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#26 Before February 2015

fox_boy
Guest

Re: Revived: Have your bot idea come to life!

well, its mainly a race against time with a point system. with different reactors placed throughout the level to be reached when needed.

#27 Before February 2015

Buzzerbee
Forum Admin
Joined: 2015-02-15
Posts: 4,575

Re: Revived: Have your bot idea come to life!

Hmm. Go into more detail and maybe I'll add it.


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#28 Before February 2015

fox_boy
Guest

Re: Revived: Have your bot idea come to life!

Oh well its the theme that youre in a nuclear plant and there are three reactors that constantly go into meltdown, and youve got to stop them. so whenever one goes into meltdown, the path of rooms to it opens up and the first player to reach it through the minigames and grab the coin gets points for stopping the meltdown, and if no one reaches it within the time limit, they all lose points (if they had them). im done with part of the level already, but if no bot is made for it then it can just be normal.

#29 Before February 2015

Buzzerbee
Forum Admin
Joined: 2015-02-15
Posts: 4,575

Re: Revived: Have your bot idea come to life!

^Interesting but I don't think the "Points system" would be a real addition to it. This would be possible to make without a bot with a quick key system.


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#30 Before February 2015

32OrtonEdge32dh
Member
From: DMV
Joined: 2015-02-15
Posts: 5,166
Website

Re: Revived: Have your bot idea come to life!

A bot that kicks trolls?
It could kick anyone who makes more than x bricks in x amount of time.


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#31 Before February 2015

iRateGamer
Guest

Re: Revived: Have your bot idea come to life!

I would like a bot that can CRASH LEVELS, aka boot everyone out.
I know there is one but I want the link to it
Someone I know needs to be punished for what they've done to me on EE.
Hurry up and tell me where I can get a level crasher!

#32 Before February 2015

Cola1
Member
From: We will meet again as stars
Joined: 2015-02-15
Posts: 3,281

Re: Revived: Have your bot idea come to life!

Bot that gives people tacos and cookies. :I


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#33 Before February 2015

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Revived: Have your bot idea come to life!

I would like a simple bot, when someone passes a crown they receive a point, and the crown is returned to the bot, the points are added to a list in a txt document. Is it also possible to add that to a race, where a door can be set and timings are called out (including when a race record is passed). Basically, I want to run my races, yet I get bored manually recording the score and such.

If you need more information please PM me, I'll reply within 12hours.


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Thank you eleizibeth ^

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#34 Before February 2015

Buzzerbee
Forum Admin
Joined: 2015-02-15
Posts: 4,575

Re: Revived: Have your bot idea come to life!

Orton wrote:

A bot that kicks trolls?
It could kick anyone who makes more than x bricks in x amount of time.

Not original, but still useful. I'll add.

Squad wrote:

I would like a simple bot, when someone passes a crown they receive a point, and the crown is returned to the bot, the points are added to a list in a txt document. Is it also possible to add that to a race, where a door can be set and timings are called out (including when a race record is passed). Basically, I want to run my races, yet I get bored manually recording the score and such.

Not original, but I might be able to make this for you if you want. Just PM me.


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#35 Before February 2015

Jim-panse
Guest

Re: Revived: Have your bot idea come to life!

I would like to know what you think of this idea.

                            System Failure!

Idea:
You are a group of smileys in 1 of the 2 hideouts(spawnpoint)
Your Teammission is to get the announced systems back to work, before it explodes.

1. Show which Systems have to be repaired.
2. You have some minutes to team who goes where.(!skip to skip it)
3. A Timer starts, basing on a difficulty chosen, and your team can get out of hideout.
4. They are splitting up to reach the Systems (1mini at each System)
5. Repairing the systems.
6. 3 Special persons have Keycards to reactivate the main computer to stop the explosion.
7. When they entered all the maincomputer area, they have won.
8. Points depending on the difficulty + time remaining

What the bot should do:

1. Change the portals to show the broken systems.
2. Timer before starting.
3. Timer depending on difficulty chosen by leader. (50% Chance -> Person with most points/50% Chance Random)
4. Open the doors to the showed systems, close all other doors.
5. Knowing which Systems have been repaired. ( or just total amount repaired)
6. Announcing who has the keycards / change person when left.
7. Knowing that the special persons eneterd the maincomputer.
8. Write down points in .txt, Pointslist, Which Difficulty won how often

Edit: An Adminlist would be also great since the admins should be able to start/stop/restart the round

I would be happy if that would be possible.
If you have more questions pm me BuzzerBee.

Last edited by Jim-panse (Sep 24 2012 12:08:34 pm)

#36 Before February 2015

AndreiTan
Guest

Re: Revived: Have your bot idea come to life!

How about a real Attack VS Defense bot?

Attackers will start from one side and try to get into the castle and click a button (merely blocks that disappear when stepped on) to destroy the castle

Defenders will complete small minigames to press a button (the floor also disappears to restart the mini) that will launch a cannonball (an animated portal that will teleport players that are hit into the Pit of the Losers) that kills attackers.

There will be a scoreboard that shows how many times the castle is destroyed or successfully defended.

The Pit of Losers is a box under the terrain that will store the players who "died" from the invasion.

This may be a complex bot but it will be better than the standard AVSD levels.

#37 Before February 2015

Buzzerbee
Forum Admin
Joined: 2015-02-15
Posts: 4,575

Re: Revived: Have your bot idea come to life!

Jim-panse wrote:

long block of text

The idea is nice, but it would require movement packets to be read. Movement packets are really nitty-gritty and require movement in exact locations.

Also the idea of team games is nice, but 1) Players prefer to compete/get credit 2) Could be trolled

Sorry :c

AndreiTan wrote:

olook moar text

Again, too many movement packets required.

Also, not very original.


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