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#1 2015-02-26 23:32:12, last edited by Nou (2015-03-01 18:51:42)

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Make your level for EX Crew Shift - Part 3

After being down for 2.5 years, EX Crew Shift, is back, with many new features to come, and of course new levels. I've been adding some of my own, but it's time to submit yours as well!

Note: The actual adding of the levels may take a while because I currently don't have a working level editor, which should be resolved soon. This does not mean you can't start building your levels yet.

The guidelines are pretty much the same as last time, but I would like to stress that the levels have to be good, so put thought into a single good one rather than making a lot of mediocre ones.

Currently, it doesn't support any kind of coin doors and portals yet, but this will most likely be added as well.

Furthermore, if your level doesn't adhere to all of these guidelines, I won't bother. It takes a lot of time and spending an extra 10 minutes on each level due to your laziness isn't worth it.

Guidelines:

• Level must be 25x30 (25 high, 30 wide). This means the border is 27x32
• We reserve the right to accept, deny or edit any submission.
• Indicate the entrance with green keyblocks, exits with red keyblocks in the border.
• No entry from the bottom
• Indicate difficulty, ranging from 1 to 7, where 1 is the easiest and 7 the hardest.
• No excessive inverted keyblocks as they are prone to trolling
• The level needs to be solvable even when a key is being triggered constantly.
• No portals (see above)
• No coindoors (see above)
• No crowns
• No kill blocks (spikes/fire)
• No purple switch stuff
• No invisible blocks
• No invisible gravity (annoying)
• No music blocks
• No "rotatable" blocks -> crashes the bot
• No traps

• Yes, backgrounds are allowed
• Make sure we can reach it so we can play it
• 1 map per person preferably, quality over quantity. 3 is the ABSOLUTE MAXIMUM.
Example of the dimensions:

nfnty.png

What makes a good level:

• I recommend avoiding too much puzzling, it's essentially a race so keep it swift   This means to have a fundamental idea behind the room, not a set of minis or random coinhunt.
• Make it pretty, colour the borders!
• Non-linearity: people can go multiple ways and finding the fastest way gives you an advantage
• Not too small. Having very little space to move + having 25 people around you is very annoying.
• Make the gameplay priority #1, then playscreen art. Not many people will look at the minimap

Post a link to your level with your submission in it, the rest of the level must be empty. I do not need you to be there, as long as I can actually play the level. I will copy it myself.

Happy building and we're looking forward to your submissions!


No u.

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#2 2015-02-26 23:39:40

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: Make your level for EX Crew Shift - Part 3

Wow! I can't believe you're doing this again.
Better make a world soon //forums.everybodyedits.com/img/smilies/tongue

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#3 2015-02-27 01:08:01

edit856
Member
Joined: 2015-02-27
Posts: 2

Re: Make your level for EX Crew Shift - Part 3

Hey nou!
Here's my level for EX Crew Shift!
I'd rate it a difficulty 6 (or 7).
This DOES have invisable gravity, but its not required and just provides a slightly easier alternate route in one spot.
It also CAN trap the palyer if they try to go for the exit without all the coins, BUT i did make an escape route that is easy to go through before the trap. I designed it so that its impossible to accidentally get trapped, you would have to do it on purpose.

PWAmsyfAdGbUI

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#4 2015-02-27 20:11:20, last edited by bgic (2015-02-27 20:12:15)

bgic
Member
From: The Netherlands
Joined: 2015-02-27
Posts: 499

Re: Make your level for EX Crew Shift - Part 3

PWBfXQajW2a0I

just stuff, check it out.


guys help how to mark all new posts as read?

nvm found it lol

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#5 2015-02-28 12:58:26, last edited by AsurcH (2015-02-28 12:59:06)

AsurcH
Member
Joined: 2015-02-16
Posts: 823

Re: Make your level for EX Crew Shift - Part 3

Behold before the power of the keys (and the power of backgrounds).
- It has many multiple ways and the ways change depending on the keys being hit, so you constantly might have to change your route.
- It has many blocks significantly blended with background as an element of surprise, they aren't impossible to see too.
- It is a bit small, but as keys are being hit the area actually gets larger.
- Sorry for the overused keygasm and if this gets accepted i hope people wont hate me.

P.S I had to use easter eggs to mark start and end since i use green and red inside the level <3

btw open shift pls or you know who

PWctLhv40pb0I

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#6 2015-02-28 16:48:42, last edited by Nou (2015-02-28 16:49:27)

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: Make your level for EX Crew Shift - Part 3

bgic wrote:

PWBfXQajW2a0I

just stuff, check it out.

Can't play it. Read the guidelines pls.

edit856 wrote:

Hey nou!
Here's my level for EX Crew Shift!
I'd rate it a difficulty 6 (or 7).
This DOES have invisable gravity, but its not required and just provides a slightly easier alternate route in one spot.
It also CAN trap the palyer if they try to go for the exit without all the coins, BUT i did make an escape route that is easy to go through before the trap. I designed it so that its impossible to accidentally get trapped, you would have to do it on purpose.

PWAmsyfAdGbUI

Still don't like it after the changes //forums.everybodyedits.com/img/smilies/sad Too much air

Quitin wrote:

I'm working on my SL crew too hard but i need 50 friends and 1000000 plays to get a SL crew celebration! Nou, Ask NVD to release a shroom pack!  //forums.everybodyedits.com/img/smilies/sad

Wat.

AsurcH wrote:

Behold before the power of the keys (and the power of backgrounds).
- It has many multiple ways and the ways change depending on the keys being hit, so you constantly might have to change your route.
- It has many blocks significantly blended with background as an element of surprise, they aren't impossible to see too.
- It is a bit small, but as keys are being hit the area actually gets larger.
- Sorry for the overused keygasm and if this gets accepted i hope people wont hate me.

P.S I had to use easter eggs to mark start and end since i use green and red inside the level <3

btw open shift pls or you know who

PWctLhv40pb0I

Hilariously annoying. Should be good for a lvl 5, needs testing with several ppl though. I'll transfer it in when I can for the tests.


No u.

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#7 2015-02-28 17:11:36, last edited by Moukdaboss (2015-02-28 17:16:17)

Moukdaboss
Banned
Joined: 2015-02-27
Posts: 484

Re: Make your level for EX Crew Shift - Part 3

My level!!!! PW1p_HOpxQbEI

*VERY IMPORTANT NOU!!!! when you add the level please delete the backrounds, I only put them there to show you that its 100% possible.


idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot

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#8 2015-02-28 20:29:13

edit856
Member
Joined: 2015-02-27
Posts: 2

Re: Make your level for EX Crew Shift - Part 3

Well, i made 2 more levels!
The first one was made by me,
and the second by me and martinko

Same level as the other one
PWAmsyfAdGbUI

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#9 2015-02-28 20:41:54, last edited by 21Twelve (2015-03-01 02:48:40)

21Twelve
Formerly 222Hockey222
Joined: 2015-02-17
Posts: 83

Re: Make your level for EX Crew Shift - Part 3

PW9Q-z5svAbkI
Mini one:
Difficulty 4
It's possible to beat without falling back to start.

Mini two:
Difficulty 3


b5c4b4f1a7.png

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#10 2015-03-01 15:33:04

Breadfinn
Member
Joined: 2015-02-15
Posts: 2,063

Re: Make your level for EX Crew Shift - Part 3

PWF1KQoyPYbUI
I don't know about the difficulty, because when you know the mini throughout, it's really easy, but it looks hard as ****. But I'd probably rate it like 3-4 or something.

It's not a regular shift level, so I don't have high hopes that you'll accept it.


5671.jpg

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#11 2015-03-01 20:36:08

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: Make your level for EX Crew Shift - Part 3

Moukdaboss wrote:

My level!!!! PW1p_HOpxQbEI

*VERY IMPORTANT NOU!!!! when you add the level please delete the backrounds, I only put them there to show you that its 100% possible.

There's a trap and the concept itself is very similar to something we already have.

edit856 wrote:

Well, i made 2 more levels!
The first one was made by me,
and the second by me and martinko

Same level as the other one
PWAmsyfAdGbUI

Second one: not a race, very slow and you have to wait for others
Third one: rules say no invisible gravity, plus once you know it there's 0 challenge left. I like that this is thinking outside the box though //forums.everybodyedits.com/img/smilies/smile Still, can't accept it.

222Hockey222 wrote:

PW9Q-z5svAbkI
Mini one:
Difficulty 4
It's possible to beat without falling back to start.

Mini two:
Difficulty 3

First one: I like it, but top coin is annoying as @&@^#. With a little fix there, plus a change in colour of the bottom left block (barely visible) it should be good to go as lvl 4.

Second one: Nice concept, relatively straight forward but still well-thought-out tricks for coins. However, second top left coin? No idea. Bottom right coin is also wayyyyy too hard for a 3. With a nerf I'd be good for a level 4.

Breadfinn wrote:

PWF1KQoyPYbUI
I don't know about the difficulty, because when you know the mini throughout, it's really easy, but it looks hard as ****. But I'd probably rate it like 3-4 or something.

It's not a regular shift level, so I don't have high hopes that you'll accept it.

Concept is quite nice but very easy to fall back and having to redo everything. Combining that with the fact that getting to the top left is quite tough already (lvl 3-4, really?) it becomes a bit annoying. Nerf a bit, resubmit it pls.


No u.

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#12 2015-03-01 21:54:45, last edited by Polis (2015-03-01 21:58:55)

Polis
Member
Joined: 2015-02-23
Posts: 440

Re: Make your level for EX Crew Shift - Part 3

I hope the fall isn't too annoying there.
Probably a 3 level, might be 2
I focused on the speedrun. If done right you can go really fast.

PWrnFEfNwqb0I

(Flamex helped me nerve it a little)

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#13 2015-03-02 00:30:24, last edited by 21Twelve (2015-03-02 00:30:44)

21Twelve
Formerly 222Hockey222
Joined: 2015-02-17
Posts: 83

Re: Make your level for EX Crew Shift - Part 3

Resubmission: PW9Q-z5svAbkI

One:
Difficulty 4, fixed top coin, changed bottom left block.

Two:
Difficulty 4, 'fixed' 2nd top left coin(not sure what you meant). Bottom right coin is possible to grab from below. From above is just a quicker route.


b5c4b4f1a7.png

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#14 2015-03-02 22:43:50

mushroomu
Member
Joined: 2015-03-02
Posts: 3

Re: Make your level for EX Crew Shift - Part 3

PWP-oScne3a0I

I made 2 levels going to be more

first one 4

second one 3 or 2

I marked them with numbers

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#15 2015-03-03 02:12:50

RayOfLight
Member
Joined: 2015-02-22
Posts: 6

Re: Make your level for EX Crew Shift - Part 3

PWt4LDUo1DbEI

Difficulty 5


rip enrique
i have the most great worlds on ee
udeet9h.png
http://eeforums.cf/viewtopic.php?id=28212 <- go here
master1 is a musician of the instrument tuba
"but it turns out humans of this age were less advanced than i thought" -glenn
"why does lava slowly kill u and fire instantly kill u on ee? on my home planet its the other way around" -glenn

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#16 2015-03-03 03:22:43, last edited by SPT (2015-03-03 14:19:00)

SPT
Member
Joined: 2015-02-17
Posts: 751

Re: Make your level for EX Crew Shift - Part 3

http://everybodyedits.com/games/PWKK8zFHH8bEI
yes
very original minis
made by me
i followed all rules
very professional

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#17 2015-03-04 22:27:55

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: Make your level for EX Crew Shift - Part 3

If I accept a level, please hold off on clearing your map until I've said that I have it in. You can come and copy it in manually yourself if you want to.

mushroomu wrote:

PWP-oScne3a0I

I made 2 levels going to be more

first one 4

second one 3 or 2

I marked them with numbers

Polis wrote:

PWrnFEfNwqb0I

MM redead mask?
Map is "OK", but nothing special. Looks good, plays ok, but just a bit boring. Can't decide on this just yet.

222Hockey222 wrote:

Resubmission: PW9Q-z5svAbkI

One:
Difficulty 4, fixed top coin, changed bottom left block.

Two:
Difficulty 4, 'fixed' 2nd top left coin(not sure what you meant). Bottom right coin is possible to grab from below. From above is just a quicker route.

One: good. I like it. May change to a 5 dependent on how lag-sensitive the top right coin is. I'll copy it  in when I can.

Second:  You did fix what I meant. I like this as a level 3, has great pathing potential for better times, simple yet well thought-out. I'll copy it in when I can.

mushroomu wrote:

PWP-oScne3a0I

I made 2 levels going to be more

first one 4

second one 3 or 2

I marked them with numbers

I can't access them, so I can't test them.

RayOfLight wrote:

PWt4LDUo1DbEI

Difficulty 5

People generally dislike these "circle levels" if you will. Here, attempting one of the sections already is tough, so once you get there you have to retry a few times before you can retry again. If that makes sense. Not a fan //forums.everybodyedits.com/img/smilies/sad

Awzome wrote:

http://everybodyedits.com/games/PWKK8zFHH8bEI
yes
very original minis
made by me
i followed all rules
very professional

Why post a link to 200 lava minigames?


No u.

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#18 2015-03-04 22:50:36

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Make your level for EX Crew Shift - Part 3

why is this topic so weird looking?

So many blue letters


791mAP8.png

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#19 2015-03-04 23:02:24

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: Make your level for EX Crew Shift - Part 3

Pingohits wrote:

why is this topic so weird looking?

So many blue letters

Think that's a bug on your end.


No u.

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#20 2015-03-05 20:05:58

Nebula
Guest

Re: Make your level for EX Crew Shift - Part 3

My level "EX Chain Event"
Difficulity: 5 //forums.everybodyedits.com/img/smilies/smile
Check for next.
PWDjNYvDYdb0I //forums.everybodyedits.com/img/smilies/cool

#21 2015-03-05 22:45:17

bigpboy
Member
Joined: 2015-03-02
Posts: 2

Re: Make your level for EX Crew Shift - Part 3

My level:
PWsH8f2at3bUI
I personally would rate it at a 2, though it may be a 1 or a 3.
Also, some of what's around the level is just decoration. The only change to be made in the level bounds themselves is the removal of the skull and crossbones background from the pirate package. It should match the blue background from the dark bg package. It's just an estimation of where you would be in the game.

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#22 2015-03-06 12:34:38

mushroomu
Member
Joined: 2015-03-02
Posts: 3

Re: Make your level for EX Crew Shift - Part 3

ok I decarated them

PWP-oScne3a0I

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#23 2015-03-07 02:20:56, last edited by simsands (2015-03-07 02:23:29)

simsands
Member
Joined: 2015-03-07
Posts: 1

Re: Make your level for EX Crew Shift - Part 3

It is possible.

BWAFhKUAh8a0I

The red key shouldn't remain in final version.

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#24 2015-03-07 16:22:44

Nou
Member
Joined: 2015-02-24
Posts: 2,762

Re: Make your level for EX Crew Shift - Part 3

rudik3000 wrote:

PWDjNYvDYdb0I

Not particularly fun //forums.everybodyedits.com/img/smilies/sad

bigpboy wrote:

My level:
PWsH8f2at3bUI
I personally would rate it at a 2, though it may be a 1 or a 3.
Also, some of what's around the level is just decoration. The only change to be made in the level bounds themselves is the removal of the skull and crossbones background from the pirate package. It should match the blue background from the dark bg package. It's just an estimation of where you would be in the game.

World not visible.

mushroomu wrote:

ok I decarated them

PWP-oScne3a0I

You don't seem to understand the issue. I cannot play your levels because I cannot enter them. I can't get in. Not sure how to make this any clearer. Make an opening somewhere?

simsands wrote:

It is possible.

BWAFhKUAh8a0I

The red key shouldn't remain in final version.

World not visible.


No u.

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Wooted by:

#25 2015-03-07 23:22:58

FDOOU
Banned
Joined: 2015-03-05
Posts: 473

Re: Make your level for EX Crew Shift - Part 3

BW3KE1pIU_bEI


Come find me in game!

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soulrunner1434207841511933

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