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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-05-13 23:23:02, last edited by mrjawapa (2015-05-14 03:33:27)

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
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[Plan] Operation Reach Out

In order for a game to have a large community, people need to informed of its existence.  I have decided to take on the task of getting the news of EE out to new, and possibly old players.  Sharing things from EE (updates, big news, worlds, user content, etc), will start to bring in large amountsnof people.  An older player might come across it and see that EE is no longer "dead," rather it is thriving.

Not only should content be shared and passed around, but so should the game itself.  Placing the game on other sites will make the chances of reaching a new player higher.

First off, we have a Facebook and YouTube page.  These are great, but what I really want to get my hands on the old twitter account (@EverybodyEdits).  That account currently has 1000 followers.  A couple tweets on that account will easily catch the attention of a few hundred people.  I'm currently dealing with having this account handed over to me.  What content would interest you most?. Sharing newly released worlds is an obvious.  But what else?  I know form the YouTube account we need more videos, specifically a new promo video.

Secondly, the game is on so many websites already.  More than we can trace.  The main ones are: kongregate, armor games, Facebook, and obviously the main EE site.  Recently we put the game on Nanoba, and Yahoo Games.  I am aware of the game being on GameFudge, and the countless Weebly sites.  Where else should the game be placed?  I'm thinking of trying AddictingGames, which has so many people.  Besides that, I don't know.

Finally, it would be extremely helpful if you guys would help get the word out too.  Liking, sharing, subscribing, and following will help share the game faster, and thus rebuild the game faster.  I would like to know what your thoughts are, and put in suggestions for other ways to get this rolling even faster.  Keep in mind that shutting the game down, or not doing anything at all, is not an option.


Discord: jawp#5123

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#2 2015-05-13 23:27:19

SPT
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Joined: 2015-02-17
Posts: 751

Re: [Plan] Operation Reach Out

run ads

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#3 2015-05-13 23:29:31

Creature
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From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: [Plan] Operation Reach Out

Send "Sia" to advertise Everybody Edits in a song video.

Try advertising it in well known websites/forums.


This is a false statement.

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#4 2015-05-13 23:31:03

mrjawapa
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From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
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Re: [Plan] Operation Reach Out

Oh yes, having ads placed is being planned as well.  Just slipped my mind while writing the OP.


Discord: jawp#5123

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#5 2015-05-13 23:35:26

mrjawapa
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From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
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Re: [Plan] Operation Reach Out

Muftwin wrote:

make sure that you dont use the site accounts on new sites (require registering for a regular account/playing as a guest not like kong/fb)

Typically, the game does register an account as a "normal" one.  I don't think this will be a huge issue, but if it does we'll see if we can avoid it.


Discord: jawp#5123

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#6 2015-05-13 23:58:29

Yandax
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From: Where ever I need to be.
Joined: 2015-02-21
Posts: 637

Re: [Plan] Operation Reach Out

I love it!


Pretend I didn't exist until now

All hail me, the king of insensitive jerks

Woot if you hate me

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#7 2015-05-14 00:03:51

N1KF
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Re: [Plan] Operation Reach Out

maybe we could find some popular youtube channel that plays flash or short indie games and get them to play everybody edits

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#8 2015-05-14 00:13:55

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Plan] Operation Reach Out

I found ee originall here : http://www.funnygames.eu/spiel/everybody_edits.html

Also i think there still need to be some changes in ee to make it more playbable for newer players.

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#9 2015-05-14 00:25:44

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: [Plan] Operation Reach Out

There were a few players on andrograde but AFAIK andrograde is totally dead these days.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#10 2015-05-14 00:29:25

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: [Plan] Operation Reach Out

Yes, there are 'large amountsnof people'.

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#11 2015-05-14 00:41:09

N1KF
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Re: [Plan] Operation Reach Out

anch159 wrote:

Yes, there are 'large amountsnof people'.

large mountains of people?

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#12 2015-05-14 01:05:47

BEE
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Joined: 2015-03-14
Posts: 1,679

Re: [Plan] Operation Reach Out

I assume that you have access to all of the emails of players have have registered for EE, why not send out a mass email offering a few free gems to all accounts that log into EE at least once during a random week? Call it a summertime special. Or if you don't want to offer gems, make a block that would be exclusive/free.


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#13 2015-05-14 01:31:20

mrjawapa
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From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
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Re: [Plan] Operation Reach Out

BEE wrote:

I assume that you have access to all of the emails of players have have registered for EE, why not send out a mass email offering a few free gems to all accounts that log into EE at least once during a random week? Call it a summertime special. Or if you don't want to offer gems, make a block that would be exclusive/free.

This could work.  The only problem would be getting all the emails.  I know some people are subscribed to the blog.


Discord: jawp#5123

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#14 2015-05-14 01:43:01

Anch
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Joined: 2015-02-16
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Re: [Plan] Operation Reach Out

Maybe like a "log on every day for a week and get gems!"

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#15 2015-05-14 01:47:53

mrjawapa
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From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
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Re: [Plan] Operation Reach Out

anch159 wrote:

Maybe like a "log on every day for a week and get gems!"

This has been debated several times.


Discord: jawp#5123

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#16 2015-05-14 01:49:00

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: [Plan] Operation Reach Out

JaWapa wrote:
anch159 wrote:

Maybe like a "log on every day for a week and get gems!"

This has been debated several times.

Ok so that means no.

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#17 2015-05-14 02:04:00

Era
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From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Plan] Operation Reach Out

Increase friend limit if a person visits periodicly.

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#18 2015-05-14 02:12:38, last edited by Hexagon (2015-05-14 02:13:30)

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: [Plan] Operation Reach Out

Make the signup easier. For example, do something like Tumblr does: ask for an email, password (no confirm password) and username and you're set (it has a small message that clicking confirm will make you agree to terms and conditions rather than checking a check box.) Or like facebook, and put the signup on the main home page.

When the website is visited, there should be a signup page right there in the game, and a button to login, rather than having a login or signup button.

When a new user creates their account, there should be a very short video (~7s) that should explain how to play (push space to jump, left to move left, etc...)

If a user doesn't login for a while, have an automated email thing saying something like "We miss you! Come to EE today!" and put a link to it.

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#19 2015-05-14 02:15:56

Era
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From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Plan] Operation Reach Out

Please no automated messages like "we miss you" those are the reason ive quit many games.

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#20 2015-05-14 02:22:58

Different55
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Joined: 2015-02-07
Posts: 16,575

Re: [Plan] Operation Reach Out

Era wrote:

Please no automated messages like "we miss you" those are the reason ive quit many games.

What if they aren't automated?


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#21 2015-05-14 02:24:32

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Plan] Operation Reach Out

Maybe something like the ability to poke your friends in the friendlist? which then sends an email (and for that matter beeing able to chat with your friends in the lobby)

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#22 2015-05-14 02:31:45

Hexagon
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Joined: 2015-04-22
Posts: 1,213

Re: [Plan] Operation Reach Out

Era wrote:

Please no automated messages like "we miss you" those are the reason ive quit many games.

Well, if they send you a message, you must have not played the game for a while and therefore in their eyes quit.

Different55 wrote:

What if they aren't automated?

You could go that route. Might be a lot of emails though.

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#23 2015-05-14 02:41:23, last edited by BEE (2015-05-14 02:42:00)

BEE
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Joined: 2015-03-14
Posts: 1,679

Re: [Plan] Operation Reach Out

Era wrote:

Maybe something like the ability to poke your friends in the friendlist? which then sends an email (and for that matter beeing able to chat with your friends in the lobby)

That's an interesting idea. Send out a "come play with me!" link to their email. Like "I just released this level, come play!"

Though this would be for returning people only, not new ones.

For new ones, I suggest you ask Kongregate/armor games/other sites that are already popular how to get your level featured/achievemented. That'd bring a wave.


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#24 2015-05-14 03:00:24

Security-Drone
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From: Chile (Homeland: UK)
Joined: 2015-02-18
Posts: 272

Re: [Plan] Operation Reach Out

I have made an EE page on powder toy... (hand made and bad looking, p.s. powder toy is another multiplayer game) It did create a few new members.
The best we can do is add it onto websites and maybe create art. //forums.everybodyedits.com/img/smilies/smile


If you need to contact me, use my discord ID 319247782932119554

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#25 2015-05-14 03:32:59

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
Website

Re: [Plan] Operation Reach Out

As soon as I get the newletter list from NVD or Processor, I will be writing something up to send out.

Also, we had put together Operation Save EE, which turned out to be a success.  Therefore this is being renamed to Operation Reach Out.


Discord: jawp#5123

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