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Some lands seem too hard and take along time to finish like buuwuu's strong hold or switch labyrinth. buutuu's strong hold is confusing where to go and is in basic difficulty because you need to who where to do a leap of fate and move at the exact second then once you get levitation you get confused where to get the last coins. switch labyrinth is one of the most complained about lands for campaign because it is not medium difficulty. This land has 3 parts and is also broken (not sure if they fixed it) and everyone says all other lands are easier than this land. And also people say the last puzzle land is the easiest land of all 4. So either put easier lands, fix the lands, or increase the reward.
WM malfuntion
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switch labyrinth should be put into the last tier of the puzzle campaign
buuwuu was easy
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Also water levels should be at endurance i see no puzzle in it.
WM malfuntion
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Also water levels should be at endurance i see no puzzle in it.
If it does get moved, PLEASE make it so if you already completed it in the puzzle campaign you don't need to do it again. I don't want to go through the trauma that is water levels ever again.
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The Katwalk level by Muffin has some really tedious parts in it, including a speed control mini, pressing space twice quickly to make a large jump from launching off a wall, and some precise jumps. It's not hard, just plain tedious. If those artificial challenges could be fixed/nerfed that would be great.
I'm not criticizing Muffin's world here, just the choice to make it an easy campaign
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Take some good players and have them order and determine the difficulty of the worlds correctly.
This is a false statement.
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Take some good players and have them order and determine the difficulty of the worlds correctly.
Or perhaps a variety of players in terms of their skills would be more useful. Because the medium campaigns may seem medium for experienced players, but to regular players it may seem extreme. Of course there would be compromise between the groups, but it would give the campaigns a better difficulty curve which, to me, is the worst aspect about them atm.
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to regular players it may seem extreme
I imagine how would be each difficulty for regular players:
Basic = Regular
Easy = Possible
Medium = Hard
Hard = Impossible
Extreme = Insanely Impossible
This is a false statement.
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Tbh lots of casual players can't beat the medium maps, and call them extreme. I hate to admit it, but I'm struggling with the "medium" puzzle ones, despite having years of experience on EE. Medium should make things a little tough for casuals, not bully them out of campaigns. I don't think it's right to cater to hardcore players here if the majority is to have a good time playing campaigns. If anything the hardest a campaign level should get is EX Odyssey, but everyone has different viewpoints on that depending on their skill level.
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I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.
WM malfuntion
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I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.
Play using WASD instead of arrows.
No u.
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Buuwuu's stronghold was like... really easy. I completed it within minutes.
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I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.
I have the same issue, but I completed them. It's possible! You just need to be able to switch keys quickly. Also, what nou said: if you're stuck try wasd.
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I agree, some of the basic levels are "easy" instead of basic. I haven't completed all of the easy level because EE is far too laggy for me, still, but I understand where you are coming from. EE has such a wide variety of player skill levels that you have to try to cater to everyone, but this update was for the "players" of ee, because they never really got much of an update before.
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I've done every campaign except for Fractured Fingers, and probably not going to do that one because I'm not skilled enough. They seem fine to me.
The puzzle ones should be switched around, making Soulrunner's one either last or 2nd to last
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.
I have the same problem, even though i use arrow keys it is harder to use WASD.
Thanks to Arkonagames for the Signature.
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