Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I see all the list of already suggested things and i dont found that:
Blocks that active a door when X number of people is in top of it.
Just make links equal portal makes.. i maked a image for you understand better:
(I'm not a good artist!)
I hope u like the idea !
Well, it's a good idea, but what if you're the only person in the room, and you need 5 people to pass?
Lol its the idea.. U need people to pass..
Its a nice concept! I would love to see it ingame!
Its amazing for team working or something...
Awesome idea
Great idea
Good idea as long as guests dont count
AWESOME IDEA :d
I would really love/want/need to see this in game.
I really do like this idea.
Last edited by Echo! (Jul 23 2011 4:54:50 pm)
I love this idea it would cause more people to work together
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I like it in theory, but here's what's going to end up happening. People will gather on the weight block until there's enough to open the door, then they'll all rush forward at once and the door will shut in their face.
I like it in theory, but here's what's going to end up happening. People will gather on the weight block until there's enough to open the door, then they'll all rush forward at once and the door will shut in their face.
That is why its good for puzzles, where people have to think before going anywhere. Maybe there is a weight block on the other side of the door as well?
That is why its good for puzzles, where people have to think before going anywhere. Maybe there is a weight block on the other side of the door as well?
Sure, but all it takes is one person who doesn't know how the blocks work, or just wants to **** people off, to ruin it for the rest. Really, I think any teamwork based game mechanic in a game where a lot of people can't even chat is a bad idea.
Really, I think any teamwork based game mechanic in a game where a lot of people can't even chat is a bad idea.
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Really, I think any teamwork based game mechanic in a game where a lot of people can't even chat is a bad idea.
Now, this is I can't understand, I readed it a dozen times. Maybe later.
On-topic: Now, I like this idea. Still, they said the disadvantages.
I like this idea. It's really unique, even though of the disadvantages it could be a cool thing to add in. There should be a timer for it so when X amount of people stands on it the door opens for X seconds so everybody can enter.
Now I can AFK at a good position an help people.
I'm in love with a dragon <3
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This would be a nice coin counter for me!
and yes, I said 'coin' counter.
Good Job, Oh, and I made the first team level, the same day keys came out.
I like this idea a lot! Perfect for Co-Ops.
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Good idea as long as guests dont count
room full of guests and you.
that's it.
imagine that.
theres a few ways to solve the issuses.
1.once the weight block has reached it's limit,the door linked to the block stays open for 10 seconds.
or
2.just put an other weight block linked to the door.on the other side of it,which will open the door if one person stands on the block,to
simple...
p.s thos topic can not die.
great idea..... but i see this happening a lot: there are four people stuck in an area that needs five people to open the door. its taking forever for the next person to come along, so people rage quit. leaving three people when another fourth comes along, eventually this process leaves hardly anyone in the game leaving the game impassable...... good idea if you can implement it without making people stare at a couple of smilies standing on one spot waiting for more than five minutes. you have to realize that a lot of kids (and adults) with short attention spans play this game...
I really think this should be looked into more,becuase it is an awesome idea.
I mean all interactive blocks have there issuses(trolls,ect)
as I said before,once the block has reached it limit,the door should stay open for 10 seconds, or so,
I really love this idea.
great idea..... but i see this happening a lot: there are four people stuck in an area that needs five people to open the door. its taking forever for the next person to come along, so people rage quit. leaving three people when another fourth comes along, eventually this process leaves hardly anyone in the game leaving the game impassable...... good idea if you can implement it without making people stare at a couple of smilies standing on one spot waiting for more than five minutes. you have to realize that a lot of kids (and adults) with short attention spans play this game...
The possibilities of that happening are totally up to the level's designer.
Anyway, I am in love with this idea. We really need more interactive blocks.
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