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#1 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Enable the Cash Mod

I think the EE forums should turn on the Cash mod.   We can call it Coins!   Or Gems, or Points, or Bricks, or really anything EE-related.   I really like Coins and Bricks.   Give more for making topics in serious forums like Forum Discussion and Bug Reports, and less for posts in Off-Topic, and none for Forum Games.   And we could have a shop, like this or this.

...

Anyone?   Yay or nay?


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#2 Before February 2015

SmileyZ
Guest

Re: Enable the Cash Mod

I guess

#3 Before February 2015

Garfield2436
Guest

Re: Enable the Cash Mod

32OrtonEdge32dh wrote:

I think the EE forums should turn on the Cash mod.   We can call it Coins!   Or Gems, or Points, or Bricks, or really anything EE-related.   I really like Coins and Bricks.   Give more for making topics in serious forums like Forum Discussion and Bug Reports, and less for posts in Off-Topic, and none for Forum Games.   And we could have a shop, like this or this.

...

Anyone?   Yay or nay?

Nice idea you have there. ie2u3.png

#4 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: Enable the Cash Mod

eh but everyone that has posted before wouldn't have that cash or coins or gems, it wouldn't be fair

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#5 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Enable the Cash Mod

It would be fair, because we all get it at the same time.   Maybe give the top 50 posters cash to equal their post count?   That way, the top posters will still have the most, and it will still be fair because they would have more anyway.

...that made sense in my head.


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#6 Before February 2015

Chewy
Banned

Re: Enable the Cash Mod

Nay. I can see people abusing this and having a bunch of spam topics in the forums. It would be like asking to be a mod, every noob would do it, constantly.

#7 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Enable the Cash Mod

Don't the coins (or whatever you want to call them) reindex with the posts?   That way, after a reindex, deleted posts don't count.


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#8 Before February 2015

Chewy
Banned

Re: Enable the Cash Mod

Let's look at it like this; NoobA posts and gets a coin. It is deleted and he loses the coin. NoobA want's his coin back and keeps posting. I have no problem with the idea but it would cause a lot of work for staff.

#9 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Enable the Cash Mod

That's why you post a topic explaining it, and if something like that happens, just point them in that direction.


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#10 Before February 2015

Chewy
Banned

Re: Enable the Cash Mod

32OrtonEdge32dh wrote:

That's why you post a topic explaining it, and if something like that happens, just point them in that direction.

That wouldn't do anything. One of the first pages you see when signing up is the rules. Do people still break the rules? Yes. A lesser example, one of the buttons up there is the FAQ. What's the first question?
Can I have mod? (Do Not Ask This)
If you have to ask, the answer is pretty much "No".
Does Cyclone still get messages asking to be a mod every day? Yes.

Although a reasonable alternative could be you don't unlock the feature until you get 250 posts. If they spammed these posts, they would be banned before 250. Like I said, I'm not against the idea.

#11 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Enable the Cash Mod

Good idea, but I would bump it up a bit.   Maybe 400 or 500.

And I also think you shouldn't be able to go on past the rules page in signing up for two minutes.   They'll get bored and read the rules while they're waiting.


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#12 Before February 2015

Chewy
Banned

Re: Enable the Cash Mod

32OrtonEdge32dh wrote:

Good idea, but I would bump it up a bit.   Maybe 400 or 500.

And I also think you shouldn't be able to go on past the rules page in signing up for two minutes.   They'll get bored and read the rules while they're waiting.

500 might be too high. Sure it's a fun privilege but we don't want it to be too exclusive. For example, Danni, a person who I think is a very good poster, has not reached 500 posts.

#13 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Enable the Cash Mod

Wow, she's under 500?!   I assumed she was in the 6 or 700's.   Anyway, maybe just 300 or 250 like you said.   I was just thinking that there are still a lot of nubs at 250 posts.   Hell, there are failers at over 600.   But I guess they come in all shapes and sizes.


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#14 Before February 2015

rob1nfly
Guest

Re: Enable the Cash Mod

I think bricks sounds the best.

#15 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,574

Re: Enable the Cash Mod

Nay. This would be terrible to do by hand, would encourage spamming, and it just complicates things. For now, at least until the real shop is finished, NAY.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#16 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: Enable the Cash Mod

I do think this forum should have something a little more fun. Or at least more EE-related.

What if we changed "reputation" to "coins". Like, instead of adding a +rep you add a +coin. And -coin.

You think it sounds weird, but +rep and -rep are equally weird, you're just used to saying it a lot.


Yeah, well, you know that's just like, uh, your opinion, man.

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#17 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: Enable the Cash Mod

Yes this would cause much work for the mods, i guess if someone could think of a good no0n abusible idea it would be cool.


Player Since 2011. I used to make bots and stuff.

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#18 Before February 2015

RhazzleFrazzle
Member
Joined: 2015-11-10
Posts: 4,260

Re: Enable the Cash Mod

i think ive suggested this before. we never added it because the shop isnt done being coded yet. we need to wait until the shop is done. the shop can have items like remove a minus rep, remove a warning, etc.

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#19 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: Enable the Cash Mod

Brawler700 wrote:

the shop can have items like remove a minus rep, remove a warning, etc.

You REALLY want to get rid of your warnings, don't you?


Yeah, well, you know that's just like, uh, your opinion, man.

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#20 Before February 2015

a3person
Member
From: Dream Realm
Joined: 2015-10-31
Posts: 1,765
Website

Re: Enable the Cash Mod

It could even have real smileys and bricks that we could use! Though with so many people on the forums it seems too hard, or time consuming.


I'm in love with a dragon <3

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#21 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Enable the Cash Mod

Does that mean when/if the shop is done, it might happen?


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#22 Before February 2015

RhazzleFrazzle
Member
Joined: 2015-11-10
Posts: 4,260

Re: Enable the Cash Mod

TakoMan02 wrote:
Brawler700 wrote:

the shop can have items like remove a minus rep, remove a warning, etc.

You REALLY want to get rid of your warnings, don't you?

yes. yes i do. why else would i ask for this?

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#23 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: Enable the Cash Mod

^^lol... hmmmm. let me think... o i see...


Player Since 2011. I used to make bots and stuff.

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#24 Before February 2015

supadorf24
Member
Joined: 2015-02-26
Posts: 2,675

Re: Enable the Cash Mod

People that don't post as much wouldn't get as many "coins". This really isn't fair, since the majority of the people that don't post much are posting intelligent things. Adding a reward to posting a lot means people will post more than they need to. This will lead to tons of useless posts such as "cool idea" and "I like it" just to earn coins.

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#25 Before February 2015

JadElClemens
Member
From: Colorado, USA
Joined: 2015-02-15
Posts: 4,559

Re: Enable the Cash Mod

Tentative yea


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