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#7 Re: Off Topic Discussion » Thoughts on the gtx 1050Ti » 2018-02-06 01:54:36

Tomahawk wrote:
lrussell wrote:

Ballistix Sport LT 8GB Single DDR4 2666

Your Speccy snip says it's running at 1330MHz. If that's correct, you might need to enable XMP profiles in the BIOS to get it up to speed. Ik I did.

Speccy shows the "real" clock speed of the RAM. Since it's double data rate (DDR) RAM the effective speed would be 2660 MHz (1330 x 2), essentially what is advertised.

#8 Re: Off Topic Discussion » Thoughts on the gtx 1050Ti » 2018-02-05 17:59:02


Parts List

Recently built this. I'd say the 1050 Ti is pretty good for a budget build, if you can get it for a reasonable price that is. I would really recommend an SSD for your system if you can get one.

Here's a benchmark of my PC with an overclock of 3.5 GHz: … 5353300732

#10 Re: Game Discussion » Could this be the anthem of EE community? » 2018-01-30 15:27:11

Everybody Edits
This game you see 
The game with all the blocks and stuff
You gonna build massive two-dimensional structure
Oh yes
This game you see
Just take a little time, won't even cost a dime
Everybody Edits
This game you see
The game with all the smileys and stuff

#12 Re: Game Discussion » Uhhh... » 2018-01-03 14:44:09

Not everyone lives in the same hemisphere as you, minimania! //

#13 Re: Bots and Programming » [Release] EE Web API and Signature Badges » 2017-12-28 22:20:09

The API is currently down due to some apparent Player.IO issues. I will update the topic once I have more information or a solution has been found.

EDIT: It appears that Player.IO must have blocked my server's IP address.

(2017-12-29 10:35:17 pm) EDIT 2: Normal service has been restored. The API has been updated in order to account for recent changes which had broken it.


(2018-06-19) I've just make public an updated version API with much more information present. If you see this, feel free to explore the new data available. I may have basically finished this update in March but only now more or less finalized it. I've closed this topic and will be making a new one soon detailing all of the changes.

#14 Re: Game Discussion » Imgs of chats on ee/forums » 2017-12-27 22:55:37


I'm the only friend you will ever need. //

#15 Re: Game Discussion » Now It's real » 2017-12-26 15:18:23

No. That was taken entirely out of context. CRISTIANTENTU was asking what I was referring to in regard to what is not happening.

#17 Re: Game Discussion » EverybodyEdits' death - Merry Christmas » 2017-12-25 13:33:40

Kira wrote:

EE staff does not care. Proof, none of the current staff answered to this topic.

Because surely it being Christmas Eve / Christmas has nothing to do with people not being around in the 8 hours between the thread being made and that post. I was sleeping.

#20 Re: Game Discussion » posting this on the forums to bully lrussell » 2017-11-05 05:43:10

stop everyone is going to know i was a noob i can't live like this

#21 Re: Game Discussion » Everybody Edits Will No Longer Work On Kongregate » 2017-11-02 02:35:45

MaYbE yOu ShOuLd GeT aDoBe FlAsH pLaYeR.


#23 Re: Bots and Programming » got killed » 2017-10-05 03:56:11

XxAtillaxX wrote:
lrussell wrote:

simple pages using just PHP wouldn't load even though static pages from the server worked.

yeah that's called a browser cache

Thanks, I tried loading it without the cache. I visited the IP address and used Ctrl+Shift+R anyway. This is irrelevant now.

#24 Re: Bots and Programming » got killed » 2017-10-05 03:44:30

XxAtillaxX wrote:
lrussell wrote:


found your issue

Right, please tell me how else I could host it without shelling out for a Windows server that is 10 times the price. Besides, simple pages using just PHP wouldn't load even though static pages from the server worked.

#25 Re: Bots and Programming » got killed » 2017-10-05 00:14:19

Fixed. Thanks, bye.

XxAtillaxX wrote:

lrussell runs so his host probably died as it usually does all the time every time he hosts anything ever

My VPS was still on and static pages were still loading. I was even able to SSH in and the Mono processes appeared to still be running. No idea what happened but rebooting fixed it. Thanks for the confidence.

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