Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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An adventure game! With Gifs!
Rules/Hints/Etc
1. One command per player until game is updated.
2. Sensible responses only please. You should know what is and is not a reasonable command.
3. Be sure to look around each room and examine individual items.
4. You can use adverbs (quietly, quickly, carefully, etc.) and prepositions (under, above, behind, etc.) if necessary.
5. You can only hold two items at a time, so you might have to leave things behind. Don't worry though, once you enter a room it will always be accessible.
6. I might not continue the colour thing if I get lazy.
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You awake groggy and disorientated in a foreign room. You do not know why or how you got here, but there is something of an ominous aura that makes you feel uneasy. You must leave this place as soon as you can.
A quick glance around the room reveals a table, door with a large A written on it, and not much else.
You notice a leak in the ceiling.
You pause for a moment to wonder why the table and A seem to be bouncing, but decide to ignore it.
(I added more things to the drawing than initially, but didn't want to redraw everything)
Have fun and good luck!
Last edited by Onjit (Apr 18 2014 5:44:14 am)
:.|:;
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Look at table.
This is a false statement.
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You take a closer look at the table. On top of the table, there is a key, a pair of shoelaces, a strange device, a large circular dish and a triangular block.
On the corner of the table, a puddle of water has formed, undoubtedly from the leak in the ceiling.
The table looks poorly drawn constructed, but it seems irrelevant.
:.|:;
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Pick up the strange device and key, and blindlessly run through the door
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The strange device blows up in you hand.
I give up on the whole colours thing.
~~~
Inspect the "Strange Device"
You take a closer look at the strange device.
You see:
- an antenna,
- a screen,
- a speaker,
- some buttons,
- some sort of wheel,
- a port of some kind,
- a space for some batteries,
- some numbers.
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Pick up the strange device and key, and blindlessly run through the door
You try your best to run through the door, but it is closed and you are not Bruce Willis a ghost.
You now have the key and the strange device in your inventory
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The strange device blows up in you hand.
No.
:.|:;
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try to open the door with the key
Transform into Bear Grylls
try to open the door with the key
You try to unlock the door with the key, when you realise the door wasn't locked in the first place! The key must be useful for some other reason...
The door is now open.
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Transform into Bear Grylls
No.
Last edited by Onjit (Apr 19 2014 4:25:46 am)
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Just a question, do we need to worry about hunger, thirst, fatigue or anything else? If we do, place the plate over the dripping water on the table to collect it. Also let's look what is in the next room.
Last edited by tak4n (Apr 19 2014 5:59:16 am)
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Take everything remains at table then go out.
This is a false statement.
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Use the key to scratch a hole into a wall and escape!
(May be time consuming)
Touch the "unknown substance" on the table
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(Probably) go out the door? ._.
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Touch the "unknown substance" on the table
(Probably) go out the door? ._.
And die.
Take everything remains at table then go out.
Rules/Hints/Etc
5. You can only hold two items at a time, so you might have to leave things behind. Don't worry though, once you enter a room it will always be accessible.
This is why i only picked up the strange device and the key
Rules are there for a reason js
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Drop key and take dish
This is a false statement.
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drop dish and take key again
drop dish and take key again
Drop key then take dish
This is a false statement.
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MrCurry wrote:drop dish and take key again
Drop key then take dish
Also, another rule, (rule number 1!) one action/command per update. Seriously. READ THE RULES.
Last edited by Dragonranger (Apr 20 2014 6:02:10 am)
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Just a question, do we need to worry about hunger, thirst, fatigue or anything else? If we do, place the plate over the dripping water on the table to collect it. Also let's look what is in the next room.
You think about the last time you ate. You can't remember. You don't seem hungry though. You place the plate under the dripping just in case.
The dish seems to be vibrating, but that doesn't matter.
(I could have fixed it, but I was lazy)
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Use the key to scratch a hole into a wall and escape!
(May be time consuming)
No.
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Touch the "unknown substance" on the table
What "unknown substance"?
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(Probably) go out the door? ._.
You open the "A" Door and enter what is presumably the "A" Room.
In the "A" Room, there are three doors: D in front of you, B to your left, and the room you just left must have been the C Room.
Also in the room are three levers labelled B, E, and F.
There is also a chest. It is locked.
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MrCurry wrote:drop dish and take key again
Drop key then take dish
You suddenly question whether or not you want the key or the dish. You argue with yourself for what seems like an eternity. You end up back in the "C" Room, and drop both the key and the dish to the floor.
The key and the dish are vibrating now, probably because they're **** at you for being so indecisive. And rightly so.
~~~~~
Thanks Dragonranger for trying to maintain order, but seriously guys, work together. Because if you don't... you'll never escape! Muahahahaha!
yo pingo does this satisfy you? i am realonjit kk
:.|:;
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The "unknown substance" is the liquid dropping from the cieling. Maybe it's like acid. But we don't know what it is yet. Only you can determine.
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Put the key on the plate to combine them into the item: "Key on plate".
Then continue to pick up the said item.
Go to door A then press lever B
This is a false statement.
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