Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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fun fact
if you give yourself zombie and speed down you won't be able to swim up in mud
LOL time to test
thanks hg for making this much better and ty for my avatar aswell
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the difference between water and toxic liquid is the same as the difference between lava and mud. Aka toxic physics are not the same as water physcis
isnt lava equal to mud?
suddenly random sig change
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Gosha wrote:the difference between water and toxic liquid is the same as the difference between lava and mud. Aka toxic physics are not the same as water physcis
isnt lava equal to mud?
nope you can swim up in lava wiht slow+zombie not in mud (tke fireeffect 999 sec first)
thanks hg for making this much better and ty for my avatar aswell
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Gosha wrote:the difference between water and toxic liquid is the same as the difference between lava and mud. Aka toxic physics are not the same as water physcis
isnt lava equal to mud?
drag:
water: 9950
mud: 9750
lava: 9800
toxic: 9900
buoyancy (direction and force. negative - up, positive - down):
water: -0.5
mud: 0.4
lava: 0.2
toxic: -0.4
as you can see each liquid has it's own physics
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Slabdrill wrote:Gosha wrote:the difference between water and toxic liquid is the same as the difference between lava and mud. Aka toxic physics are not the same as water physcis
isnt lava equal to mud?
drag:
water: 9950
mud: 9750
lava: 9800
toxic: 9900buoyancy (direction and force. negative - up, positive - down):
water: -0.5
mud: 0.4
lava: 0.2
toxic: -0.4as you can see each liquid has it's own physics
huh lava is 2 times as slow in sinking you to th ebottom?! no wonder i could move easily up in it wiht slow+zombie and hwat does drag mean?
thanks hg for making this much better and ty for my avatar aswell
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hwat does drag mean?
how hard it is to move in the liquid. For example 9900 is "air" drag.
Lowering this value will make the liquid "thicker" and it will be harder for you to move
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peace wrote:hwat does drag mean?
how hard it is to move in the liquid. For example 9900 is "air" drag.
Lowering this value will make the liquid "thicker" and it will be harder for you to move
ah the higher the faster you move inside a liquid what for exmaple is hthe drag of the dots/arrows/boosters?
thanks hg for making this much better and ty for my avatar aswell
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Is their even a point in making really big time consuming maps anymore knowing that the new blocks or other blocks in them could not make it too the Reboot meaning its kinda hard to transfer the world over if that's even possible, idk if I put in a few weeks of work on a world that's gonna get deleted anyway what's the point
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WOOOO yay cool stuff, when is new electric monster smiley out? what about supersayin fox or ninja/karate fox smiley out?
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i already used the slow effect in one of my new insne worlds and t worked out quite well
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Is their even a point in making really big time consuming maps anymore knowing that the new blocks or other blocks in them could not make it too the Reboot meaning its kinda hard to transfer the world over if that's even possible, idk if I put in a few weeks of work on a world that's gonna get deleted anyway what's the point
worlds can still get carried over by bots eeditor or whatever its only that reeboot uses new blocks but still i think quite 40% of your blocks astay lamost the same
thanks hg for making this much better and ty for my avatar aswell
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Zombie + Low Speed: Cant get down in water :=
Lmao do we need to buy industrial pack to fit there the broken ladder?
Edit: Also I notied that broken ladder has its minimap colour
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Kkay wrote:Is their even a point in making really big time consuming maps anymore knowing that the new blocks or other blocks in them could not make it too the Reboot meaning its kinda hard to transfer the world over if that's even possible, idk if I put in a few weeks of work on a world that's gonna get deleted anyway what's the point
worlds can still get carried over by bots eeditor or whatever its only that reeboot uses new blocks but still i think quite 40% of your blocks astay lamost the same
40% is literally nothing but I get where your coming from, I just want more clearance in what's gonna be accessible, are we even going to be able to transfer worlds over and what the entire plan is with old worlds that shouldn't be forgotten etc
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how hard it is to move in the liquid. For example 9900 is "air" drag.
Lowering this value will make the liquid "thicker" and it will be harder for you to move
What would happen if the "air" drag value was higher than normal drag, and how high can it go? This would be a cool concept to explore in the future.
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What would happen if the "air" drag value was higher than normal drag, and how high can it go? This would be a cool concept to explore in the future.
so max drag is less than 10000, and if air would have drag very close to 10000, it would be like Ice,
10000 is like 100% speed after tick, and 9900 is like 99% speed after tick, friction/drag is very small number, but it's sufficient
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Pretty much that ^
Your velocity is multiplied by the drag value each tick (there should be a . in front of what Gosha said), so a 0.9 drag value would mean you lose 10% of your speed per tick. A value of 1 would mean that you continue to accelerate indefinitely, and more than 1 would mean you accelerate uncontrollably XD
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we are making speedruns by poisoning smileys
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#Joe Griffin
Thanks HG for the signature and avatar!!!
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Pretty much that ^
Your velocity is multiplied by the drag value each tick (there should be a . in front of what Gosha said), so a 0.9 drag value would mean you lose 10% of your speed per tick. A value of 1 would mean that you continue to accelerate indefinitely, and more than 1 would mean you accelerate uncontrollably XD
ah so you lose 10% of your speed in air adnd you lose no speed on ice (or porbably a very low %)
thanks hg for making this much better and ty for my avatar aswell
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:o deco 1588 has water mud and lava extensions :o TY XEN
thanks hg for making this much better and ty for my avatar aswell
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Here is my question:
How do you add the icon for the loading screen?
Hits that yeet all day and all night
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Here is my question:
How do you add the icon for the loading screen?
you can easily photoshop it
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
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game is more dynamic and cool with this suggestions
principally poison effect that are a very cool thing to dont spread for level that dont are focused in battles
slow effect is an very expansion to more ideas and mechanic of levels
the decorations is very beatiful
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