Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I know java, but not flash.
I'm also thinking about making this an 8-bit game.
What do you think that means exactly?
I know java, but not flash.
That has almost the same function as flash, correct?
Kingpooultra wrote:I'm also thinking about making this an 8-bit game.
What do you think that means exactly?
I looked up the definition. Wrong word-choice. I meant for graphics, as something alot like the mario game graphics and such.
:L
Last edited by Kingpooultra (Feb 27 2012 4:40:40 pm)
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Unfortunately C# Cannot be embedded into browsers, But it allows for a more powerfull game, and with the ClickOnce installer, You can simply have one .zip to download, and a simple install that is completeley automated and takes under a minute. Your choice.
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^^^That also means you don't have to worry about limited music since they won't be redownloading it all every time, putting strain on the servers and increasing load time. Main problem is having to download an update each time (and flash provides cross-platform compatibility, even if less so than in the past).
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True, but clickonce does have an update checker, and will promt to download updates.
Player Since 2011. I used to make bots and stuff.
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Unfortunately C# Cannot be embedded into browsers, But it allows for a more powerfull game, and with the ClickOnce installer, You can simply have one .zip to download, and a simple install that is completeley automated and takes under a minute. Your choice.
I'll think about it, but not to many people trust downloads, know what I mean?
^^^That also means you don't have to worry about limited music since they won't be redownloading it all every time, putting strain on the servers and increasing load time. Main problem is having to download an update each time (and flash provides cross-platform compatibility, even if less so than in the past).
This too. It'll be a pain in the **** with this.
True, but clickonce does have an update checker, and will promt to download updates.
Interesting, so basically something that'll auto-update, right?
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EE Beast wrote:Unfortunately C# Cannot be embedded into browsers, But it allows for a more powerfull game, and with the ClickOnce installer, You can simply have one .zip to download, and a simple install that is completeley automated and takes under a minute. Your choice.
I'll think about it, but not to many people trust downloads, know what I mean?
Ratburntro44 wrote:^^^That also means you don't have to worry about limited music since they won't be redownloading it all every time, putting strain on the servers and increasing load time. Main problem is having to download an update each time (and flash provides cross-platform compatibility, even if less so than in the past).
This too. It'll be a pain in the **** with this.
EEBeast wrote:True, but clickonce does have an update checker, and will promt to download updates.
Interesting, so basically something that'll auto-update, right?
1. Yep, But many games are download only, we'd have to work out something to make it seem "trusted"
2. The first download could take longer depending on the files used, but updates will only download changed files.
3. Gonna be a pain in the ****! But maybe I could make it autoupdate in the background?
Player Since 2011. I used to make bots and stuff.
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Kingpooultra wrote:EE Beast wrote:Unfortunately C# Cannot be embedded into browsers, But it allows for a more powerfull game, and with the ClickOnce installer, You can simply have one .zip to download, and a simple install that is completeley automated and takes under a minute. Your choice.
I'll think about it, but not to many people trust downloads, know what I mean?
Ratburntro44 wrote:^^^That also means you don't have to worry about limited music since they won't be redownloading it all every time, putting strain on the servers and increasing load time. Main problem is having to download an update each time (and flash provides cross-platform compatibility, even if less so than in the past).
This too. It'll be a pain in the **** with this.
EEBeast wrote:True, but clickonce does have an update checker, and will promt to download updates.
Interesting, so basically something that'll auto-update, right?
1. Yep, But many games are download only, we'd have to work out something to make it seem "trusted"
2. The first download could take longer depending on the files used, but updates will only download changed files.
3. Gonna be a pain in the ****! But maybe I could make it autoupdate in the background?
So you're willing to be our programmer?
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Just sayin', people download the swf file whenever they play a flash game online.
Also, nobody has addressed the cross-compatibility problem. Would you compile it for multiple platforms? For OS X, people may trust a download in the app store. And Windows will have an app store soon too.
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If you could PM me some details about your game, Ill think about it.
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my friend is a good coder/graphic designer and me and my other friend can help in other ways
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