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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-03-27 20:36:44

Psychocrysma
Member
Joined: 2015-02-26
Posts: 46

m.Type == keys?

Hi, I was wondering if it was possible to receive messages when keys where used. I remember that it was possible some time ago, like two years maybe. I found the new keys by trying random letters (for Send), but I haven't heard of rmessages about them. That said, if someone knew how to use it, that'd be very helpful. Thank you.

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#2 2015-03-27 20:43:26

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,656

Re: m.Type == keys?

"show" and "hide"


Everybody edits, but some edit more than others

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#3 2015-03-27 21:07:16

Psychocrysma
Member
Joined: 2015-02-26
Posts: 46

Re: m.Type == keys?

Zumza wrote:

"show" and "hide"

Thanks, but how do I know precisely which key?

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#4 2015-03-28 01:53:58

lrussell
Member
From: Saturn's Titan
Joined: 2015-02-15
Posts: 843
Website

Re: m.Type == keys?

Psychocrysma wrote:
Zumza wrote:

"show" and "hide"

Thanks, but how do I know precisely which key?

Witchcraft and intuition.

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#5 2015-03-28 10:47:31, last edited by DarkDragon4900 (2015-03-28 10:50:15)

DarkDragon4900
Member
Joined: 2015-03-17
Posts: 251

Re: m.Type == keys?

You have to get the positions of all of the keys in a room, and once "hide" is initiated, try and see if any player's position matches that of a key's.
Wouldn't work all the time though, two players activating keys at the same time would most likely confuse you.
Bots wouldn't have to walk through keys to active them, either.

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#6 2015-03-29 16:30:06

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: m.Type == keys?


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

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#7 2015-03-29 16:48:47

goeyfun
Member
From: Mighty Japan
Joined: 2015-02-18
Posts: 667

Re: m.Type == keys?

take some time and update ur html file..
missing some colors "yellow, cyan, magenta


Ug3JzgO.png

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#8 2015-03-29 17:03:09

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: m.Type == keys?

Sorted


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

Offline

#9 2015-03-29 18:54:26

Srna
Member
Joined: 2015-02-26
Posts: 220

Re: m.Type == keys?

@Koya

U could take ur time to delete #levelup - Player went up a class (level), too c:

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Srna1427651666488962

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