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#1 2017-08-15 02:33:46, last edited by some woman (2017-08-15 03:39:52)

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Clingy switch

Intended usage is to limit how many people can be in a given area at once. Aside from using a bot, this would be the only way to prevent co-op worlds and things like Megaman Dash (back when it used keys) from being exploited.

Cross between a global switch and a crown.
A switch that, when you touch it, toggles its associated blocks - for everyone - and sticks to you. You can't toggle it again while it's on you, but it would reset its associated blocks and go back to its previous position once you leave the world.
Like any other switch, these would have their own IDs.
The clingy switch would not reset if you die, only if you leave.
If you have multiple clingy switches, only the first one would be shown on your face, the rest would be displayed by their IDs in the effect bar at the top-left. (eg. 1 x5, 2-10)
Commands to remove given clingy switches (/removeclingy N, /removeclingyall) would be provided.

Brilliant demonstration here:
Webp.net-gifmaker.gif


10 years and still awkward. Keep it up, baby!

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#2 2017-08-15 03:35:11

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Clingy switch

some man wrote:

Megaman Dash

? This was a bad example, how can it be exploited?


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#3 2017-08-15 03:39:26

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: Clingy switch

Xfrogman43 wrote:
some man wrote:

Megaman Dash

? This was a bad example, how can it be exploited?

Ah sorry, I was thinking about it in its prime time, back when it used key doors/gates- if two users could have gotten into the key system at the same time, the key pattern would have been messed up just slightly enough to make every run fail (or at least much harder)


10 years and still awkward. Keep it up, baby!

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#4 2017-08-15 10:04:19

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Clingy switch

some man wrote:

Intended usage is to limit how many people can be in a given area at once. Aside from using a bot, this would be the only way to prevent co-op worlds and things like Megaman Dash (back when it used keys) from being exploited.

Cross between a global switch and a crown.
A switch that, when you touch it, toggles its associated blocks - for everyone - and sticks to you. You can't toggle it again while it's on you, but it would reset its associated blocks and go back to its previous position once you leave the world.
Like any other switch, these would have their own IDs.
The clingy switch would not reset if you die, only if you leave.
If you have multiple clingy switches, only the first one would be shown on your face, the rest would be displayed by their IDs in the effect bar at the top-left. (eg. 1 x5, 2-10)
Commands to remove given clingy switches (/removeclingy N, /removeclingyall) would be provided.

Brilliant demonstration here:
https://s12.postimg.org/fqw9q3vzx/Webp.net-gifmaker.gif

cat i just be disabled if someone else touches the switch/if you touch reset block?


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#5 2017-08-15 12:15:05

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,460

Re: Clingy switch

uhh what if someone decides to afk for hours? people like doing that


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#6 2017-08-15 12:40:25, last edited by LukeM (2017-08-15 17:51:44)

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Clingy switch

maxi123 wrote:

uhh what if someone decides to afk for hours? people like doing that

Maybe have it so anyone can get it at any time then, so it acts like a coloured crown? If this was the case, you could still add switches around it or whatever so that once one person is through, nobody else can get it

Also maybe call it a flag (like in capture the flag games, as thats basically what it is)

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#7 2017-08-15 12:43:41

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Clingy switch

destroyer123 wrote:
maxi123 wrote:

uhh what if someone decides to afk for hours? people like doing that

Maybe have it so anyone can get it at any time then, so it acts a bit like a coloured crown? If this was the case, you could still add switches around it or whatever so that once one person is through, nobody else can get it

Also maybe call it a flag (like in capture the flag games, as thats basically what it is)

was thinking of that too a global crown door and crown but for capetiure the flag you would need ids and a crown with ids sounds weird maby not an actualy crown but a green switch


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#8 2017-08-15 17:14:00

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Clingy switch

so... a crown without the actual crown?


suddenly random sig change

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#9 2017-08-15 20:20:08

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: Clingy switch

Just use crowns

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#10 2017-08-15 23:54:49

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Clingy switch

Latif wrote:

Just use crowns

Then you can't use crowns for anything else though. Plus crowns generally mean you win something, so using a crown will probably make people thing it's something they should want to get

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LukeM1502837689673300

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