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#1 2018-06-15 08:33:42

Schlog
Member
Joined: 2015-07-21
Posts: 1,906

right click rotate

hello

TfHjaFK.png

make right clicking cycle the order of morphable blocks backwards

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#2 2018-06-15 08:57:46

Master1
Member
From: Crait
Joined: 2015-02-15
Posts: 4,452

Re: right click rotate

also make forward click flip upsidedown thanks


nicktoot.pngnicktoot.pngnicktoot.png

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#3 2018-06-15 11:12:18

Kira
Guest

Re: right click rotate

We should definitely take this suggestion seriously. This implementation is beneficial to the game in every possible way. I'd give the utmost importance to this suggestion, I really do hope the staff comes across this.

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#4 2018-06-15 15:12:50

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: right click rotate

no because right clickign is now for actualy what right clickign does opening a menu but i also kinda like th eidea of right lciking being block id 0


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#5 2018-06-15 15:16:46

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: right click rotate

I want a feature like this when rightclicking on morphable blocks in the block menu.
QTxPQsO.png

(Exist in EEditor)

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#6 2018-06-15 19:31:06

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: right click rotate

capasha wrote:

I want a feature like this when rightclicking on morphable blocks in the block menu.
https://i.imgur.com/QTxPQsO.png

(Exist in EEditor)

if right clicking was enabled to allow you to rotate the block one backwards it'd still take  2 clicks to rotate the morphable compared to this context menu

the conext menu would be more clunky anyways

IMO the morphable rotation should get put client side to make rotating things as a whole way more faster

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#7 2018-06-15 20:26:38

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: right click rotate

i think i got a nice soultuion justgive us options to se right click for use as for now i konw 2 suggestio0ns for it: use it to place a blcok of choice ( best diea to choose id 0 as then you can easily clear some mistakes) or set it to backwards go trhough morphs right clickign outside of the game hsould open th emenu withh forum ect zoom in and ect ect


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#8 2018-06-15 20:42:48, last edited by N1KF (2018-06-15 20:43:28)

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,052
Website

Re: right click rotate

peace wrote:

I think I got a nice solution; just give us options to set for right click use. As for now, I know two suggestions for it: use it to place a block of choice (best idea to chose id 0, as then you can easily clear some mistakes) or set it to backwards go through morphs. Right clicking outside of the game should open the menu with forum, etc., zoom in, and etc. etc.

Fixed that for you. Please let me know if I got anything wrong.


Everybody Edits is Fred

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