Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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EVEN THOUGH I PUT NO KEYS IN IT, I was told that it must be solvable even when a key has been triggered constantly. So I made a few adjustments such as taking out coindoors and adding 2 "paths". Before I post the link to mine, please tell me, does it have to have to be solvable through doors and gates even when there are no keys in it?
Last edited by Krazyman50 (May 27 2011 6:31:09 am)
EVEN THOUGH I PUT NO KEYS IN IT, I was told that it must be solvable even when a key has been triggered constantly. So I made a few adjustments such as taking out coindoors and adding 2 "paths". Before I post the link to mine, please tell me, does it have to have to be solvable through doors and gates even when there are no keys in it?
You can trigger the keys with WPE. It's called keytrolling and we've had people do this a few times. We'd rather avoid levels being unsolvable because of trolls You can't see who's doing it either...so it's hard to know who to kick.
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Me! Me!
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I'd rate it somewhere between 3 and 4.
Oh, and it's a clickable image
EDIT: Sorry, the image wasn't possible, I added one more up arrow in the first mini It's possible now. DON'T copy the image, copy what is in the actual game.
Thanks!
Last edited by bigfatsnoozy (May 27 2011 8:42:58 am)
I hope someone checks mine soon...:D.
http://beta.everybodyedits.com/games/PWdDqkDXaya0I
I would give it a 7 for difficulty.
Last edited by manurthebest (May 27 2011 10:38:50 am)
I will go over the levels tonight. Too tired right now
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I will go over the levels tonight. Too tired right now
Thanks. :):D
MRBOOGAWESOME: It's a lot better now. The left side is till a bit boring but I'll take it and edit that side myself
me: I love the idea, it has great potential. However, you can't use inverted keyblocks like that I'm afraid (due to WPE keytrolls). You could replace them with blue keys. The top part also feels a bit empty. It can be a great level with some changes.
The Red Troll: It's very confusing and random. I got stuck in the middle part without having all coins all the time too. I'd start over
Gaganvir: I only enjoyed the bottom right part. The rest was uninspired and tedious. Think outside of the box!
Jan12345: It's very confusing with all those arrows and it's easy to almost get stuck. By that I mean it's tedious to get out of certain spots. I'd suggest a different concept.
Muftwin: I like it how you need to do 3 laps. I'll take it with some small modifications.
Violetrose: Please don't use traps. Also, it's a bit boring Try to think of something more original.
Zoidy?: I lold at hypnotoad, but it's unplayable with all the (inverted) key blocks
wocco: Not bad at all. It still needs some changes though. The elevator ending on dots needs to go (it's boring) and the ending in the S also needs some changes.
Fir3Fli3: Both great levels! Good job. I love the non-linearity and the looks of the pipe level. I'm going to modify the 2nd level a tiny bit but I'll take em both.
Kaosslasher: I like the simple looks, it has good potential. It still feels a bit empty. Add some stuff on the right side too!
ARN64: I like it. Because we already have levels with that concept I'll remove and put yours in after some edits.
shmirt: Don't use traps please. It's very key dependant which makes it the wrong kind of hard, plus a very hard elevator in it. Apart from the looks I don't like it Couldn't access the other level
Glitcherkid: The idea isn't too bad. But I don't like the restart (after you fall or miss a coin it's annoying to get up again) and the exit is pretty hard which makes it hard to find a difficulty for it. Also, there is a lot of unused space. Try to decrease the repetitiveness on the left side and add some new stuff.
Nooby92: I love the start. However, if you fall down you're screwed and it's easy to fall down. Change the middle and please don't use traps!
bigfatsnoozy: I like it but please don't do traps. Also, change the way to exit. The rest is nicely straightforward.
manurthebest: I didn't find it enjoyable. It's hard the wrong way, very small jumps and very dangerous to fall down. I'd suggest a completely new concept.
Done for today I'll add the levels later today
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Fir3Fli3: Both great levels! Good job. I love the non-linearity and the looks of the pipe level. I'm going to modify the 2nd level a tiny bit but I'll take em both.
Awh thanks. 1bigsmile1
Kinda akward since Mihb found the mini's in the pipe 'meh' lol.
Happy they are both accepted now. 1smile1
wocco: Not bad at all. It still needs some changes though. The elevator ending on dots needs to go (it's boring) and the ending in the S also needs some changes.
Made some changes
Thanks for the feedback
Let me know what you think!
http://beta.everybodyedits.com/games/PWlUV0kmaza0I
It seems I was overlooked last time.
The level is a 5-6 depending on what you think.
Link: http://beta.everybodyedits.com/games/PWAIR__gOTa0I
Hope its accepted. make changes if you want.
check my link again
AGOT a new one and revised old one
:P:P:P:P:P
KRAZYMAN50 wrote:EVEN THOUGH I PUT NO KEYS IN IT, I was told that it must be solvable even when a key has been triggered constantly. So I made a few adjustments such as taking out coindoors and adding 2 "paths". Before I post the link to mine, please tell me, does it have to have to be solvable through doors and gates even when there are no keys in it?
You can trigger the keys with WPE. It's called keytrolling and we've had people do this a few times. We'd rather avoid levels being unsolvable because of trolls You can't see who's doing it either...so it's hard to know who to kick.
Ok Nou I Changed just a tad and added some more "flavor" Hope you like it.
Beta Link ---> http://beta.everybodyedits.com/games/PWACxU59yWa0I
Normal Link ---> http://everybodyedits.com/games/PWACxU59yWa0I
Enjoy!:)
Difficulty is 1-3
Last edited by Nooby92 (May 27 2011 6:08:45 pm)
http://beta.everybodyedits.com/games/BWB9EhPuJOa0I
probably lamer than my last 2 but here u go
4 in difficulty
http://beta.everybodyedits.com/games/PWDEsX-3iDa0I
To get there, finish the level and then take the gravity up. (sorry I had no other way of doing it =[) Difficulty: 5.
EDIT: If you're not a beta member, then just erase the "beta." part in the URL.
Last edited by Superstick (May 27 2011 6:33:34 pm)
It seems I was overlooked last time.
The level is a 5-6 depending on what you think.
Link: http://beta.everybodyedits.com/games/PWAIR__gOTa0I
Hope its accepted. make changes if you want.
This seems much too simple, and it has some annoying traps. 5-6 is way over-estimating. More of a 2-3.
That looks like box minis... Also, I think they said no hooks.
http://beta.everybodyedits.com/games/PWDEsX-3iDa0I
To get there, finish the level and then take the gravity up. (sorry I had no other way of doing it =[) Difficulty: 5.
EDIT: If you're not a beta member, then just erase the "beta." part in the URL.
Somewhere along the thread I think I saw someone say "There can't be anything else in the level." *Cough*
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To get there, finish the level and then take the gravity up.
Yeah, that ain't happenin.
MIHB wrote:Chimi: did you test? We can't even get through the wall of arrows when you first enter, right below the exit.
hold jump and go through the little runway with the keys at full speed and about 1/3 of the time you'll jump off that up arrow.
Did you forget about me?
Chimi wrote:MIHB wrote:Chimi: did you test? We can't even get through the wall of arrows when you first enter, right below the exit.
hold jump and go through the little runway with the keys at full speed and about 1/3 of the time you'll jump off that up arrow.
Did you forget about me?
I tried exactly what you said; still doesn't work and I don't see why that would put you through the arrows anyway. Regardless, if you have to explain how to do it, and it doesn't even work all the time, it ain't going in.
http://beta.everybodyedits.com/games/PWAPTTMMKDa0I
*sigh* i feel like such a noob
Okay. How's this?
MRBOOGAWESOME
ARN64: I like it. Because we already have levels with that concept I'll remove and put yours in after some edits.
cool!
http://beta.everybodyedits.com/games/PWVbK5bFNTa0I
Difficulty: I'd give it about a 3-4 maybe.
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