Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Hello everyone! As you know I have a (really) terrible reputation for bad and worthless code projects, but I'm sure this one will do good!
OpenEE is Open Everybody Edits (duh) and is made in MonoGame using C#. This will have Singleplayer & Multiplayer worlds, where singleplayer worlds do not require accounts and are not hosted on the Player.IO server, and where multiplayer worlds require an account or guest mode and are hosted on the Player.IO servers.
The design of this will be based on Google's Material Design and Everybody Edits design, but will not follow all rules of it and will not have animation in the GUI for a while.
Note that this project is still in the indev state. It will have source code on GitHub and there is a placeholder repo: www.github.com/joyeshowo/openee (Note that the serverside code will not be posted)
I hope this project goes well! This project was mainly designated for the 'modding' interface which I had suggested to EE a long time ago. Also, bots will (if the coder wants) add a GUI into your own game so you can manage the bot without leaving the client and without requiring a sign-in from the bot!
FOR ANYONE WHO IS WONDERING, THIS IS NOT A COPY OF OFF EE. I INTRODUCED NINJASUPEATSNINJA TO MONOGAME ALSO.
Minimum system requirements:
Windows Vista or later.
.NET Framework 2.0 (is default installed vista+)
A graphics card that supports OpenGL
1+ GB RAM
1 GHz 1 core processor.
Recommended system requirements:
Windows 7 or later.
.NET Framework 2.0 (is default installed vista+)
A graphics card that supports OpenGL.
2+ GB RAM
1.62+ GHz 2+ core processor.
Code editing requirements:
Visual Studio 2010 or higher (Built on a windows 10 machine, with Visual Studio 2015)
.NET Framework 2.0 (is default installed vista+)
MonoGame Framework (http://monogame.net/)
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I don't mean this as hate, but more as confusion and curiosity:
How is this not a copy?
And if you can have a GUI of your bot in the client, isn't that then basically also a mod?
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I don't mean this as hate, but more as confusion and curiosity:
How is this not a copy?
And if you can have a GUI of your bot in the client, isn't that then basically also a mod?
First off, this supports bots `INSIDE` the gui (also said like mods like you said)
And yes, they're still mods, they still use the same API, but they modify the game without adding blocks or something.
Sorry if I didn't make sense, I tend to have issues making sense sometimes.
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This is not a copy because he made it himself
Also if you ever need (Joshua u or anybody interested) the EE's source code I have it (ok not selling and not giving to everyone)
I also have how to remake EE series for anyone who needs them, but other than that
Joshua this is a ripoff off OffEE by ninja.
Cool, but still a ripoff.
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This is not a copy because he made it himself
Joshua this is a ripoff off OffEE by ninja.
A copy and a ripoff are basically the same.
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so does this open mean "Open Source" or just "Open" ? What even
also, please:
This is not a copy because he made it himself
So I can copy your intellectual ideas and it's OK? like what the heck is copyright even
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marcoantonimsantos wrote:This is not a copy because he made it himself
Joshua this is a ripoff off OffEE by ninja.A copy and a ripoff are basically the same.
Not exactly. A copy is copying the code, but a ripoff is copying the idea and even trying to make things look equal.
so does this open mean "Open Source" or just "Open" ? What even
also, please:
marcoantonimsantos wrote:This is not a copy because he made it himself
So I can copy your intellectual ideas and it's OK? like what the heck is copyright even
What? Like I said above, a copy is the copy of the code.
Copyright acts as when you steal/clone the author's code and claim it's yours, thus breaking it.
This is perfectly fine to run, since it isn't ninja's code copyied, but it is obviously a ripoff.
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Where the FFFF is the source code? How am I supposed to submit pull requests if it's all on your computer?
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Is this like OffEE?
If you steal the source code or any media such as EE's artwork or sound effects, that's considered copyright infringement. You're still allowed to use the idea of characters building worlds in a 2d environment but please consider using other assets or your time may be for nothing.
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If you steal the source code or any media such as EE's artwork or sound effects, that's considered copyright infringement.
What about the assets that aren't original?
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SmittyW wrote:If you steal the source code or any media such as EE's artwork or sound effects, that's considered copyright infringement.
What about the assets that aren't original?
Like what?
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N1KF wrote:SmittyW wrote:If you steal the source code or any media such as EE's artwork or sound effects, that's considered copyright infringement.
What about the assets that aren't original?
Like what?
The basic smileys
Away.
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Joyesh told me via team viewer that he's making his own textures.
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FOR EVERYONE WHO WANTS TO
KNOW
I AM MAKING MY OWN TEXTURES BECAUSE I AM AN ARTIST AND A PROGRAMMER
SO I DONT HAVE TO DEAL WITH
"yo son we gonna put u in copyrite cort fo stelin ee textors"
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FOR EVERYONE WHO WANTS TO
KNOW
I AM MAKING MY OWN TEXTURES BECAUSE I AM AN ARTIST AND A PROGRAMMER
SO I DONT HAVE TO DEAL WITH
"yo son we gonna put u in copyrite cort fo stelin ee textors"
I honestly wish you luck with it.
But also try and take the hate a bit less.
Just place an extra "in your face" by making the textures a lot like the current ones, yet still at least somewhat obviously different.
Wish you the best of luck on the project.
Haters gonna hate.
Joshua's gonna skate.
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Joshua708 wrote:FOR EVERYONE WHO WANTS TO
KNOW
I AM MAKING MY OWN TEXTURES BECAUSE I AM AN ARTIST AND A PROGRAMMER
SO I DONT HAVE TO DEAL WITH
"yo son we gonna put u in copyrite cort fo stelin ee textors"I honestly wish you luck with it.
But also try and take the hate a bit less.
Just place an extra "in your face" by making the textures a lot like the current ones, yet still at least somewhat obviously different.
Wish you the best of luck on the project.Haters gonna hate.
Joshua's gonna skate.
:/ Sorry, it just **** me off that everyone was thinking I was gonna 'steal' EE's textures. No, OffEE is doing that.
Also, this is a continuation of pretty much the project I canceled.
Where the FFFF is the source code? How am I supposed to submit pull requests if it's all on your computer?
My post EXACTLY said: placeholder repo
Ninja and me made an agreement that OpenEE (Not even the source code) could be released until OffEE source code gets released. Though I am (not) trying to steal his code, the ideas are all the same:
an everybody edits client that can be played offline and has block mods and stuff
but mine has the extra ideas:
can be played online and has mods to your heart's content
online worlds can be backed up
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This is not a copy because he made it himself
Also if you ever need (Joshua u or anybody interested) the EE's source code I have it
(ok not selling and not giving to everyone)
I also have how to remake EE series for anyone who needs them, but other than thatJoshua this is a ripoff off OffEE by ninja.
Cool, but still a ripoff.
Ok, First off. This isn't made in Flash, it's made in c#. Different language!
This isn't completely a ripoff, can you read?
Singleplayer exists, but this has multiplayer, so I guess you'd call it more of a ripoff of EE.
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