Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Title: Craze maze
Description: Wanna waste some hours in a maze?
Difficulty: Hard - Extreme
Tier 1
Moving Maze Minis 2
Creator: Whatter
Difficulty: Hard
EE / Beta EE
Tier 2
Noobie Maze Race
Creator: 4815162342
Difficulty: Hard - Extreme
EE / Beta EE
EDIT: Whatter and 4815162342 accepted to use their maps here.
Tier 3
Labyrinth of Darknes
Creator: GoshaNoob
Difficulty: Hard - Extreme
EE / Beta EE
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anch. Thats why it is hard - extreme
EDIT: i think i need to rechooce 2nd map, people say it is too hard, Can somebody suggest me map?
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I doubt anyone would want to play a maze map where all you do is randomly travel through it, without knowing where you're going to.
Compare your lives to mine and then kill yourselves.
Song over, back to field. Putin is great!
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anch. Thats why it is hard - extreme
Walking through an invisible maze is not difficult, it's just extremely time consuming and boring.
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I doubt anyone would want to play a maze map where all you do is randomly travel through it, without knowing where you're going to.
Maze: A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal.
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Also , 2 people did it. They did it faster , then i thought..
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Terrasher wrote:I doubt anyone would want to play a maze map where all you do is randomly travel through it, without knowing where you're going to.
Wikipedia wrote:Maze: A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal.
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Also , 2 people did it. They did it faster , then i thought..
At least in a traditional maze (not invisible) we can spot easy dead-ends without having to go through the path ( http://enpriego.com/fototeca/main.php?g … alNumber=1 )
Also,
Goshanoob wrote:anch. Thats why it is hard - extreme
Walking through an invisible maze is not difficult, it's just extremely time consuming and boring.
Compare your lives to mine and then kill yourselves.
Song over, back to field. Putin is great!
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Okay okay. If you want I can post open map here
EDIT: I made it dark because people can see in the minimap where they need to go
I suggested many times to add function " disable minimap" but nothing.
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Change of Campaign name to 'Maze Craze'?
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Doesnt matter really
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Doesnt matter really
It does matter, if you want it in that order it should be "Crazy Maze" or god forbit "Crazy Mazy"
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Change of Campaign name to 'Maze Craze'?
Change it to "Annoying Time Consuming Unoriginal Mazes Made by Unskilled People".
This is a false statement.
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some woman, Anch, Br0k3n, W24
Change it to "Annoying Time Consuming Unoriginal Mazes Made by Unskilled People".
Wasted time on this:
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Creature wrote:Change it to "Annoying Time Consuming Unoriginal Mazes Made by Unskilled People".
Wasted time on this:
*snippity*
effort =/= greatness. i could make a world composed entirely out of one-block-gap hookjumps and it would be considered one of the worst worlds ever made
10 years and still awkward. Keep it up, baby!
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We're not saying your world is bad either (well some people are), its just not fit for a campaign.
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Nope, that's only for single levels. This guy's suggesting a whole campaign so making a new topic for it was the right choice.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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