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#1 2015-05-14 21:05:33, last edited by goeyfun (2015-05-14 21:06:28)

goeyfun
Member
From: Mighty Japan
Joined: 2015-02-18
Posts: 667

[IDEA] EE App Design

This is a preview on how the new app looks
kaCW0wa.png

This is not completed, just a quick preview,
leave your thoughts and comments below //forums.everybodyedits.com/img/smilies/tongue
12ifTNs.png
szdogjl.png

The charms bar is still being used like the mobile app
5V8GyWa.png

vector safe


Ug3JzgO.png

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#2 2015-05-14 21:25:43

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: [IDEA] EE App Design

I think the "I wanna share via" is a little too informal.

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#3 2015-05-14 21:28:18

fishbole
Member
Joined: 2015-05-14
Posts: 110

Re: [IDEA] EE App Design

im confused bc "wanna" is informal


hi im fishboleand its raining

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#4 2015-05-14 21:36:23

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: [IDEA] EE App Design

I really like this. Actually, I think that overlaying chat on the game interface on everybodyedits.com desktop version would be better (and then being able to summon the box by typing for example.)

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#5 2015-05-15 00:53:22

Zoey2070
Moderation Team
From: Shakuras
Joined: 2015-02-15
Posts: 5,509

Re: [IDEA] EE App Design

Moved to graphic suggestions.


proc's discorb UnGdm07.gif stylish themes for forums/the game UnGdm07.gif
꧁꧂L O V E & C O R N꧁꧂   ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe   Gq8tv9Z.gif [this section of my sig is dedicated to everything i've loved that's ever died]
? Hc0cu9u.gif         6yG4Efc.gif

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#6 2015-05-15 02:17:14

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: [IDEA] EE App Design

For the i wanna share via just use the android default share picker dialog (it has all options your device supports (including nonsystem apps))

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#7 2015-05-15 15:27:01, last edited by Raon (2015-05-15 15:34:17)

Raon
Member
Joined: 2015-02-17
Posts: 491

Re: [IDEA] EE App Design

Issues:
- That keyboard is crap
- Minimap has rounded corners which might be an issue for some worlds.
- Sharescreen idea is good, solid, and actually used by some games on Android but could be improved by removing one unnecessary tap (Others) and loading all options by default.
- "Wanna"
- That blur, while being cool, can't be achieved without a major performance hit on the OS unfortunately.
- That hudge green glowing dot on the minimap, too invasive.


Besides that, that is one hell of an app right there, i hope the official one will look similar to this.


wEhS7.png
1   -   2   -   3

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#8 2015-05-15 16:10:48

Mylo
Master Developer
From: Drama
Joined: 2015-02-15
Posts: 829

Re: [IDEA] EE App Design

@Raon
- That keyboard might be the OS's one in the picture.
Coding a extra one just for the game would not make sense.

@Goey
I suggest to free the app rotation, because people dislike playing horizontal - and it should not require that much work.
In godmode (or when the user has edit) maybe make a bar show up, with 10 blocks choosen by the user (quick access).
Maybe even go a step further and make the bar movable.

Since there is only one chat at the official version, you shouldn't have a extra one in this concept. Which also makes the
notification thing useless = more free space. Free space is critical, if you design for android, because the screen size might be really small.
Maybe even remove the solid background / the background box of the coin and effect display.

Even though there are some flaws, it looks already pretty solid. 6/10
Keep in mind designing something in Photoshop is way easier than making it work afterwards.

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#9 2015-05-15 16:12:08

goeyfun
Member
From: Mighty Japan
Joined: 2015-02-18
Posts: 667

Re: [IDEA] EE App Design

Raon wrote:

Issues:
- That keyboard is crap
- Minimap has rounded corners which might be an issue for some worlds.
- Sharescreen idea is good, solid, and actually used by some games on Android but could be improved by removing one unnecessary tap (Others) and loading all options by default.
- "Wanna"
- That blur, while being cool, can't be achieved without a major performance hit on the OS unfortunately.
- That hudge green glowing dot on the minimap, too invasive.


Besides that, that is one hell of an app right there, i hope the official one will look similar to this.

1. Just the ipad keyboard, not even affiliated with the app
2. oVMqokA.png
The map is inside the container with some padding, not big problem
3. More detailed explanation later //forums.everybodyedits.com/img/smilies/tongue
4. The game itself is informal
5. not big problem, go GitHub and do some research
6. Your location is easily visible on the map compared to a 1px x 1px green dot

Hopefully the final app will look similar to this //forums.everybodyedits.com/img/smilies/tongue


Ug3JzgO.png

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#10 2015-05-16 00:22:26, last edited by Raon (2015-05-16 00:25:17)

Raon
Member
Joined: 2015-02-17
Posts: 491

Re: [IDEA] EE App Design

Mylo wrote:

@Raon
- That keyboard might be the OS's one in the picture.
Coding a extra one just for the game would not make sense.

What part of my post made you think that making a new keyboard from scratch is what i said is needed? I just subjectively stated my opinion on the old IOS keyboard, that it looks bad and doesn't fit an Android app well. I know it's a stock keyboard, but it's an IOS former stock keyboard on an Android app lol.

And regarding the blur effect, i played with it enough trying to replicate IOS design elements in Java to know that in order to achieve it you need to detect changes in the game area, cast invalidate, perform a repaint, apply a blur algorythm, and all of that at 30+ fps. It's an insane effort made by the GPU, and if you don't have an Adreno 330 or higher you'll pretty much get lag and crashes. Note that the blur area is not a static bitmap, but a dynamic field of live-changing elements. You must be either suicidal or an optimisation wizard to achieve this.


wEhS7.png
1   -   2   -   3

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#11 2015-05-16 05:24:15

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: [IDEA] EE App Design

I hate to say stuff about that crappy game Roblox, but it has better graphics than EE and can be played on an android app. Even R2D(a game in Roblox) is available for android. What more do you want?

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#12 2015-05-16 14:47:37, last edited by mrjawapa (2015-05-16 14:48:07)

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
Website

Re: [IDEA] EE App Design

I'm liking this a lot.

EDIT: you must be left handed.


Discord: jawp#5123

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#13 2015-05-17 06:50:54

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: [IDEA] EE App Design

@JaWapa Nice observation.

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#14 2015-05-17 12:28:40

goeyfun
Member
From: Mighty Japan
Joined: 2015-02-18
Posts: 667

Re: [IDEA] EE App Design

JaWapa wrote:

I'm liking this a lot.

EDIT: you must be left handed.

heh


Ug3JzgO.png

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#15 2015-05-17 15:15:17

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: [IDEA] EE App Design

We should see who the first person to beat Forgotten Veil on mobile is, when the app is released //forums.everybodyedits.com/img/smilies/tongue


m3gPDRb.png

thx for sig bobithan

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#16 2015-05-30 17:14:35, last edited by AmdS (2015-05-30 17:16:02)

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: [IDEA] EE App Design

Very nice idea, goeyfun! Just do the lobby and the list of players and show us! ^^
-Amds

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AmdS1433002475508493

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