Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I'm back to making graphics. It's been a while, and I really want to get back into it like I used to. So here they are, all brand new.I'll try to add packs daily. Suggestions would be very helpful, because I am short on ideas. Hope you like them!
FUTURISTIC (JUN-20-15)
Glowing blocks and one-ways for sci-fi worlds!STONE (JUN-19-15)
Six unique rock blocks!WOODEN (JUN-18-15)
Seven shades of wooden tiles.CARPET (JUN-16-15)
V3
Seven carpets for making homes sweet homes.▼V1 - V2HAZARDS (JUN-15-15)
V2
Sharp bamboo, broken glass, spiky vines, electric wire, and sizzling acid!▼V1 (Still)ROADWORK (JUN-14-15)
Two road types, a manhole one-way, and some traffic cones.EDGED (JUN-14-15)
An extra colored block pack, for all your colored block needs.
Constructive criticism is welcome, I can only improve!
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For a second I confused you with grilyon2, for making way too much topics with all his graphics in Graphics suggestions.
Anyways, I think you could make it a little more "professional".
This is a false statement.
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I hope you're allowed to rotate the road blocks.
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I hope you're allowed to rotate the road blocks.
why would you need a road that goes up
10 years and still awkward. Keep it up, baby!
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anch159 wrote:I hope you're allowed to rotate the road blocks.
why would you need a road that goes up
*cough* look at an intersection *cough*
Shouldn't the dashes for the road be in the middle?
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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some man wrote:anch159 wrote:I hope you're allowed to rotate the road blocks.
why would you need a road that goes up
*cough* look at an intersection *cough*
it's a 2d game. the only possible "intersections" involve a solid road going up into the sky with another road behind and in front of it and a road extending into the earth.
10 years and still awkward. Keep it up, baby!
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anch159 wrote:I hope you're allowed to rotate the road blocks.
why would you need a road that goes up
Oh! I was looking at the road from a bird's eye point of view. Well I mean it could work in bird's eye POV or from uh the perspective you are looking at - from the side.
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Xfrogman43 wrote:some man wrote:anch159 wrote:I hope you're allowed to rotate the road blocks.
why would you need a road that goes up
*cough* look at an intersection *cough*
it's a 2d game. the only possible "intersections" involve a solid road going up into the sky with another road behind and in front of it and a road extending into the earth.
It would look like "+" but you could try your best to make it 3d.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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For the record, the roads are meant to be 2D, not bird's eye view. Anyways, here's a new pack!
HAZARDS
Sharp bamboo, broken glass, spiky vines, barbed wire, and sizzling acid!
Nice idea, if you can die in broken glass and spiky vines, then you must die falling high height.
This is a false statement.
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Stubby wrote:For the record, the roads are meant to be 2D, not bird's eye view. Anyways, here's a new pack!
HAZARDS
Sharp bamboo, broken glass, spiky vines, barbed wire, and sizzling acid!Nice idea, if you can die in broken glass and spiky vines, then you must die falling high height.
yeah, that feels a little weird
and what's that green block?
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Creature wrote:Stubby wrote:For the record, the roads are meant to be 2D, not bird's eye view. Anyways, here's a new pack!
HAZARDS
http://i.imgur.com/WuvxiM6.png
Sharp bamboo, broken glass, spiky vines, barbed wire, and sizzling acid!Nice idea, if you can die in broken glass and spiky vines, then you must die falling high height.
yeah, that feels a little weird
and what's that green block?
ACID!!!!!!! IT WILL BURN US ALL!!!!!!!!!!!! :O!!!!!!!!!!
hello there! please ignore my old signature, it didn't exist
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The acid should be animated.
Maybe have it bubble or something.
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Time for another pack! This one isn't my best, but it looks alright.
CARPET
Seven carpets for making homes sweet homes.
The acid should be animated.
Maybe have it bubble or something.
I would love to do that, but I am inexperienced with animated blocks. I'll look into it.
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Looks nice, but that "stitch" thingy around the edge looks weird.
thx for sig bobithan
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Looks nice, but that "stitch" thingy around the edge looks weird.
Now that I look at it, it wouldn't look good in large amounts. How's this?
CARPET V2
EDIT: Just finished animating the hazards.
HAZARDS V2
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Carpet looks great now. Though I don't think that barbed wire should be sparkly/electrified/whateverthatis. Also, for some of them, such as the broken glass, don't make them constantly moving, if that makes sense. For the broken glass, make it sparkle every so often, sort of how the swamp decor in EE only bubbles every so often.
thx for sig bobithan
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Carpet looks great now. Though I don't think that barbed wire should be sparkly/electrified/whateverthatis
Thanks! I decided to electrify it so it can stand out easily from other blocks (namely decorations). If it wasn't animated, I would imagine it'd be difficult to spot around lots of other blocks.
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The concept of glass shards and prickly vines instantly killing you sounds kind of off to me.
10 years and still awkward. Keep it up, baby!
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The concept of glass shards and prickly vines instantly killing you sounds kind of off to me.
But it doesn't make sense to die as soon as you touch a spike.
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some man wrote:The concept of glass shards and prickly vines instantly killing you sounds kind of off to me.
But it doesn't make sense to die as soon as you touch a spike.
You're right, neither die as soon as you touch a fire. If you touch the spike, you won't be able to move until you die after hours of blood loss. If you touch the fire, you will be burned in few minutes, but before, you can move while being burned alive.
This is a false statement.
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anch159 wrote:some man wrote:The concept of glass shards and prickly vines instantly killing you sounds kind of off to me.
But it doesn't make sense to die as soon as you touch a spike.
You're right, neither die as soon as you touch a fire. If you touch the spike, you won't be able to move until you die after hours of blood loss. If you touch the fire, you will be burned in few minutes, but before, you can move while being burned alive.
Not even, if you simply touch a spike, it might poke a TINY hole that will barely bleed, not even. If you touch a fire, your finger will be burned, but not on fire.
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Creature wrote:anch159 wrote:some man wrote:The concept of glass shards and prickly vines instantly killing you sounds kind of off to me.
But it doesn't make sense to die as soon as you touch a spike.
You're right, neither die as soon as you touch a fire. If you touch the spike, you won't be able to move until you die after hours of blood loss. If you touch the fire, you will be burned in few minutes, but before, you can move while being burned alive.
Not even, if you simply touch a spike, it might poke a TINY hole that will barely bleed, not even. If you touch a fire, your finger will be burned, but not on fire.
This isn't your finger that's being burned/poked, it's your HEAD.
10 years and still awkward. Keep it up, baby!
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...
Please, when will you continue with the signatures?
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