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#1 Before February 2015

Rurigok
Guest

Level Type Ideas

I've been trying to come up with different "types" of levels.   I remember when boss levels had recently been 'discovered', they were the hot thing on the block for a while.   I made this topic so anyone can suggest different types of levels in addition to current ones.   Anyone is free to take ideas from the list.

___________________________________________
I. Keys and Gates
       1. Races (Race through a tunnel of gates to the end key and crown)
       2. Stairs (Climb up gate stairs and avoid being dropped)
       3. Arena (Try to drop other people from gate platforms using keys while staying in the arena for as long as possible)
___________________________________________
II. User-editor Interaction
       1. Bosses (Compete against other players by avoiding being dropped out of the arena by an editor)
       2. Escape being trapped (self-explanatory; for lack of better name, perhaps, "avoidance"?)
___________________________________________
III. Static Challenges
       1. Minigames (Many different challenges ---)
              a. Themed (--- with an overall theme)
              b. Box (--- that are in boring old boxes)
       2. Scenic Platformers (Similar to themed minigames, but no boxlike structure, adventurous, exploration)
       3. Puzzle (Challenges that make you think.)
              a. Maze
              b. Coin Door Challenges
       4. Escape (Escape an area, usually combined with puzzles.)
       5. Gravity (Guide yourself with gravity into goals)
___________________________________________
IV. User-user Interaction
       1. Humans vs. Zombies (Avoid being touched by zombies)
       2. Defense (Defend an objective)
       3. Games (pictionary, hangman, etc)
___________________________________________
V. Art & Scenic
       1. Sprite Art (Unoriginal sprites, smilies, and the like. no real challenges)
       2. Original Art (Map-wide scenes of art, no 'sprite' art)
___________________________________________

If I missed any current ones, feel free to post a reply.   Remember, suggestions on a new type of level are what I'm looking for!

#2 Before February 2015

Draken09
Guest

Re: Level Type Ideas

I've got an idea for a static one- a level maze. I guess they're mingames except you can only go to certain ones after each one and you can only reach that one from certain others. Basically it's a maze, and minigames, and you try to get to the end.

(Also- you forgot dark mazes)

Last edited by Draken09 (Sep 7 2010 10:51:30 pm)

#3 Before February 2015

InconspicuousBarrel
Guest

Re: Level Type Ideas

War (Open game where players "bomb" the other team's fortresses and platforms, etc. Although it would be hard to prevent cheating and trolling).

#4 Before February 2015

Rurigok
Guest

Re: Level Type Ideas

Maze added - thanks.

Mr. Barrel, I'm only including game types that can be made by current blocks.

#5 Before February 2015

Burnett
Guest

Re: Level Type Ideas

When Editor vs Editor Art Wars!Make a very cool art as you can.A very hard challenging type.

#6 Before February 2015

Shy Guy
Guest

Re: Level Type Ideas

Art Levels? Most people show off their art skills and sometimes combine them with challenges too.

#7 Before February 2015

Rurigok
Guest

Re: Level Type Ideas

Art levels... of course.

Editor vs Editor levels, I don't know. Too many trolls to actually accomplish these.

#8 Before February 2015

Draken09
Guest

Re: Level Type Ideas

Um, did you see my level maze thing? Sorry if you did...

#9 Before February 2015

Rurigok
Guest

Re: Level Type Ideas

Your particular maze idea is included under "Maze"

#10 Before February 2015

Delros
Guest

Re: Level Type Ideas

Cool //forums.everybodyedits.com/img/smilies/smile

#11 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Level Type Ideas

OK, how about animated levels? Add some sort of category for levels that change as you play.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#12 Before February 2015

Delros
Guest

Re: Level Type Ideas

#13 Before February 2015

Delros
Guest

Re: Level Type Ideas

Love Different55 Love Mod //forums.everybodyedits.com/img/smilies/smile

#14 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: Level Type Ideas

Delros... why are you double posting? Wait.. (looks at rep) you've been in trouble FIVE times?

Different, looks like he hasn't found the rules yet. DELROS: GO HERE. And read, man, READ!

On-topic: What about our beloved gravity themed levels? (I.e. pinball, new year new concept, skatepark)


Yeah, well, you know that's just like, uh, your opinion, man.

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#15 Before February 2015

Rurigok
Guest

Re: Level Type Ideas

Hey, this was made in October.   None of these fancy concepts had been developed yet.

#16 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Level Type Ideas

Woah, Delros did a massive gravedig and I didn't catch it. :/


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#17 Before February 2015

Chauer
Guest

Re: Level Type Ideas

Attack vs Defense! How could you forget it?

#18 Before February 2015

BEE
Member
Joined: 2015-03-14
Posts: 1,679

Re: Level Type Ideas

Ooh Im kind of glad this was dug up, love to see if anything has changed in a while.


Custom Tab: Forum Post|Trello

Thanks Xen for my Avatar and Smitty for the smiley 47BA5lq.png

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#19 Before February 2015

noelzkie
Guest

Re: Level Type Ideas

I more like the BEE's level than that. //forums.everybodyedits.com/img/smilies/tongue

#20 Before February 2015

Chimi
Guest

Re: Level Type Ideas

Under 'Puzzle' you could add coindoor challenges.

#21 Before February 2015

Pike270
Guest

Re: Level Type Ideas

I have made a map called Pictionary. Its just like regular Pictionary except the code is distributed by Kongregate's PM system. It was very popluar but I ony run it when I'm not working on levels.

#22 Before February 2015

Wesso
Guest

Re: Level Type Ideas

Cool :O

Rurigok 1423761523199909

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