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#1 2017-10-24 00:00:13

Abelysk
Guest

Let us type in movement

Instead of using WASD can we just type in /w, /a, /s, or /d in chat? It will help us type faster eventually and get us prepared for coding. I think this idea fits with the general programming community of EE. for example you type in /w 2, /a 34, /s 1, /d 44 to go left 2 tiles, up 34 tiles, down 1 tile, right 44 tiles.

Thoughts? Woots please?

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#2 2017-10-24 00:25:01

Evilbunny
Member
From: The bottom of my heart
Joined: 2015-02-25
Posts: 1,276

Re: Let us type in movement

is this advanced **** or an actual suggestion?


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#3 2017-10-24 00:42:25

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Let us type in movement

What about /move x y xs ys xm ym xd yd g sp spj tick

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#4 2017-10-24 00:53:30

Master1
Member
From: Crait
Joined: 2015-02-15
Posts: 4,452

Re: Let us type in movement

good suggest

can we also have negatives
/w -5 - move down 5 blocks
/a -5 - move right 5 blocks
/s -5 - move up 5 blocks
/d -5 - move left 5 blocks

??????

seems very USE


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#5 2017-10-24 01:36:30

N1KF
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Joined: 2015-02-15
Posts: 11,052
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Re: Let us type in movement

How about diagonal movement? There's a lot of untapped potential right here, and I'm surprised it took this long for somebody to suggest this.


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#6 2017-10-24 01:58:11

Abelysk
Guest

Re: Let us type in movement

For diagonal movement you don't include a comma between two directional commands. "/w 22 /a 22" will move a player northwest 22 tiles. Adding a comma in between those two will cause a player to go up 22 times, then left 22 times.

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#7 2017-10-24 07:38:38

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Let us type in movement

what about people who dont know how to use wasd? would you need unicode for arrowkeys??????????


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#8 2017-10-24 16:17:05

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Let us type in movement

N1KF wrote:

How about diagonal movement? There's a lot of untapped potential right here, and I'm surprised it took this long for somebody to suggest this.

just use sine and cosine noob


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#9 2017-10-24 18:51:08

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Let us type in movement

Abelysk wrote:

For diagonal movement you don't include a comma between two directional commands. "/w 22 /a 22" will move a player northwest 22 tiles. Adding a comma in between those two will cause a player to go up 22 times, then left 22 times.

what about /wa, /wd, /sa, /sd <x,y>

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#10 2017-10-24 19:56:20

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,641

Re: Let us type in movement

inb4 Gosha takes this idea and makes another modified ee client


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#11 2017-10-24 20:21:28

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,572

Re: Let us type in movement

Nice idea but needs to be more streamlined. We already have Backspace hotkeyed in to /PM <whoever>, so let's hotkey W A S D to /w /a /s /d.


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#12 2017-10-24 20:21:32

kreacher
Member
From: Wakanda
Joined: 2015-03-31
Posts: 409

Re: Let us type in movement

Wait so your saying instead of making it easy and using the WASD keys you have to manually type it in the chat! You may as well just teleport. The only use I can see in this is if ur trying to evenly space blocks apart, but you may as well just teleport.


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#13 2017-10-24 20:42:38

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Let us type in movement

Different55 wrote:

Nice idea but needs to be more streamlined. We already have Backspace hotkeyed in to /PM <whoever>, so let's hotkey W A S D to /w /a /s /d.

oh my
the end of the forums is near


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#14 2017-10-24 21:50:39

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Let us type in movement

kreacher wrote:

Wait so your saying instead of making it easy and using the WASD keys you have to manually type it in the chat! You may as well just teleport. The only use I can see in this is if ur trying to evenly space blocks apart, but you may as well just teleport.

i am a contractile typist which means i contract when i type so i really like contracting therefore by the law of syllables i really like typing

so your argument is invalidated bc imo typing out wasd keys via backslash letter commands and therefore by the law of sylables it's easier than using my arrow keys

also do you notice things keep going over your head??? play solitaire to imrpove spatial awareness (especially when things keep going over your head (by the law of syllogism of cour))


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#15 2017-10-25 00:32:32

skullz17
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Joined: 2015-02-15
Posts: 6,697

Re: Let us type in movement

What if I want curved movement? /d 10 /w x^2 ??


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#16 2017-10-25 00:47:04

Abelysk
Guest

Re: Let us type in movement

For curved movement you have to use decimals

#17 2017-10-25 02:50:17, last edited by hummerz5 (2017-10-25 02:59:22)

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Let us type in movement

skullz17 wrote:

What if I want curved movement? /d 10 /w x^2 ??

in that case you may as well define the path of your motion by a function y(x) and then find your movement probably as a function of time but who am I to say?

NhZa0oh.png

here we'll set a to the current x pos and b remains unknown. Then we solve this integral so that we have essentially our end point b in terms of the length we want s. The trick will be when you introduce nonelementary functions to integrate.

edit: I suppose for motion we'd have to then just subdivide the interval from A to B by however many frames we care to use... then just plug the x in...  and if the command overlaps another then you'd probably need to just overwrite the old path... how would you even consolidate the two? average two points?

edit 2: no we wouldn't subdivide A to B, we'd subdivide L and plug it into our equation to find our endpoint B again nvm.

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#18 2017-10-25 04:02:16

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Let us type in movement

Zumza wrote:

inb4 Gosha takes this idea and makes another modified ee client

I am out of this. (also it's too much work)

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