Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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http://everybodyedits.com/games/PWAHThMHqpa0I
http://beta.everybodyedits.com/games/PWAHThMHqpa0I
You must answer me, these questions 3, and all that:
Who made this?
I, MIHB, scourge of EE have made this.
Why did you make this?
For my stairs competition, I wanted to show how stairs can be used in artistic adventure levels.
Who should play this:
Anybody who likes adventure levels and racing not to fall into a pit of fire.
Note that the play is much different when full than when empty. When full its a race to the end. If there is nobody around, I fill it with keys and you have to be very careful not to trigger the keys as you jump along.
Last edited by MIHB (May 17 2011 6:56:29 pm)
Fun map, 10/10
Fun map.
EDIT:
^ NO YOU COPY ME
Last edited by Rhythm (May 17 2011 8:21:21 pm)
see other thread.
I LOVE the art, but the gameplay wasnt executed as well as it could've been.
^ that
the stairs are of course a little different, but thats just it, a little.
the rain was to hard for like.. 30+ people imo.
To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level. I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure. The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.
Last edited by MIHB (May 17 2011 8:39:00 pm)
To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level. I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure. The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.
Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.
I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.
MIHB wrote:To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level. I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure. The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.
Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.
This has never been about noobs. Noobs don't make ANYTHING good; showing them a way to do something better doesn't cause them to do stuff better. A cruddy noob level is a cruddy noob level, be it adventure, minigames, stairs, boss, or whatever.
D-rock2308 wrote:MIHB wrote:To be honest, I started making this level just to mess with terrain design, and then decided to throw in some stair stuff just to show how you could implement it in an adventure level. I'm sure the stairs themselves could be more creative and all, but thats harder to do after you already have a level structure. The rain, for instance, could be made much much easier if I put in more blue blocks, but they're disproportionately concentrated there already.
Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.
This has never been about noobs. Noobs don't make ANYTHING good; showing them a way to do something better doesn't cause them to do stuff better. A cruddy noob level is a cruddy noob level, be it adventure, minigames, stairs, boss, or whatever.
Wait, so the stair contest was only to show that their can be good stair levels? I knew that already.
Really liking the art on this, MIHB! The clouds+lightning are awesome.
Last edited by BillyP (Nov 18 2011 9:18:43 am)
MIHB wrote:D-rock2308 wrote:Or if you made it so they can't fall back and there isn't blue keys to ************ you up everywhere.
Oh and red you can cheat again.I get the point, but if noobs are going to make stairs, they won't make a level with great art, they'll just make stairs.
This has never been about noobs. Noobs don't make ANYTHING good; showing them a way to do something better doesn't cause them to do stuff better. A cruddy noob level is a cruddy noob level, be it adventure, minigames, stairs, boss, or whatever.
Wait, so the stair contest was only to show that their can be good stair levels? I knew that already.
Good for you.
7/10.
Art: The side of the mountain looks like someone splattered blood all over it. The clouds and lightning were very nice.
Minigames: Easy, mostly just leap-frog. Could've been more variety.
Gameplay: The red is close to impossible when the room is full, because there's a waiting line at the red key. I'd suggest you make check-points (basic red) so you don't restart every 2 seconds. The green wasn't a problem when I played it. I never got to the blue segment when it was full, so I can't offer a suggestion for that.
Is there a secret path that leads to your name in the rain or something?
Last edited by Tako (May 18 2011 9:45:14 pm)
Yeah, well, you know that's just like, uh, your opinion, man.
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haha yeah i gotta agree red stairs look gruesome. green was annying, red was annyer. blue. ffs.
Great level
My favorite colour is blue. No... Aaaaah!
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Fun but very short
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