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#26 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
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Re: EE_Bot, A User Conifgurable Event-Listener

EDJ wrote:

Nice work man, although I would keep it to yourself for a long time until you know how powerful it is :O
Grammar : it is "An User" and "An Early" //forums.everybodyedits.com/img/smilies/tongue

It's "A user", not "an user".


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#27 Before February 2015

EDJ
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Joined: 2015-08-20
Posts: 2,157

Re: EE_Bot, A User Conifgurable Event-Listener

Thanks for reading the whole topic 32OrtonEdge32dh

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#28 Before February 2015

demango
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Re: EE_Bot, A User Conifgurable Event-Listener

... I would very much like this. It's not a "hacktool" by Norton's standards, but it does everything necessary for an automated level.

When it's finished, I would love a copy.
And btw, I saw that on the Youtube video, Linus had commented. //forums.everybodyedits.com/img/smilies/tongue

#29 Before February 2015

Processor
Member
Joined: 2015-02-15
Posts: 2,246

Re: EE_Bot, A User Conifgurable Event-Listener

demango wrote:

And btw, I saw that on the Youtube video, Linus had commented. //forums.everybodyedits.com/img/smilies/tongue

Looking at his profile... He got over 86000 videos!!! Yup, 86000!


I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.

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#30 Before February 2015

ChrisKringel
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

demango wrote:

... I would very much like this. It's not a "hacktool" by Norton's standards, but it does everything necessary for an automated level.

When it's finished, I would love a copy.
And btw, I saw that on the Youtube video, Linus had commented. //forums.everybodyedits.com/img/smilies/tongue

Yeah its a real "program" not a macro. However macros can be very useful too. However my program still needs a lot of work.
However for the guys who ask me to write a bot for them: this is a project i will do in my free-time. i have to do other stuff as well. However my goal is it to create a tool that is fully configurable and can solve a wide array of tasks if properly configured (as mentioned in my first post). At this time i simply have not enough time to keep on multiple projects so i will invest my time in this program. I hope you understand that.

#31 Before February 2015

gamez7
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Gamer1120 wrote:

I really like it! +rep for you! I'd love to be the tester, in-game name KAA.

PS: if you go to Profile>Personality, you can put over there a signature, so you won't have to say everytime 'Regards, Chris Kriegel'.

EDIT: I'd also recommend you to not giving it to the whole community. If someone changes the bot to something which can automatically get you the code, EE isn't funny anymore.

Grammar: It's configurable in the title. Don't worry, I've reported it and the mods will change it soon.

This.
Very nice bot from what I can see!
I'm not much of a programmer, but I can report bugs to you.

#32 Before February 2015

ChrisKringel
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

gamez7 wrote:

I'm not much of a programmer, but I can report bugs to you.

Thanks for the offer. It's alwas good to have some beta testers :-) However the project is still to small right now. But if I should start a beta-test I'll remember your name. But I'll be very restrictive about the testers (as previous discussed). But when the time is right I'll make an announcment in this topic.

Last edited by ChrisKringel (Sep 25 2011 3:08:45 pm)

#33 Before February 2015

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: EE_Bot, A User Conifgurable Event-Listener

here's an idea: you release the bot, but you have to buy a product key from you. so you will get money.

also are you actualy 20 years old?

Last edited by SquadFS (Sep 25 2011 3:25:08 pm)


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Thank you eleizibeth ^

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#34 Before February 2015

sarcasticphoenix
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Nice bot.
Maybe you could use this to kick every single person that comes into your room.

EDIT:
I am beta and chat, and i have some spare time to report bugs and all that stuff

Last edited by sarcasticphoenix (Sep 25 2011 3:25:23 pm)

#35 Before February 2015

ChrisKringel
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

sarcasticphoenix wrote:

Nice bot.
Maybe you could use this to kick every single person that comes into your room.

EDIT:
I am beta and chat, and i have some spare time to report bugs and all that stuff

It's already capable of doing this. You just have to link the "onJoin"-Event to "kickuser" with "%username%" as argument //forums.everybodyedits.com/img/smilies/big_smile

SquadFS wrote:

here's an idea: you release the bot, but you have to buy a product key from you. so you will get money.

also are you actualy 20 years old?

Yeah, I have turned 20 in august :-P I think I'm one of the oldest people around here. About the buying-key thing: i don't really like it. If you sell something you have to support it and i don't know if i can manage this. In addition, i don't think that the EE-Players have enough money to spend on "virtual" bots :-) But its an interesting idea 'tough ;-)

Regards
Chris

#36 Before February 2015

Razze01
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

<I need help i dont know how tO MAKE   a EE forum room how?>

#37 Before February 2015

sarcasticphoenix
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Um...
I currently have $20 saved for the game.
I'd sure pay more than $10 for that.
...Just don't use that bot on paypal.

#38 Before February 2015

EDJ
Member
Joined: 2015-08-20
Posts: 2,157

Re: EE_Bot, A User Conifgurable Event-Listener

razze01, ask that in the QA section.

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#39 Before February 2015

ChrisKringel
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Hey guys

i tought I post a quick update on my progress... I had quite a lot of other things to do this week so theres nothing really new. However I managed to do some internal changes, making it more easy to add eventhandlers. They are now derived all from one class, making it possible to implement a plugin structure later. These changes could also make it possible to enable chat-commands. In relation to the chat-commands I'm also working on a "condition-system" that would make it possible to make some checks on given parameters. For instance you could check if a chat-message is "%reset" and then reset the world or if the joined user's name starts with "guest" and then kick him. However theres quite some work to be done on the whole bot ;-)

#40 Before February 2015

Muffin
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.

#41 Before February 2015

EE_Scythe
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Nice work. //forums.everybodyedits.com/img/smilies/smile

#42 Before February 2015

ChrisKringel
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Muffin wrote:

Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.

The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.

EE_Scythe wrote:

Nice work. //forums.everybodyedits.com/img/smilies/smile

Thank you ;-)

#43 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: EE_Bot, A User Conifgurable Event-Listener

ChrisKringel wrote:
Muffin wrote:

Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.

The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.
Thank you ;-)

there is, but it only goes to the server, the room owner never recieves the packet, so no it would have to be things brodcasted to everyone


Player Since 2011. I used to make bots and stuff.

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#44 Before February 2015

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: EE_Bot, A User Conifgurable Event-Listener

ChrisKringel wrote:
Muffin wrote:

Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.

The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.

Can always check if a user using godmode or place/remove a brick. When they enter a code it goes only to the server and back. Not to you.

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#45 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: EE_Bot, A User Conifgurable Event-Listener

doh wrote:
ChrisKringel wrote:
Muffin wrote:

Oh my gosh. This would be so helpful. I'd suggest an 'on code' option too, so that everyone can't get the code at the same time.

The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.

...When they enter a code it goes only to the server and back. Not to you....

I just said that...


Player Since 2011. I used to make bots and stuff.

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#46 Before February 2015

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: EE_Bot, A User Conifgurable Event-Listener

EE Beast wrote:
doh wrote:
ChrisKringel wrote:

The bot can only react on messages that are brodcasted to every player. Like a "move" or "place block" message. So i have to research whether theres a message sent when someone enters the code or not.

...When they enter a code it goes only to the server and back. Not to you....

I just said that...

Yes you said that. But you never mentioned checking for godmode and placing bricks.

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#47 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: EE_Bot, A User Conifgurable Event-Listener

doh wrote:
EE Beast wrote:
doh wrote:

...When they enter a code it goes only to the server and back. Not to you....

I just said that...

Yes you said that. But you never mentioned checking for godmode and placing bricks.

for the use he wanted checking for godmode/bricks wouldn't necessarily work

EDIT: 900th post

Last edited by Cyral (Oct 1 2011 7:02:15 pm)


Player Since 2011. I used to make bots and stuff.

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#48 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,575

Re: EE_Bot, A User Conifgurable Event-Listener

Chris, you have some really nice work here. If you are, in fact, looking for Beta-Testers, I would be more than glad to help. I feel like I am trusted by the community, so I don't think trust would be an issue.

Sorry I'm just really eager to have a new bot that I could possibly use (:

Anyways, keep up the good work and keep all of us informed //forums.everybodyedits.com/img/smilies/big_smile


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#49 Before February 2015

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: EE_Bot, A User Conifgurable Event-Listener

As long as the bot doesn't damage EE then it's fine.


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Thank you eleizibeth ^

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#50 Before February 2015

Jojatekok
Guest

Re: EE_Bot, A User Conifgurable Event-Listener

Never give out the bot to anyone! Only very very very... [100 days later...] very very trusted people! It can damage EE very much if it goes to bad hands.

ChrisKringel 1423504433456999

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