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#1 2018-08-30 16:03:19

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

24*24 effects

Some days ago, after seeing the important note about the graphics size change for blocks, I decided to remake the graphics for my Timer Effect suggestion, as 24*24 effects.

Effects_3.png

I decided to use the same effect template, to show my vision of how current effects could look in the new size.

Effects_7.png

Older versions

Last edited by HG (2018-10-17 20:54:02)

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#2 2018-08-30 17:34:22

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 6,813

Re: 24*24 effects

The timer effect icon is a bit too tiny for a circle that large imo
also wasnt the easiest thing to tell that its actually an alarm clock
jump and speed effect graphics look pretty cool, although middle ones feel a little weird


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#3 2018-08-30 18:45:35

Jet
Wiki Mod (Formerly zyhrllos)
Joined: 2015-11-08
Posts: 1,996

Re: 24*24 effects

the way effects look rn is fine - you don’t need to over complicate them

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#4 2018-08-30 20:58:14

Trytu
Member
From: Poland
Joined: 2017-12-10
Posts: 464

Re: 24*24 effects

Jet wrote:

the way effects look rn is fine - you don’t need to over complicate them

but in EEU we have more space, and for new peoples simple arrows wouldn't be quite understandable
so with more space we could make it more neat


4puJMaQ.png
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png

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#5 2018-08-30 21:06:29

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 2,851
Website

Re: 24*24 effects

middle ones should have an X i think


suddenly random sig change

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#6 2018-08-30 21:31:35

bluelover
Member
From: Somewhere
Joined: 2015-07-31
Posts: 53

Re: 24*24 effects

Icons
decided to make my own (might be too complicated)

Last edited by bluelover (2018-08-30 21:33:05)

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#7 2018-08-30 21:36:47

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

Re: 24*24 effects

Slabdrill wrote:

middle ones should have an X i think

I tried to add a cross to those neutral effects, but I couldn't make them look well due to space restriction issues with the template.

I believed that leaving the space empty could work for representing neutrality, thus decided to make the effects like that.

Update: Added levitation.

Last edited by HG (2018-08-30 21:37:14)

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#8 2018-08-30 21:49:37

bluelover
Member
From: Somewhere
Joined: 2015-07-31
Posts: 53

Re: 24*24 effects

okaay i just realized that i basically copied HG nvm

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#9 2018-08-31 00:00:37

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

Re: 24*24 effects

Added low gravity and protection.

I have no idea how to make the curse skull.

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#10 2018-08-31 00:46:15

Andymakeer
Member
From: Nine-tails Vale
Joined: 2016-05-29
Posts: 181

Re: 24*24 effects

pretty cool, but i'd suggest decreasing the saturation a little bit... its kinda... shocking...

PS: hey hummerz are u moving this to graphic suggestions? :3


https://wiki.everybodyedits.com/images/b/bc/165_raccoon

aww raccoon smiley not added to forums ;-;

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#11 2018-08-31 01:17:12

bluelover
Member
From: Somewhere
Joined: 2015-07-31
Posts: 53

Re: 24*24 effects

HG wrote:

Added low gravity and protection.

I have no idea how to make the curse skull.

unknown.png
maybe something like this?

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#12 2018-08-31 01:52:08

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

Re: 24*24 effects

Andymakeer wrote:

pretty cool, but i'd suggest decreasing the saturation a little bit... its kinda... shocking...

Fully saturated effects look fine to me. I guess that the true issue here is not the saturation, but lack of shadow like the current effects. I'll  work on shadows once I finish re-drawing all effects in 24*24 size.

Andymakeer wrote:

PS: hey hummerz are u moving this to graphic suggestions? :3

This is not a suggestion, this is a vision. It'll stay here.

bluelover wrote:

unknown.png

It looks good, but it's too small, and more importantly, it has an odd width. But I guess I can make one based off it. Thank you.

Last edited by HG (2018-08-31 01:53:43)

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#13 2018-08-31 05:29:32

Anatoly
Member
From: Unknown location
Joined: 2015-07-31
Posts: 4,851
Website

Re: 24*24 effects

^

It’s obviously a graphic suggestion.

Or you don’t suggest graphics right now?


a.png

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#14 2018-08-31 15:01:02

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

Re: 24*24 effects

Why are you even trying to insist? You're wrong if you think that every sort of self-made game graphics are and must be suggestions, simply for being "game graphics".

Just like I clarified in my Smiley Customization vision topic, it's simply my personal image of the theme, I don't plan on trying to enforce it in any way, the same goes to my effect graphics.

It's completely up to the staff to decide their visions for implementation of said features, and if they decide to use my vision as a guide, then it's good for them. That still doesn't make my visions, suggestions.

I've just clarified it in this topic now, and will not continue this conversation.

Last edited by HG (2018-08-31 16:21:09)

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#15 2018-10-17 19:02:26

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

Re: 24*24 effects

Updated the initial post with 24*24 graphics for the missing effects. The pack is now complete, and can be put forward for consideration.

Last edited by HG (2018-10-17 19:50:21)

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#16 2018-10-17 20:11:00

Crybaby
Formerly minimania
Joined: 2015-02-22
Posts: 3,126

Re: 24*24 effects

I think the X's to represent effect removal were so much easier to understand.


RM7fEdO.png

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#17 2018-10-17 20:33:40

HG
Member
From: null
Joined: 2017-08-16
Posts: 2,187

Re: 24*24 effects

Improved effect removal graphics, using the No Entry line technique, formerly used in Zoey's effect revamp suggestion.

EDIT: Also improved protection, multi-jump and gravity effects.

Last edited by HG (2018-10-17 20:56:25)

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