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#1 Before February 2015

ani
Member
Joined: 2015-02-17
Posts: 649

Jump physics

I noticed that if you tap spacebar rather than hold spacebar, the results are the same. (eg. in meatboy, holding space grants jumping higher than tapping space)

Meatboy physics anyone?


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#2 Before February 2015

pedro everybody edits
Guest

Re: Jump physics

??????

#3 Before February 2015

Panic
Member
From: Virgo Supercluster
Joined: 2015-05-26
Posts: 1,114

Re: Jump physics

This would probably require some re-writing and stuff, and it's not extremely necessary. It would also kill lots of challenges that have gravity and stuff put so you can't jump, or you'll be thrown back.


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#4 Before February 2015

it40x
Guest

Re: Jump physics

I Dont think its a good idea, this is EE not meatboy meatboy is about walljumps and speed, EE is about being creative

#5 Before February 2015

ani
Member
Joined: 2015-02-17
Posts: 649

Re: Jump physics

But creativity can only go so far.


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#6 Before February 2015

catking00
Guest

Re: Jump physics

meatboy is good, but not good physics for EE.

#7 Before February 2015

Mister_Stupid
Guest

Re: Jump physics

Oh, I like "hold space", don't "fix" it! //forums.everybodyedits.com/img/smilies/big_smile

(said, just like you'll "fix" it)

#8 Before February 2015

EDJ
Member
Joined: 2015-08-20
Posts: 2,157

Re: Jump physics

pedro everybody edits wrote:

??????

Post in sentences instead of symbols

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#9 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: Jump physics

I have a better idea:

When you're on a sticky brick, which has been said to be in a future update, you do not jump as high.

Same for ice brick.

If you've ever tried to jump on ice or something sticky, you'll know what I'm talking about.


Yeah, well, you know that's just like, uh, your opinion, man.

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#10 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: Jump physics

^^agreed, also, when will those bricks be released... not that anyone knows..


Player Since 2011. I used to make bots and stuff.

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#11 Before February 2015

StickSam
Guest

Re: Jump physics

I think he should put the moving platform in the shop by using energy and gems. gems: 100. and Energy: 0/110. Adds you +20 moving platforms. and also springs. Springs helps you launch up when jumped on it. you should be using Energy and gems. Energy: 0/250. Adds you +20 Springs. oh and this Gems: 105. That Should be helpful to use those Items for Fun. //forums.everybodyedits.com/img/smilies/smile //forums.everybodyedits.com/img/smilies/big_smile //forums.everybodyedits.com/img/smilies/wink //forums.everybodyedits.com/img/smilies/tongue https://wiki.everybodyedits.com/images/c/c0/069_LOL :rolleyes: //forums.everybodyedits.com/img/smilies/cool






Just Ignore These...He just post that idea on the wrong place.

Last edited by StickSam (Oct 28 2011 12:09:39 pm)

#12 Before February 2015

EDJ
Member
Joined: 2015-08-20
Posts: 2,157

Re: Jump physics

That's the second time I see you double posting StickSam.
You will get one warning, please read the rules.

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#13 Before February 2015

SmileyZ
Guest

Re: Jump physics

one warning for 2 double posts?? Or one for each?

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