Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Offline
Thanks for reading the whole topic 32OrtonEdge32dh
Offline
... I would very much like this. It's not a "hacktool" by Norton's standards, but it does everything necessary for an automated level.
When it's finished, I would love a copy.
And btw, I saw that on the Youtube video, Linus had commented.
And btw, I saw that on the Youtube video, Linus had commented.
Looking at his profile... He got over 86000 videos!!! Yup, 86000!
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
Offline
... I would very much like this. It's not a "hacktool" by Norton's standards, but it does everything necessary for an automated level.
When it's finished, I would love a copy.
And btw, I saw that on the Youtube video, Linus had commented.
Yeah its a real "program" not a macro. However macros can be very useful too. However my program still needs a lot of work.
However for the guys who ask me to write a bot for them: this is a project i will do in my free-time. i have to do other stuff as well. However my goal is it to create a tool that is fully configurable and can solve a wide array of tasks if properly configured (as mentioned in my first post). At this time i simply have not enough time to keep on multiple projects so i will invest my time in this program. I hope you understand that.
I really like it! +rep for you! I'd love to be the tester, in-game name KAA.
PS: if you go to Profile>Personality, you can put over there a signature, so you won't have to say everytime 'Regards, Chris Kriegel'.
EDIT: I'd also recommend you to not giving it to the whole community. If someone changes the bot to something which can automatically get you the code, EE isn't funny anymore.
Grammar: It's configurable in the title. Don't worry, I've reported it and the mods will change it soon.
This.
Very nice bot from what I can see!
I'm not much of a programmer, but I can report bugs to you.
I'm not much of a programmer, but I can report bugs to you.
Thanks for the offer. It's alwas good to have some beta testers :-) However the project is still to small right now. But if I should start a beta-test I'll remember your name. But I'll be very restrictive about the testers (as previous discussed). But when the time is right I'll make an announcment in this topic.
Last edited by ChrisKringel (Sep 25 2011 3:08:45 pm)
here's an idea: you release the bot, but you have to buy a product key from you. so you will get money.
also are you actualy 20 years old?
Last edited by SquadFS (Sep 25 2011 3:25:08 pm)
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
Nice bot.
Maybe you could use this to kick every single person that comes into your room.
EDIT:
I am beta and chat, and i have some spare time to report bugs and all that stuff
Last edited by sarcasticphoenix (Sep 25 2011 3:25:23 pm)
Nice bot.
Maybe you could use this to kick every single person that comes into your room.EDIT:
I am beta and chat, and i have some spare time to report bugs and all that stuff
It's already capable of doing this. You just have to link the "onJoin"-Event to "kickuser" with "%username%" as argument
here's an idea: you release the bot, but you have to buy a product key from you. so you will get money.
also are you actualy 20 years old?
Yeah, I have turned 20 in august :-P I think I'm one of the oldest people around here. About the buying-key thing: i don't really like it. If you sell something you have to support it and i don't know if i can manage this. In addition, i don't think that the EE-Players have enough money to spend on "virtual" bots :-) But its an interesting idea 'tough ;-)
Regards
Chris
<I need help i dont know how tO MAKE a EE forum room how?>
Um...
I currently have $20 saved for the game.
I'd sure pay more than $10 for that.
...Just don't use that bot on paypal.
razze01, ask that in the QA section.
Offline
Hey guys
i tought I post a quick update on my progress... I had quite a lot of other things to do this week so theres nothing really new. However I managed to do some internal changes, making it more easy to add eventhandlers. They are now derived all from one class, making it possible to implement a plugin structure later. These changes could also make it possible to enable chat-commands. In relation to the chat-commands I'm also working on a "condition-system" that would make it possible to make some checks on given parameters. For instance you could check if a chat-message is "%reset" and then reset the world or if the joined user's name starts with "guest" and then kick him. However theres quite some work to be done on the whole bot ;-)
Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.
Nice work.
Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.
The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.
Nice work.
Thank you ;-)
Muffin wrote:Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.
The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.
Thank you ;-)
there is, but it only goes to the server, the room owner never recieves the packet, so no it would have to be things brodcasted to everyone
Player Since 2011. I used to make bots and stuff.
Offline
Muffin wrote:Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.
The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.
Can always check if a user using godmode or place/remove a brick. When they enter a code it goes only to the server and back. Not to you.
Offline
ChrisKringel wrote:Muffin wrote:Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.
The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.
...When they enter a code it goes only to the server and back. Not to you....
I just said that...
Player Since 2011. I used to make bots and stuff.
Offline
doh wrote:ChrisKringel wrote:The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.
...When they enter a code it goes only to the server and back. Not to you....
I just said that...
Yes you said that. But you never mentioned checking for godmode and placing bricks.
Offline
EE Beast wrote:doh wrote:...When they enter a code it goes only to the server and back. Not to you....
I just said that...
Yes you said that. But you never mentioned checking for godmode and placing bricks.
for the use he wanted checking for godmode/bricks wouldn't necessarily work
EDIT: 900th post
Last edited by Cyral (Oct 1 2011 7:02:15 pm)
Player Since 2011. I used to make bots and stuff.
Offline
Chris, you have some really nice work here. If you are, in fact, looking for Beta-Testers, I would be more than glad to help. I feel like I am trusted by the community, so I don't think trust would be an issue.
Sorry I'm just really eager to have a new bot that I could possibly use (:
Anyways, keep up the good work and keep all of us informed
Offline
As long as the bot doesn't damage EE then it's fine.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
Never give out the bot to anyone! Only very very very... [100 days later...] very very trusted people! It can damage EE very much if it goes to bad hands.
[ Started around 1732546925.7966 - Generated in 0.100 seconds, 12 queries executed - Memory usage: 1.76 MiB (Peak: 2.03 MiB) ]