Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I give the fort an unremovable poison which damages it by five every post.
Health: 95/100
Buffs:
Debuffs: Heavily Poisoned
10 years and still awkward. Keep it up, baby!
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I removed the poison even though it's not removable and I hire Me6 to defend the fort infinity/infinity:lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol:
Last edited by Dinomyte (Dec 13 2012 1:46:11 pm)
This is my brother. He's autistic. And hyper. Try to grin and bear him.
I summon summoning and summons a summoning which summons.
...Which means I attacked the fort by summoning summons which summons summons and summons summoning summons which summons summons and summons summoning summons which summons summons and summons........
lunchbox
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All of which summon Chuck Norris, and almost completely destroy the fort.
Health: 5/100
Buffs:
Debuffs:
10 years and still awkward. Keep it up, baby!
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I rebuild the fort halfway, get lazy, give up, then go sit in my super bunker. (No one damaged it yet, still at 1000 HP)
Health: 50/100
Buffs: None
Anti-Buffs: None
Bunkers: Mine.
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I pick up the bunker, and throw it at the castle.
Castle
Health: 30/100
Buffs: None.
Debuffs: None.
Bunker
Health: 980/1000
Buffs: None.
Debuffs: None.
10 years and still awkward. Keep it up, baby!
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And now my tea has gone everywhere. -_-
*puts a random wooden board on castle and badly nails it on*
Castle
Health: 31/100
Buffs: None.
Debuffs: None.
Bunker
Health: 980/1000
Buffs: None.
Debuffs: None.
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I rip off the wooden plank, craft it into a wooden gun and some wooden bullets, and shoot many times at the castle.
Castle
Health: 1/100
Buffs: None.
Debuffs: None.
Bunker
Health: 980/1000
Buffs: None.
Debuffs: None.
10 years and still awkward. Keep it up, baby!
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I add another layer to my bunker giving it a minor buff, and I build a food court in the rubble.
Castle
Health: 21/100
Buffs: Food.
Debuffs: None.
Bunker
Health: 980/1000
Buffs: 10% Damage Reduction
Debuffs: None.
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I add poison in the food, making customers sick and shutting down the food court.
I then swing a poison sword at the bunker, poisoning it by 5 every post (including this one) and dealing damage.
Bunker
Health: 921/1000
Buffs: 10% Damage Reduction
Debuffs: Poisoned
10 years and still awkward. Keep it up, baby!
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i transform the fort into fortified space station, making it take 30% less damage.
Last edited by r0boguyrocks (Dec 19 2012 9:26:27 pm)
Castle
Health: 1/100
Buffs: Food.
Debuffs: None.
Bunker
Health: 1025 (lul wut?)/1000
Buffs: 65% Damage Reduction
Debuffs: None.
^ All that was from the previous few posts.
I sit in my bunker and do nothing except view my security cameras outside and sip tea.
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I cancel the damage reduction and give it a damage multiplier. I then smash the castle into the bunker.
Castle
Bunker
Health: 985
Buffs: (none)
Debuffs: 2X Damage
10 years and still awkward. Keep it up, baby!
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I throw a Molotov over and it hits a vehicle with the driver inside, so he slams on the pedal and crashes into the base of the building then it explodes.
You didn't see how much damage was done so none was taken.
I build a sand castle on top of the bunker (sand castles are weak).
Castle
Health: 1/1
Buffs: None.
Debuffs: IT'S WEAK AS HELL!!!
Bunker
Health: 985 (lul wut?)/1000
Buffs: None.
Debuffs: 2x Damage Multiplier
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I chuck a rock at the sand castle, effectively destroying it.
Bunker
Health: 985/1000
Buffs: None.
Debuffs: 2X Damage
I throw three bombs at the bunker, each causing 20 damage (40 due to multiplier).
Bunker
Health: 865/1000
Buffs: None.
Debuffs: 2X Damage
I then create a gigantic skyscraper with 100,000 Health.
Skyscraper
Health: 100000/100000
Buffs: (none)
Debuffs: (none)
10 years and still awkward. Keep it up, baby!
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Bunker
Health: 865/1000
Buffs: None.
Debuffs: 2X Damage
__________________
Skyscraper
Health: 100000/100000
Buffs: (none)
Debuffs: (none)
_______________________
I build a fire dragon's cave with 1,000,000,000 health, guarded by a fire dragon
which has 500,000 HP and I cast a BUFF.
___________________________________________________________
Cave
HP: 1,000,000,000
Guard Dragon: 500,000 Hp
Buff: -2500x Damage To Any Attackers
Debuff:
I remove the bunker's debuff, and combine it and the skyscraper into a gigantic turret, which kills the dragon and damages the Cave by 5000. The turret will only count as destroyed once you destroy the ten guards.
Cave
HP: 999995000
Buffs: 2500 Damage To Any Attackers
Debuffs:
Turret
HP: 9,999,999,999,999
Ten Guards' HP: 10,000,000. 1,000,000 for each of them.
Buffs: Immune to debuffs until the guards are destroyedDebuffs:
10 years and still awkward. Keep it up, baby!
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I removed the poison even though it's not removable and I hire Me6 to defend the fort infinity/infinity:lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol:
Please do not spam smileys. Consider this your warning for spam.
Yeah, well, you know that's just like, uh, your opinion, man.
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I take TakoMan's banhammer and give it to the Ten Guards.
Cave
HP: 999995000
Buffs: 2500 Damage To Any Attackers
Debuffs: (none)
Turret
HP: 9,999,999,999,999
Buffs: Immune to debuffs until the ten guards are destroyedDebuffs:
Ten Guards
Guarding: Turret
HP: 10,000,000
Buffs: 10,000 Damage To Any Attackers
Debuffs: (none)
Last edited by some man (Dec 23 2012 10:28:16 am)
10 years and still awkward. Keep it up, baby!
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Getting overpowered again people... -_-
While sitting in mah bunker, I felt trigger happy so I rapidly pressed the nuclear launch button, but doing do made the missle explode, damaging EVERYTHING by 5,000,000 (nukes hurt). Oops! xP
Cave
HP: 994,995,000
Buffs: 2500 Damage To Any Attackers
Debuffs: (none)
Turret
HP: 9,999,994,999,999
Buffs: Immune to debuffs until the ten guards are destroyed
Debuffs:
Ten Guards
Guarding: Turret
HP: 5,000,000
Buffs: 10,000 Damage To Any Attackers
Debuffs: (none)
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