Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 2015-08-22 01:08:43

WMWMWMWMWMWMWMWMWMWM
Member
From: ͂́͐̆̍̿̌̄̀̇͛̀̈́͋̈́̌͑͌́̍̽̂͊̅͋̕͘
Joined: 2015-02-18
Posts: 455

Some lands are too hard for their dificulty

Some lands seem too hard and take along time to finish like buuwuu's strong hold or switch labyrinth. buutuu's strong hold is confusing where to go and is in basic difficulty because you need to who where to do a leap of fate and move at the exact second then once you get levitation you get confused where to get the last coins. switch labyrinth is one of the most complained about lands for campaign because it is not medium difficulty. This land has 3 parts and is also broken (not sure if they fixed it) and everyone says all other lands are easier than this land. And also people say the last puzzle land is the easiest land of all 4. So either put easier lands, fix the lands, or increase the reward.


WM malfuntion VgPb7gb.png

Offline

#2 2015-08-22 03:05:06

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Some lands are too hard for their dificulty

switch labyrinth should be put into the last tier of the puzzle campaign

buuwuu was easy


791mAP8.png

Offline

#3 2015-08-22 03:38:50

WMWMWMWMWMWMWMWMWMWM
Member
From: ͂́͐̆̍̿̌̄̀̇͛̀̈́͋̈́̌͑͌́̍̽̂͊̅͋̕͘
Joined: 2015-02-18
Posts: 455

Re: Some lands are too hard for their dificulty

Also water levels should be at endurance i see no puzzle in it.


WM malfuntion VgPb7gb.png

Offline

Wooted by: (2)

#4 2015-08-22 06:00:16

Pikmindude
Member
Joined: 2015-08-11
Posts: 97

Re: Some lands are too hard for their dificulty

WMWMWMWMWMWMWMWMWMWM wrote:

Also water levels should be at endurance i see no puzzle in it.

If it does get moved, PLEASE make it so if you already completed it in the puzzle campaign you don't need to do it again. I don't want to go through the trauma that is water levels ever again.


f0836d63c2d49c5850521363b3a46475.gif 89a8aa498e2bf90c995d8d3b75f556ef.png363e003fc34e3b4026905c3cf425dabd.png

Offline

Wooted by:

#5 2015-08-22 12:13:47

Badoosh
EE Homeboy
Joined: 2015-02-16
Posts: 290
Website

Re: Some lands are too hard for their dificulty

The Katwalk level by Muffin has some really tedious parts in it, including a speed control mini, pressing space twice quickly to make a large jump from launching off a wall, and some precise jumps. It's not hard, just plain tedious. If those artificial challenges could be fixed/nerfed that would be great.

I'm not criticizing Muffin's world here, just the choice to make it an easy campaign

Offline

#6 2015-08-22 14:59:46, last edited by Creature (2015-08-22 15:01:00)

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Some lands are too hard for their dificulty

Take some good players and have them order and determine the difficulty of the worlds correctly.


This is a false statement.

Offline

Wooted by:

#7 2015-08-22 17:23:00

Badoosh
EE Homeboy
Joined: 2015-02-16
Posts: 290
Website

Re: Some lands are too hard for their dificulty

Creature wrote:

Take some good players and have them order and determine the difficulty of the worlds correctly.

Or perhaps a variety of players in terms of their skills would be more useful. Because the medium campaigns may seem medium for experienced players, but to regular players it may seem extreme. Of course there would be compromise between the groups, but it would give the campaigns a better difficulty curve which, to me, is the worst aspect about them atm.

Offline

#8 2015-08-22 17:49:59, last edited by Creature (2015-08-22 17:51:26)

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Some lands are too hard for their dificulty

Badoosh wrote:

to regular players it may seem extreme

I imagine how would be each difficulty for regular players:
Basic = Regular
Easy = Possible
Medium = Hard
Hard = Impossible
Extreme = Insanely Impossible


This is a false statement.

Offline

#9 2015-08-22 18:13:17

Badoosh
EE Homeboy
Joined: 2015-02-16
Posts: 290
Website

Re: Some lands are too hard for their dificulty

Tbh lots of casual players can't beat the medium maps, and call them extreme. I hate to admit it, but I'm struggling with the "medium" puzzle ones, despite having years of experience on EE. Medium should make things a little tough for casuals, not bully them out of campaigns. I don't think it's right to cater to hardcore players here if the majority is to have a good time playing campaigns. If anything the hardest a campaign level should get is EX Odyssey, but everyone has different viewpoints on that depending on their skill level.

Offline

Wooted by: (4)

#10 2015-08-22 20:24:54

WMWMWMWMWMWMWMWMWMWM
Member
From: ͂́͐̆̍̿̌̄̀̇͛̀̈́͋̈́̌͑͌́̍̽̂͊̅͋̕͘
Joined: 2015-02-18
Posts: 455

Re: Some lands are too hard for their dificulty

I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.


WM malfuntion VgPb7gb.png

Offline

#11 2015-08-22 23:54:34

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: Some lands are too hard for their dificulty

WMWMWMWMWMWMWMWMWMWM wrote:

I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.

Play using WASD instead of arrows.


No u.

Offline

#12 2015-08-23 02:06:27

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: Some lands are too hard for their dificulty

Buuwuu's stronghold was like... really easy. I completed it within minutes.

Offline

Wooted by: (2)

#13 2015-08-23 13:26:29, last edited by Stagecrew (2015-08-23 13:27:41)

Stagecrew
Member
Joined: 2015-02-15
Posts: 289

Re: Some lands are too hard for their dificulty

WMWMWMWMWMWMWMWMWMWM wrote:

I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.

I have the same issue, but I completed them. It's possible! You just need to be able to switch keys quickly. Also, what nou said: if you're stuck try wasd.

Offline

#14 2015-08-23 14:47:21

BEE
Member
Joined: 2015-03-14
Posts: 1,679

Re: Some lands are too hard for their dificulty

I agree, some of the basic levels are "easy" instead of basic. I haven't completed all of the easy level because EE is far too laggy for me, still, but I understand where you are coming from. EE has such a wide variety of player skill levels that you have to try to cater to everyone, but this update was for the "players" of ee, because they never really got much of an update before.


Custom Tab: Forum Post|Trello

Thanks Xen for my Avatar and Smitty for the smiley 47BA5lq.png

Offline

#15 2015-08-23 18:51:12

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Some lands are too hard for their dificulty

I've done every campaign except for Fractured Fingers, and probably not going to do that one because I'm not skilled enough. They seem fine to me.

The puzzle ones should be switched around, making Soulrunner's one either last or 2nd to last


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

Offline

#16 2015-09-11 12:39:25

mayank 2
Member
From: India
Joined: 2015-03-15
Posts: 112

Re: Some lands are too hard for their dificulty

WMWMWMWMWMWMWMWMWMWM wrote:

I am only struggling in endurance and fractured fingers and also water levels because that one is endurance not puzzle. The problem is im using a laptop that you can only hold 2 keys at a time which is why those lands are impossible.

I have the same problem, even though i use arrow keys it is harder to use WASD.


400x250
Thanks to Arkonagames for the Signature.

Offline

mayank 21441971565540822

Board footer

Powered by FluxBB

[ Started around 1711718075.3122 - Generated in 0.088 seconds, 11 queries executed - Memory usage: 1.61 MiB (Peak: 1.81 MiB) ]