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#1 2019-02-22 14:29:05

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 8,782

effect suggestion and portal suggestion

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lol HF openingi the spoilers


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thanks hg for making this much better and ty for my avatar aswell

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#2 2019-02-22 19:10:33

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 5,998

Re: effect suggestion and portal suggestion

not going further than 2 layers, thanks

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#3 2019-02-22 22:22:23

Joeyc
Guest

Re: effect suggestion and portal suggestion

peace wrote:

basically an effect break block which pasuses effects temporarily usefull for timed effects like zombie/curse/poisoin or for multijump the visusuals are just an no entry instead of an X this effect pauser isnt needed for other effects as you can just remove them ans regive em later. [img]*insert an blue version of world portal here*[/img]   ok so this suggestion is to make portals easier to nunderstand and porbbaly for EEU so this portal will remove your violency completely if you exit it no matter how you enterred the portal very usefull for puzzle worlds and as for normal portals they should ADD violency to the direction you exiit if you enetr the portal in the rihgt direction for example if you enetr an downfacing portal from top you get an great boost o the direction you exit the other portal if you eneter an portal with no arrow (m image int hee code tag) you will get added violency no matter what direction you enter portal if you enter an portal in wrong direction you sitll get a little boost to the disere direction but not as much as it hsould be

lol HF openingi the spoilers

effort saved and I kinda don't really understand what you're trying to say for the effects, apparently it's like the other ones? I think the portal suggestion is pretty neat as well but the current one seems good enough

#4 2019-02-23 00:08:23, last edited by Slabdrill (2019-02-23 00:09:38)

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,387
Website

Re: effect suggestion and portal suggestion

translation for idiots who can't read english:

Effect break effect. While it's active, all other effects are suppressed. Zombie/curse/poison timers also pause while active.

Velocity removing portals. When you exit from this portal, you lose all of your momentum like if you respawned from death.


suddenly random sig change

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#5 2019-02-23 12:20:20

Crybaby
Formerly minimania
From: Wilted
Joined: 2015-02-22
Posts: 5,503

Re: effect suggestion and portal suggestion

peace wrote:

▲effect
basically an effect break block which pasuses effects temporarily usefull for timed effects like zombie/curse/poisoin or for multijump the visusuals are just an no entry instead of an X this effect pauser isnt needed for other effects as you can just remove them ans regive em later

▲portal
[img]*insert an blue version of world portal here*[/img]
ok so this suggestion is to make portals easier to nunderstand and porbbaly for EEU so this portal will remove your violency completely if you exit it no matter how you enterred the portal very usefull for puzzle worlds and as for normal portals they should ADD violency to the direction you exiit if you enetr the portal in the rihgt direction for example if you enetr an downfacing portal from top you get an great boost o the direction you exit the other portal if you eneter an portal with no arrow (m image int hee code tag) you will get added violency no matter what direction you enter portal if you enter an portal in wrong direction you sitll get a little boost to the disere direction but not as much as it hsould be

you're welcome


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Click to see my graphics. Now.

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#6 2019-02-23 17:26:36

Kentiya
Design Team
From: United States
Joined: 2015-02-16
Posts: 1,069
Website

Re: effect suggestion and portal suggestion

The portal idea sounds good. //forums.everybodyedits.com/img/smilies/smile


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— Alexander (aka Kentiya), lead designer/artist of EE Universe. —

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#7 2019-03-01 19:40:23

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 8,782

Re: effect suggestion and portal suggestion

Slabdrill wrote:

translation for idiots who can't read english:

Effect break effect. While it's active, all other effects are suppressed. Zombie/curse/poison timers also pause while active.

Velocity removing portals. When you exit from this portal, you lose all of your momentum like if you respawned from death.

effect is seprate for every effect but an rinabow one for al leffect sounds neat


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thanks hg for making this much better and ty for my avatar aswell

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#8 2019-03-01 22:48:47

mikelolsuperman
Member
From: North Korea
Joined: 2016-06-26
Posts: 1,682
Website

Re: effect suggestion and portal suggestion

peace wrote:
Slabdrill wrote:

translation for idiots who can't read english:

Effect break effect. While it's active, all other effects are suppressed. Zombie/curse/poison timers also pause while active.

Velocity removing portals. When you exit from this portal, you lose all of your momentum like if you respawned from death.

effect is seprate for every effect but an rinabow one for al leffect sounds neat

If it's for only one effect at a time or it's all at once it wouldn't really be useful for just 1 effect if it doesn't have a timer. If you want to make it disable protection you can just put protection remove. It would only really work for timers because if you place a poison remover but you want them to continue with the same amount they had before you don't know how much they had. For example in a diving level if there is a dry part you can go to that and have your effect supressed and then when you go in the water again it unpauses where it stopped so people who have 1 second left don't suddenly have 5 seconds from the effect you placed there.


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I also like lasagna, but not when it's blue

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#9 2019-03-06 18:35:48

Snowester
Member
Joined: 2017-05-31
Posts: 471

Re: effect suggestion and portal suggestion

Someone ban peace for abusing the spoiler tag.


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