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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 2015-09-05 06:52:04, last edited by capasha (2015-09-05 07:15:48)

capasha
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Joined: 2015-02-21
Posts: 4,066

Re: [Bug testing] EEditor by cyph1e

Hmm. It shouldn't freeze or disconnect. Can you give me the saved file so I can test?
Edit: Download the package again. It's newest now. I have no idea how the one from 2012 come into the package.

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#27 2015-09-06 15:28:25

soulrunner
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Re: [Bug testing] EEditor by cyph1e

Is there a copy and paste function in? And will there be one?


l141.gif

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#28 2015-09-06 17:12:43

capasha
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Re: [Bug testing] EEditor by cyph1e

If you select with the selector tool. You can copy and paste if you use ctrl + c. and then ctrl + v.

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#29 2015-09-06 17:15:36

Hostage
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Re: [Bug testing] EEditor by cyph1e

i'm guessing you don't want me to the test the bot
its k


35fa6ee9efa7e42687d426ffeba72dbdb9a95cbfb7d221d698ca2146feebab7c.jpg

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#30 2015-09-06 17:56:40

capasha
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Re: [Bug testing] EEditor by cyph1e

peugeot wrote:

i'm guessing you don't want me to the test the bot
its k

There is enough of testers. And I don't want that people share around this tool because it's not owner locked.

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#31 2015-09-07 02:57:55

STD
Formerly BenWanted
From: Binary by 0 and 1
Joined: 2015-08-19
Posts: 1,113

Re: [Bug testing] EEditor by cyph1e

One issue is it freezes when trying to load world.
>Also freezes when trying to animate


random-pictures-316.jpg

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#32 2015-09-07 03:24:15

BuzzerBee
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Re: [Bug testing] EEditor by cyph1e

I tested in my All Blocks level and...

TKV7GZy.png

(it should look something like this)

5bS1s26.png

Level Link: http://everybodyedits.com/games/PWyKjpOY95b0I


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#33 2015-09-07 03:48:35, last edited by AmdS (2015-09-07 03:50:37)

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Re: [Bug testing] EEditor by cyph1e

BuzzerBee wrote:

I tested in my All Blocks level and...

[img]big image[/img]

(it should look something like this)

[img]another big image[/img]

Level Link: http://everybodyedits.com/games/PWyKjpOY95b0I

It's because the bot isn't updated with all EE blocks yet.

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#34 2015-09-07 04:18:22

BuzzerBee
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Re: [Bug testing] EEditor by cyph1e

Yeah but even some of the old blocks are missing. Probably due to the changing of block IDs and different arguments for blocks but I was just letting him know


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#35 2015-09-07 09:24:54, last edited by capasha (2015-09-07 09:27:08)

capasha
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Joined: 2015-02-21
Posts: 4,066

Re: [Bug testing] EEditor by cyph1e

Benwanted wrote:

One issue is it freezes when trying to load world.
>Also freezes when trying to animate

Did you download the newest package?

BuzzerBee wrote:

I tested in my All Blocks level and...

http://i.imgur.com/TKV7GZy.png

(it should look something like this)

http://i.imgur.com/5bS1s26.png

Level Link: http://everybodyedits.com/games/PWyKjpOY95b0I

Thanks. I don't know if any old blocks doesn't work. I will add the new block when I have more time.
Right now do I need to repack things. Because I'm going to move out of this apartment.

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#36 2015-09-07 22:32:42

Greydog
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From: The server of Everybody Edits.
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Posts: 31

Re: [Bug testing] EEditor by cyph1e

This isn't really a bug, but more of a feature request: I would like to be able to log in with my Armor Games account, but that isn't a feature. People on Armor Games and Kongregate would probably appreciate it if you added the ability to log in through their accounts.

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#37 2015-09-07 23:16:46

capasha
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Joined: 2015-02-21
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Re: [Bug testing] EEditor by cyph1e

I will add support for armor games and kongregate

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#38 2015-09-07 23:31:26

!nb4
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Re: [Bug testing] EEditor by cyph1e

eeditor doesn't work for me..


ZCK0zcQ.gif

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#39 2015-09-07 23:47:10

ParadoxInTheVoid
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Re: [Bug testing] EEditor by cyph1e

AYB wrote:

eeditor doesn't work for me..

You'll have to clarify what you mean if you are going to get help.


signature.png

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#40 2015-09-08 00:02:50

capasha
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Re: [Bug testing] EEditor by cyph1e

AYB wrote:

eeditor doesn't work for me..

That doesn't help me anything. How can I help you if you can't tell me exactly whats happen.

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#41 2015-09-08 01:08:21

!nb4
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Re: [Bug testing] EEditor by cyph1e

ParadoxInTheVoid wrote:
AYB wrote:

eeditor doesn't work for me..

You'll have to clarify what you mean if you are going to get help.

It seems like it says Invaild code or watever every time I try, no matter wut


ZCK0zcQ.gif

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#42 2015-09-08 01:09:32

ParadoxInTheVoid
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Re: [Bug testing] EEditor by cyph1e

AYB wrote:
ParadoxInTheVoid wrote:
AYB wrote:

eeditor doesn't work for me..

You'll have to clarify what you mean if you are going to get help.

It seems like it says Invaild code or watever every time I try, no matter wut

Would mind taking a screenshot?


signature.png

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#43 2015-09-08 01:35:23

Anch
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Re: [Bug testing] EEditor by cyph1e

I can help too.

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#44 2015-09-08 04:31:54

Xfrogman43
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From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Bug testing] EEditor by cyph1e

AYB wrote:

It seems like it says Invaild code or watever every time I try, no matter wut

The code is the code to the world, so you have to set a code and put that code into bot.


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#45 2015-09-08 04:39:24

!nb4
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From: New In Package (NIP) Pole
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Posts: 767

Re: [Bug testing] EEditor by cyph1e


ZCK0zcQ.gif

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#46 2015-09-08 05:26:43

Xfrogman43
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From: need to find a new home
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Posts: 4,174

Re: [Bug testing] EEditor by cyph1e

"Level" should just be "PW"then other stuff, not the whole link (?)

I'm pretty sure even if it is your world you have to enter the code.


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#47 2015-09-08 05:42:45

!nb4
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From: New In Package (NIP) Pole
Joined: 2015-07-18
Posts: 767

Re: [Bug testing] EEditor by cyph1e

thanks Xfrogman ill test it.


ZCK0zcQ.gif

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#48 2015-09-08 14:12:59

ParadoxInTheVoid
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Re: [Bug testing] EEditor by cyph1e

Xfrogman43 wrote:

"Level" should just be "PW"then other stuff, not the whole link (?)

I'm pretty sure even if it is your world you have to enter the code.

I don't have to enter the code for my worlds. There is probably something wrong with how to bot interprets what's in the Level textbox. But I really don't know.


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#49 2015-09-08 21:31:33, last edited by capasha (2015-09-08 21:32:28)

capasha
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Joined: 2015-02-21
Posts: 4,066

Re: [Bug testing] EEditor by cyph1e

Updated the pack again. Please download and test it out.

What's been fixed/added:
0) New login methods, email, facebook, kongregate, armorgames.
1) New way of changing rotation/goal and target and id on portals and coindoors.
2) Fixed so no blocks that isn't basic or blockid 44 can't draw on the border.
3) Added commands that exists in the tool. Which none knows about.


Commands:

Ctrl + C = Copy a part of the world when using selection tool.
Ctrl + V = Pasting a part with selection tool.
Ctrl + or - = increase or decrease the portal/Coin door value.
Press a number and leftclick on a block will add them to that number. So you can press 0-9 with different blocks.
Ctrl + Z = Sets the pen tool.
Ctrl + X = Sets the Fill tool.
Ctrl + C = Sets the selection tool.
Shift + leftclick = erases background blocks.
Rightclick on portal/coin door = Open up a menu to select the values you want to add. (Newest)

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#50 2015-09-09 00:24:29

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: [Bug testing] EEditor by cyph1e

How do I use the draw text feature??

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