
Joined: 2015-08-19
Posts: 1,113

Re: Water Suggestion

Great idea. We need more mario related stuff in this game.


mqOKtFY.jpg
k1IrZX7.jpg


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#3 2015-10-27 03:49:38, last edited by AmdS (2015-10-27 03:51:07)

AmdS
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From: Brazil
Joined: 2015-05-27
Posts: 2,384
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Re: Water Suggestion

Your photoshopped imagem isn't too bad.

Anyway, I got your idea. You said the actions blocks destroy the water bock. And it's not only water blocks, but all liquids, yes. I agree with you, this should be "fixed".

Decorations and anothers blocks destroy all liquids too, it's because the water need to "fill around the block". But, what if you do a minigame with a coin you need to get, and you can't get up to the block (imagine a trophy), because you need to collect a coin to pass a door in another place, and what if you're not allowed to get the trophy yet? The coin will be a "trap"? Does someone understand me?

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#4 2015-10-27 08:36:36

Weirdoverse
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Re: Water Suggestion

Would be extremely useful for realistic seaweed.


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#5 2015-10-27 17:05:38

skullz17
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Joined: 2015-02-15
Posts: 6,699

Re: Water Suggestion

But then we also need to be able to place gravity on water (water's gravity is always downwards). We would need a few more layers for it to be perfect.


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thx for sig bobithan

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#6 2015-10-27 20:38:08

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: Water Suggestion

Yeah just add another layer in between foreground and backgrounds (and call it... middleground?) for liquids and climbable.

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#7 2015-10-28 08:38:28

Weirdoverse
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From: A Really Really Really
Joined: 2015-02-20
Posts: 1,044
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Re: Water Suggestion

Would be cool too if it would work with half blocks


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#8 2015-10-30 00:32:57

Koya
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From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Water Suggestion

Wasn't there an issue before about moving blocks to different layers, adding a new layer will just cause more problems - it's not awful how it is, it's EE


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
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#9 2015-10-30 01:51:13

272
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From: Everywhere
Joined: 2015-08-26
Posts: 335

Re: Water Suggestion

Koya wrote:

Wasn't there an issue before about moving blocks to different layers, adding a new layer will just cause more problems - it's not awful how it is, it's EE

Whats so wrong about adding another layer? EE is already barely 2D anymore anyway...


Despite what people say, Different55 is the best mod.

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#10 2015-10-30 13:08:23

skullz17
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Joined: 2015-02-15
Posts: 6,699

Re: Water Suggestion

272 wrote:
Koya wrote:

Wasn't there an issue before about moving blocks to different layers, adding a new layer will just cause more problems - it's not awful how it is, it's EE

Whats so wrong about adding another layer? EE is already barely 2D anymore anyway...

Something to do with breaking worlds.


m3gPDRb.png

thx for sig bobithan

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#11 2015-10-31 00:07:56

272
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From: Everywhere
Joined: 2015-08-26
Posts: 335

Re: Water Suggestion

skullz17 wrote:
272 wrote:
Koya wrote:

Wasn't there an issue before about moving blocks to different layers, adding a new layer will just cause more problems - it's not awful how it is, it's EE

Whats so wrong about adding another layer? EE is already barely 2D anymore anyway...

Something to do with breaking worlds.

I don't see how it would break worlds. Explain.


Despite what people say, Different55 is the best mod.

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#12 2015-10-31 00:42:56

Priddle
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From: The Netherlands
Joined: 2015-02-15
Posts: 454

Re: Water Suggestion

Well, we can't another layer because that would take up too much space in the database. What I could do is that the texture changes when it's surrounded by 4 blocks of water //forums.everybodyedits.com/img/smilies/tongue (But that is obviously a really dumb way)

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#13 2015-10-31 05:32:52

272
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From: Everywhere
Joined: 2015-08-26
Posts: 335

Re: Water Suggestion

Nvd wrote:

Well, we can't another layer because that would take up too much space in the database. What I could do is that the texture changes when it's surrounded by 4 blocks of water //forums.everybodyedits.com/img/smilies/tongue (But that is obviously a really dumb way)

Not as exciting as adding a whole layer, but it would work for the suggestion.


Despite what people say, Different55 is the best mod.

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#14 2015-10-31 13:25:16

skullz17
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Joined: 2015-02-15
Posts: 6,699

Re: Water Suggestion

It doesn't work completely though because the physics would still be the same. But yeah that would still be a good solution in terms of aesthetics.


m3gPDRb.png

thx for sig bobithan

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#15 2015-11-01 03:18:53

Freckleface
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Joined: 2015-04-02
Posts: 1,364

Re: Water Suggestion

Nvd wrote:

Well, we can't another layer because that would take up too much space in the database. What I could do is that the texture changes when it's surrounded by 4 blocks of water //forums.everybodyedits.com/img/smilies/tongue (But that is obviously a really dumb way)

or you know if you place a coin over water it turns to a water surrounded coin


F

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#16 2015-11-01 16:02:55

Koya
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From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Water Suggestion

Freckleface wrote:
Nvd wrote:

Well, we can't another layer because that would take up too much space in the database. What I could do is that the texture changes when it's surrounded by 4 blocks of water //forums.everybodyedits.com/img/smilies/tongue (But that is obviously a really dumb way)

or you know if you place a coin over water it turns to a water surrounded coin

I have a specific mini which used the slight increase of speed to allow people to complete a mini, adding water automatically would annoy me in that one instance which I could add a boost - but I don't want to use a boost in my world.


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

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#17 2015-11-01 22:22:17

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: Water Suggestion

272 wrote:
skullz17 wrote:
272 wrote:
Koya wrote:

Wasn't there an issue before about moving blocks to different layers, adding a new layer will just cause more problems - it's not awful how it is, it's EE

Whats so wrong about adding another layer? EE is already barely 2D anymore anyway...

Something to do with breaking worlds.

I don't see how it would break worlds. Explain.

oops I didn't see this post

It doesn't exactly break worlds, but it would change the way worlds are stored, which means they would have to make sure each world has their blocks replaced with the correct equivalent on the new layer. This would use some sort of tool to do it automatically, which has the risk of going wrong meaning it would break a couple of worlds.


m3gPDRb.png

thx for sig bobithan

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