Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I hate levels where the boss space is tiny
@CHIMI - Add 1 hooks, now they are overused too.
25 x 25 bosses. I just can't stand them. CAN'T STAND THEM. The space is far too small, and no space for a code. The amount of coins, too, is small. :/
But I don't see how it looks at all like a pendulum.
Doesn't look like it, but it's about the movement: left, right, left, right, ...
I have permanently left the game and forum.
EE is an entertaining game and I enjoyed playing it...
...but it's time for me to move on.
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Chimi your right (except for the tightfits, they are actually extremely easy :rolleyes:).
Dont doing maps as this http://everybodyedits.com/games/PWKxfM_qoNbEI.
That is like if someone take of you brain and set in a nut.
Dont doing maps as this http://everybodyedits.com/games/PWKxfM_qoNbEI.
That is like if someone take of you brain and set in a nut.
Stairs are already mentioned in the first post.
I have permanently left the game and forum.
EE is an entertaining game and I enjoyed playing it...
...but it's time for me to move on.
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Pendulum things aren't bad imo.
Either way, much better topic than the previous one
What is a pendulum thing? I might find them interesting and might even make a new type of level..........
EDIT:Oh wow, I just realized. I fail.
Last edited by calculusguy (Oct 10 2011 11:59:17 am)
Chimi, I made Not Escapable trap different in my final boss game.at end of each round, Gravity takes you to the base.
just basically don't make a purely minigame world, unless they are original minigames
There's one to add to your collection!
Title: Dot-After-Jumps
Desc.: They are real hard AND boring. Never use these. They make the person in the level ragequit. And that's not good. Remember: the dotted lines try to make you fall.
Yaaaay.And I was planning on creating a level based on secret mazes (40% mazes,60% minis),and here comes a guide saying no one likes them.Wat do?
EDIT:I found a level that is basically made only of "not-do"s. Check it out: http://everybodyedits.com/games/PWnHP96lLwa0I
Last edited by NeroZero (Nov 27 2011 8:32:33 am)
These are a annoying as heck, sorry the image is big!
Last edited by scienceguyz (Nov 28 2011 12:04:02 pm)
Hookjumps
Okay, no one likes these. They are extremely annoying and all the sensible players avoid them at all costs. I would limit these to one per level if possible.
Then why do pretty much EVERY SINGLE MINI LEVEL IN ALL OF THE HISTORY OF EVERYBODY EDITS use it?
How is suicide coins not on the list, imo that's worse than anything up there...
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Chimi wrote:Hookjumps
Okay, no one likes these. They are extremely annoying and all the sensible players avoid them at all costs. I would limit these to one per level if possible.
Then why do pretty much EVERY SINGLE MINI LEVEL IN ALL OF THE HISTORY OF EVERYBODY EDITS use it?
Because the people who make them are noobs (not the flaming version).
hookjumps are extremely easy now. I can do about 10 in a row without falling. I don't see what the problem is.
I think one of the things that are really annoying and overused now are those levels at the end of "EE Level" type worlds. You know what I'm talking about. The ones where you have to make every move perfectly for like 5 minutes or else you have to redo the whole mini. The time you spend doing that one "unoriginal" mini outweighs the total amount of time doing the rest of the level.
1-Block Hookjumps.
You're welcome
Thanks for all the minigame ideas!
No problem, scienceguyz. I'll make sure not to visit!
Russianguy: So what you are saying is don't have mini games???
Chimi: Yes
Russianguy: So your trying to take minis from are you trying to steal minis from EE?
Chimi: Bosses are next.
WHY IS EVRYONE HORRIBLE TO EE
i hate when they do that
You should add levels where they open the ground and when you fall through go back to the beggining
how could we forget these?
http://img51.imageshack.us/img51/603/dontdo.png
I like these
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