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#1 Before February 2015

MIHB
Guest

MIHB presents: The Bridge of Death

http://everybodyedits.com/games/PWAHThMHqpa0I
http://beta.everybodyedits.com/games/PWAHThMHqpa0I

You must answer me, these questions 3, and all that:

Who made this?

I, MIHB, scourge of EE have made this.
Why did you make this?

For my stairs competition, I wanted to show how stairs can be used in artistic adventure levels.
Who should play this:

Anybody who likes adventure levels and racing not to fall into a pit of fire.
Note that the play is much different when full than when empty.   When full its a race to the end.   If there is nobody around, I fill it with keys and you have to be very careful not to trigger the keys as you jump along.

Last edited by MIHB (May 17 2011 6:56:29 pm)

#2 Before February 2015

Hurricane
Guest

Re: MIHB presents: The Bridge of Death

Fun map, 10/10

#3 Before February 2015

Rhythm
Guest

Re: MIHB presents: The Bridge of Death

Fun map.

EDIT:

^ NO YOU COPY ME

Last edited by Rhythm (May 17 2011 8:21:21 pm)

#4 Before February 2015

D-rock2308
Guest

Re: MIHB presents: The Bridge of Death

see other thread.

I LOVE the art, but the gameplay wasnt executed as well as it could've been.

#5 Before February 2015

Kaosslasher
Guest

Re: MIHB presents: The Bridge of Death

^ that

the stairs are of course a little different, but thats just it, a little.

the rain was to hard for like.. 30+ people imo.

#6 Before February 2015

MIHB
Guest

Re: MIHB presents: The Bridge of Death

To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level.   I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure.   The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.

Last edited by MIHB (May 17 2011 8:39:00 pm)

#7 Before February 2015

D-rock2308
Guest

Re: MIHB presents: The Bridge of Death

MIHB wrote:

To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level.   I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure.   The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.

Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.

I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.

#8 Before February 2015

MIHB
Guest

Re: MIHB presents: The Bridge of Death

D-rock2308 wrote:
MIHB wrote:

To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level.   I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure.   The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.

Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.

I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.

This has never been about noobs.   Noobs don't make ANYTHING good; showing them a way to do something better doesn't cause them to do stuff better.   A cruddy noob level is a cruddy noob level, be it adventure, minigames, stairs, boss, or whatever.

#9 Before February 2015

D-rock2308
Guest

Re: MIHB presents: The Bridge of Death

MIHB wrote:
D-rock2308 wrote:
MIHB wrote:

To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level.   I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure.   The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.

Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.

I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.

This has never been about noobs.   Noobs don't make ANYTHING good; showing them a way to do something better doesn't cause them to do stuff better.   A cruddy noob level is a cruddy noob level, be it adventure, minigames, stairs, boss, or whatever.

Wait, so the stair contest was only to show that their can be good stair levels? I knew that already.

#10 Before February 2015

BillyP
Guest

Re: MIHB presents: The Bridge of Death

Really liking the art on this, MIHB! The clouds+lightning are awesome.

Last edited by BillyP (Nov 18 2011 9:18:43 am)

#11 Before February 2015

MIHB
Guest

Re: MIHB presents: The Bridge of Death

D-rock2308 wrote:
MIHB wrote:
D-rock2308 wrote:

Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.

I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.

This has never been about noobs.   Noobs don't make ANYTHING good; showing them a way to do something better doesn't cause them to do stuff better.   A cruddy noob level is a cruddy noob level, be it adventure, minigames, stairs, boss, or whatever.

Wait, so the stair contest was only to show that their can be good stair levels? I knew that already.

Good for you.

#12 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: MIHB presents: The Bridge of Death

7/10.

Art: The side of the mountain looks like someone splattered blood all over it. The clouds and lightning were very nice.

capture.png            capture.png

Minigames: Easy, mostly just leap-frog. Could've been more variety.

Gameplay: The red is close to impossible when the room is full, because there's a waiting line at the red key. I'd suggest you make check-points (basic red) so you don't restart every 2 seconds. The green wasn't a problem when I played it. I never got to the blue segment when it was full, so I can't offer a suggestion for that.

Is there a secret path that leads to your name in the rain or something?

Last edited by Tako (May 18 2011 9:45:14 pm)


Yeah, well, you know that's just like, uh, your opinion, man.

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#13 Before February 2015

zhoomy
Guest

Re: MIHB presents: The Bridge of Death

haha yeah i gotta agree red stairs look gruesome. green was annying, red was annyer. blue. ffs.

#14 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: MIHB presents: The Bridge of Death

I've come across a need for a combination between red and brown twice now.

What color is that? Mahogany?


Yeah, well, you know that's just like, uh, your opinion, man.

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#15 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Re: MIHB presents: The Bridge of Death

Great level
My favorite colour is blue. No... Aaaaah!

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#16 Before February 2015

Wesso
Guest

Re: MIHB presents: The Bridge of Death

Fun but very short //forums.everybodyedits.com/img/smilies/smile

MIHB 1423780790180642

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