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#1 2017-03-17 16:49:38, last edited by Myst (2017-03-17 16:52:44)

Myst
Guest

UnityWebPlayer is not working on Firefox 52.0 (32-bit)/(64-bit)

i tried to play an Unity game today and it's happen this
https://cdn.discordapp.com/attachments/ … nyRQdy.png
nyRQdy.png

Firefox newest update killed UnityWebPlayer
is UnitEE still poss?
what happen to other Unity Games?
is the laggy WebGL/WebGL2 the future?

#2 2017-03-17 16:55:10

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: UnityWebPlayer is not working on Firefox 52.0 (32-bit)/(64-bit)


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#3 2017-03-17 16:55:33

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: UnityWebPlayer is not working on Firefox 52.0 (32-bit)/(64-bit)

Mysterion wrote:

is the laggy WebGL/WebGL2 the future?

I think WebGL was always the aim, using just unity would be basically flash all over again
Also, I dont think it is very laggy... at least no worse than Unity itself

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#4 2017-03-17 17:00:57

sifter
Member
From: Totally not Canada
Joined: 2015-02-19
Posts: 68

Re: UnityWebPlayer is not working on Firefox 52.0 (32-bit)/(64-bit)

destroyer123 wrote:
Mysterion wrote:

is the laggy WebGL/WebGL2 the future?

I think WebGL was always the aim, using just unity would be basically flash all over again
Also, I dont think it is very laggy... at least no worse than Unity itself

You should think about the people that has a browser that doesn't support WebGL (Like me). Or the people that doesn't has a "good" gpu to be able to run WebGL games/other stuff.


EE is dead, and I just DEAL WITH IT

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#5 2017-03-17 17:11:58

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: UnityWebPlayer is not working on Firefox 52.0 (32-bit)/(64-bit)

sifter wrote:
destroyer123 wrote:
Mysterion wrote:

is the laggy WebGL/WebGL2 the future?

I think WebGL was always the aim, using just unity would be basically flash all over again
Also, I dont think it is very laggy... at least no worse than Unity itself

You should think about the people that has a browser that doesn't support WebGL (Like me). Or the people that doesn't has a "good" gpu to be able to run WebGL games/other stuff.

You're using Firefox 52, your browser supports WebGL. And it's a 2D game, you don't need a beefcake of a GPU.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#6 2017-03-17 17:16:29, last edited by Myst (2017-03-17 17:22:34)

Myst
Guest

Re: UnityWebPlayer is not working on Firefox 52.0 (32-bit)/(64-bit)

forget to post this links, supports your browser WebGL/WebGL2?
http://webglreport.com/?v=1
http://webglreport.com/?v=2

and here are the Support tables
http://caniuse.com/#search=WebGL

Myst1489767389651173

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