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#1 2015-09-20 18:13:59

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

EE in future

Describe how you think EE will look like in 1 year if it does not die.


This is a false statement.

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#2 2015-09-20 18:18:18

Schlog
Banned
Joined: 2015-07-21
Posts: 1,960

Re: EE in future

It'll probably be fine just as long as the admins aren't nearly as dumb as the ones on Runescape.
not saying admins are dumb.

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#3 2015-09-20 18:30:28

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: EE in future

I hope EE will be pure HTML5 in the future, as Flash will be dead. Since higher resolution displays are becoming more common, I can see that EE will use high resolution graphics, and so the graphics assets will be slowly vectorized.

Mustang and a few other older users in EE will slowly leave the site, and newer users will take their place if EE does not evolve to suit a more older audience. Mobile EE might be made, and can incorporate some newer features like Force Touch to enhance gameplay experience. Many many more blocks will be added, and larger and larger world sizes will be created to accommodate larger screen sizes.

Bitcoin might be accepted as a form of buying goods and services from EE. More moderators will join the team because the game will continue to grow, and there will be many many newer users.

As the Internet of Things develops, we will see physical devices interacting with the electronic world. If you frown in real life, for example, your smiley will frown too. Text to speech would be introduced as a feature incorporated into HTML5. Art-esque bots will be incorporated directly into the game, allowing you to use brush strokes and paint directly in the game on the minimap.

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#4 2015-09-20 18:31:41

Krosis
Formerly Arkonagames
Joined: 2015-06-17
Posts: 2,279
Website

Re: EE in future

floating cars, futurisct arts, blocks, decorations, a whole costumisable action block that can do everything you want


Krosis.gif

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#5 2015-09-20 18:38:33

Terrasher
Member
From: Inside The Wall
Joined: 2015-02-15
Posts: 369
Website

Re: EE in future

Moving blocks (without bots).



I wish.


tumblr_mkwgua1DWj1qe0clto1_500.gif

Compare your lives to mine and then kill yourselves.

Song over, back to field. Putin is great!

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#6 2015-09-20 18:48:27

Prodigy
Member
From: The United States of America
Joined: 2015-07-15
Posts: 2,613

Re: EE in future

the magic system is high and also new mods and admins maybe and also NOU might be in charge of it


h0qIF0q.png

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#7 2015-09-20 18:58:20

Raven
Formerly Diana2003
Joined: 2015-07-04
Posts: 1,342

Re: EE in future

EE V3.
New smileys and stuff.


discord: sciallasemper

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#8 2015-09-20 19:06:32

Bobithan
Member
Joined: 2015-02-15
Posts: 4,476

Re: EE in future

Complete move to HTML5.

Less clunky UI.

Double jumping.

Higher resolutions with more expanded views.

Official downloadable client.

Official local world saving/uploading and offline play.

Shop overhaul + no more limited blocks.

World specific leaderboards for time/least deaths/coins collected on completion.

1000+ concurrent players online at peak hours.

A man can dream, can't he?


aka towwl

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#9 2015-09-20 19:19:28, last edited by Badoosh (2015-09-20 19:33:14)

Badoosh
EE Homeboy
Joined: 2015-02-16
Posts: 290
Website

Re: EE in future

October: More campaigns for all.
November: Animated smileys and blocks
December: New action items decrease distinction between what looks like an action item decoration, and background.
January: Chris returns to EE
February: Scroll bar on shop is too small to click on. Shop is turned horizontal to fix this.
March: Lag Crisis of March 2015 causes programming to focus on lag and it gets fixed. Lag becomes a non issue.
April: New users fooled by green ninja April fools prank, riots force the mods to listen and green ninja added.
May: Too many blocks and smileys for the current selection menus lead to the creation of a more user-friendly selector.
June: Mrshoe returns from vacation for a day and releases another fanboy smiley, and leaves again.
July: Outrageous Builder's Club released on EE.
August: Everybody edits merchandise: mugs, t shirts, candy bars, plush toys... for sale in the energy shop.
September: Someone gravedigs this topic and tells everyone they are wrong.

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#10 2015-09-20 19:35:33

STD
Formerly BenWanted
From: Binary by 0 and 1
Joined: 2015-08-19
Posts: 1,113

Re: EE in future

More content.
More exploits.
More patches.
Dead


random-pictures-316.jpg

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#11 2015-09-20 19:37:51

Raven
Formerly Diana2003
Joined: 2015-07-04
Posts: 1,342

Re: EE in future

More noobs.
rip ee


discord: sciallasemper

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#12 2015-09-20 19:54:58

Evilbunny
Member
From: The bottom of my heart
Joined: 2015-02-25
Posts: 1,276

Re: EE in future

EE will be bought by a large gaming company but will keep the current staff.
Staff will be payed enough to work on the game so they can do it full time.
Content is created faster, new users are joining and staying.
EE is the new LoL.


Evilbunny (in cursive)

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#13 2015-09-20 20:03:22

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: EE in future

Alternative ending:
Gaming company wants to make more money, begins putting ads in game
Users protest but company doesn't care
Gets lots and lots of advertisement and super popular
Game is jammed packed with stupid features

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#14 2015-09-20 20:41:01

Krosis
Formerly Arkonagames
Joined: 2015-06-17
Posts: 2,279
Website

Re: EE in future

Badoosh wrote:

October: More campaigns for all.
November: Animated smileys and blocks
December: New action items decrease distinction between what looks like an action item decoration, and background.
January: Chris returns to EE
February: Scroll bar on shop is too small to click on. Shop is turned horizontal to fix this.
March: Lag Crisis of March 2015 causes programming to focus on lag and it gets fixed. Lag becomes a non issue.
April: New users fooled by green ninja April fools prank, riots force the mods to listen and green ninja added.
May: Too many blocks and smileys for the current selection menus lead to the creation of a more user-friendly selector.
June: Mrshoe returns from vacation for a day and releases another fanboy smiley, and leaves again.
July: Outrageous Builder's Club released on EE.
August: Everybody edits merchandise: mugs, t shirts, candy bars, plush toys... for sale in the energy shop.
September: Someone gravedigs this topic and tells everyone they are wrong.

i will do that, you can count!


Krosis.gif

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#15 2015-09-20 20:57:30

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: EE in future

Updates
Systems
Design
Community
Moderation

This is a false statement.

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#16 2015-09-20 21:53:18, last edited by Pingohits (2015-09-20 21:54:44)

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: EE in future

EE 2016

toop unleashes his secret design for EE propaganda

the propaganda is so mesmerizing player counts grow from 300 to 2000

EE propaganda make way into graffiti

Toop's propaganda techniques gets him into Time magazine

EE 2017

EE propaganda posters have spread globally

200,000 adults planning to name their children Bruce and Helen

Unknown man places EE banners over white house

white house approves

white house renamed to Everybody Government

Peak player count reaches 30,000; making no choice but to move EE servers into somwhere larger

EE 2018

From the massive amounts of players, moderators increased from 10 to 50

General Discussion topics reach 1 million

Forum Games topics reach 3 million

EE Forums is the #1 leading forum in the world

NASA to create an EE Spaceship with astronaut and alien smileys

New kingdom dedicated to Toop, naming still in discussion

EE Players reach over 1 million, half of which are active

Mrshoe emerges from his grave and begs to be apart of the new order, but is shot dead by a hitman named Bruce

EE 2019

250 unique block packs added

over 500 smileys

Toop greets 3 new artists, Bruce, Helen, and Bruce

government to put new restrictions on the names Bruce and Helen

crowds of EE supporters ravage the white house and paint it yellow and black

Chris emerges from his grave and begs to be apart of the new order

EE approves

EE 2020

300 New smileys

EE is dominating 75% of the world

terrorist groups are already bombing major cities, attempting to get rid of this EE New World Order

EE fights back with giraffes

EE 2025

EE has gained domination of planet Earth, expanding its game over the solar system

For the past 10 years, EE engineers have made tons of breakthroughs, leading new technologies 50 years into the future

EE reaches 50 million online players, resorting to create an interplanetary server system running on solar winds

EE 2050

EE solves world poverty, world hunger, and calms the tension in the middle east and the koreas

EE marked as Time's Person of the Decade

EE takes control of Time Magazine, Warner Bros. Studio, Microsoft, Apple, and many food industries

EE to create it's own country, serving to EE supporters

EE terrorists give into the EE New Order

EE 2075

Toop dies an unfortunate death

EE conquers the solar system

EE launches 30 rockets to explore the cosmos

EE reaches 15 billion accounts created

EE expands interplanetary server network onto the moon, covering 10% of the moon's surface

EE final gains control over the world government, combining them all together under the rule of the EEmperor

EE 2100+

EE gains control of the Milky Way Galaxy via Toop's ancient propaganda techniques

EE reaches 1 trillion unique players

EE reaches 100,000 unique block packs and 1 million unique smileys

EE finally makes green coins

EE is the universe

the universe is EE

EE


791mAP8.png

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#17 2015-09-20 21:58:17

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: EE in future

so like the plot of cookie clicker but with everybody edits instead of cookies?


10 years and still awkward. Keep it up, baby!

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#18 2015-09-20 22:25:49, last edited by hummerz5 (2015-09-20 22:29:03)

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,853

Re: EE in future

I expect it to dissolve as the volunteers give up. //forums.everybodyedits.com/img/smilies/smile

Hexagon mentions a few nice points, but quite a few don't really apply to EE's developers and stuff.

HTML5 seems likely enough; there's already been some porting.

Sure, users will leave. Users might come. Mobile EE is possible, playerIO has made the move there. gg. I guarantee the admins will add more blocks. That's the easiest upgrade to do. However, while larger worlds might appear, I'm not sure it'd be solely due to screen size. Shoot, "full screen" is crap anyway.

Bitcoin? Last I heard, superrewards doesn't work. But if it does, sure. Bitcoin seems a viable improvement. We've seen the admin team grow and shrink within a day, so I'm not sure how I feel about that point. Perhaps it will grow in a large scale and shrink in a large scale, but in the span of a day? (Of course, the necessity for a larger team comes from more users, but I don't necessarily see that being likely to happen.)

HTML5 facial recognition implemented into a game where the most edgy feature is fire/lava/spike deaths? Hmm. What if I grab a green hat and get a big grin? Am I new years?

"a whole costumisable action block that can do everything you want" that would be interesting. I'd be all for it -- like a block where you can specify the intensity of the vector given to a user who enters the space! Could replace boosts and gravity as we know it. or not. cuz reverse compatibility.

Creature: realistic. Pingohits: so true.

Less clunky UI. > Please

Double jumping. > Has to be an effect, lest you destroy the aforementioned "reverse compatibility"

Higher resolutions with more expanded views. > Just make full screen actually work

Official downloadable client. > I think that exists

Official local world saving/uploading and offline play. > a) bots b) defeats purpose as determined by the big "omg wat do with campaigns"

Shop overhaul + no more limited blocks. > yeah, that shop might be a bit overwhelming.

World specific leaderboards for time/least deaths/coins collected on completion. > Interesting.

1000+ concurrent players online at peak hours. > keep dreaming

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#19 2015-09-21 11:49:12

Evilbunny
Member
From: The bottom of my heart
Joined: 2015-02-25
Posts: 1,276

Re: EE in future

Pingohits wrote:

EE finally makes green coins

This was believable until here


Evilbunny (in cursive)

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#20 2015-09-21 12:41:22, last edited by Pyromaniac (2015-09-21 12:42:09)

Pyromaniac
Official Caroler
Joined: 2015-02-15
Posts: 4,868

Re: EE in future

Dammit Pingohits I had a really funny dystopian EE thing in my head but you beat me to it.


But actually, I think it'll be pretty much exactly the same as its always been. Just with mostly newer players.

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#21 2015-09-21 12:57:00

Bobithan
Member
Joined: 2015-02-15
Posts: 4,476

Re: EE in future

^ This is the most likely prediction in the entire thread sadly


aka towwl

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#22 2015-09-21 22:40:47

Krosis
Formerly Arkonagames
Joined: 2015-06-17
Posts: 2,279
Website

Re: EE in future

What i think:
EE will move to html5
The items cost will decrease
there will be much more blocks and backgrounds
with these many blocks and bgs, the game will need a buttom that opens only your favourite blocks, because if it shows all you wil can't even see the player
more options (e.g. remove minimap from the world)
full screen fixed
global/private/crew chat in lobby
many campaigns
2 slots for saving your worlds
move blocks by pixels
customizable amout of gems on gem codes
a new tab on the lobby that shows cool world that have already finished this month
new UI


Krosis.gif

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#23 2015-09-21 23:27:05

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: EE in future

What i think:
EE will be dead or alive.

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#24 2015-09-21 23:40:10

Krosis
Formerly Arkonagames
Joined: 2015-06-17
Posts: 2,279
Website

Re: EE in future

ninjasupeatsninja wrote:

What i think:
EE will be dead or alive.

EE isn't a living being for it be alive or dead


Krosis.gif

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#25 2015-09-21 23:43:55

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: EE in future

ninjasupeatsninja wrote:

What i think:
EE will be dead or alive.

You don't say.

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