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#1 Game Business » Sci-Fi Expansion & Increased Magic Chances! » 2020-02-08 20:16:40

Replies: 19


Hi Everybody!

Today brings an expansion to the Sci-Fi Pack! There are now Magenta and Cyan versions of the panels, one-ways, and orbs!

We felt it was worth making this update in line with our plans for the Sci-Fi Package in EE Universe, which should hopefully be coming in an update soon! We plan for this to be the first purchasable block pack in EE Universe, and here are just some of the planned items:


We plan on including alternate free one-way blocks later in development, but this pack will introduce the first available one-way blocks in EEU! In addition, it will include the first decorative items, and there are plans to include the first special ladder type too.

Not only that, we have now increased your chances of receiving Magic Coins!

See you in-game!

~ Xenonetix ~

#2 Game Business » Black Friday 2019! » 2019-11-29 15:02:22

Replies: 5

Hi Everybody!

The time of year has come around yet again where we give massive discounts! Happy Black Friday 2019!

In-game, you will receive up to 50% off almost every item in-game (excluding memberships, diamonds, and Big Spender)! On top of that, Beta is now currently worth only $5 or 50 Gems (giving the option to Opt In to EE Universe)!

Not only that, if you purchase gems now from our main website, you can get up to 20% Bonus Gems until the end of Cyber Monday! Any monetary purchases of Gems at this point also transition into Jewels in Everybody Edits Universe! Here are the bonuses:


These equate to the following Jewel amounts in EE Universe:

200 Jewels = $5
450 Jewels (+12.5%) = $10
1000 Jewels (+25%) = $20
2750 Jewels (+37.5%) = $50
5000 Jewels (+50%) = $85

We're also discounting our Teespring Merchandise with 25% Off! The code EEBF25 can be used until the end of Cyber Monday too!

See you in both games!

~ Xenonetix ~

#3 Re: Game Business » EE Universe Closed Beta Outstanding Invites & New Staff! » 2019-11-22 19:27:26

huk94 wrote:

FUNNYSUNNY username, got in beta yesterday, no invite to eeu //

Although the FunnySunny account now has Beta, the account has not yet clicked "Opt In" from the lobby.

#4 Game Business » EE Universe Closed Beta Outstanding Invites & New Staff! » 2019-11-22 18:05:29

Replies: 38

Hi Everybody!

First up - We're pleased to welcome Security-Drone to staff as our newest Graphics Designer! He'll be providing many new graphics for EE Universe going forward!

Next, we've finished inviting everybody who opted in to EE Universe Closed Beta, and thank you to over 600 of you for logging in and helping us test! That being said, there are many people we have been unable to get in touch with, so, if you haven't received your invite yet, please check this list to see if your account is listed, and get in contact at [email protected] to provide us with a real email to send your invite to:

Accounts with Fake Emails or Private Kongregate Accounts

Finally, we should have a new EE update coming within a week, which will include the Black Friday sales, and the Opt In button being altered for non-Beta players to join us in EEU soon!

See you in-game(s)!

~ Xenonetix ~

#5 Re: Questions and Answers » How can I access my everybody edits account again? » 2019-11-16 08:27:36

Frustratingly, I cannot find any specific reason why your account isn't loading. I'll take another look at it later, but for now, I've taken the liberty of "Opting In" to EE Universe for you, and we should be able to invite you within the next couple of days. //

Apologies for the inconvenience.

~ Xenonetix ~

#6 Re: Game Discussion » the official closed beta sharing topic share your EEU screenshots here » 2019-11-05 08:38:29

NoNK wrote: has anyone on kongregate gotten in yet?

Yup, a few people!

#7 Re: Game Discussion » Hints and leaks of future updates (Xenonetix addresses hazards in EEU) » 2019-10-26 18:57:41

peace wrote:

loadscreen gave us a ncie feelign about an update (srping update, videogame acampaing added, ect

We'll probably represent that with the site background instead.

#8 Game Business » Halloween Returns & New Staff! » 2019-10-24 04:17:35

Replies: 20

Hi Everybody!

Halloween has returned to Everybody Edits for another year! The Campaign Team has been working hard to provide Time Trials for all 3 of the Halloween Campaigns, so time to get speed-runnin'! In addition, the Halloween Sale has begun, and there's an extra little thing to find in-game somewhere as well...

For those of you who don't know, Minisaurus re-joined the team a short while ago as a Graphics Designer! He's been doing excellent work for Everybody Edits Universe!

In addition, we now have a new Moderator in the form of Darksaplep! Please welcome them to the team!

Have fun, and see you in-game!

~ Xenonetix ~

#9 Re: Game Suggestions » [EEU] fast movement trapdoors » 2019-10-10 00:00:23

Crumbling blocks are planned later in development. I feel like they'd be similar to this concept.

#10 Re: Game Discussion » We are almost ready to start the closed beta » 2019-10-04 22:00:11

I'm officially stating that October 4th, 2019 is the official birthday of EE Universe! First day of Closed Beta!

#11 Re: Game Discussion » I'm confused about EE archives and stuff » 2019-10-03 14:50:53

N1KF wrote:

To staff and any others who have archived all worlds, I'm still wondering, what's going on here? When can we expect to have access to a world archive?

The Staff have posted nothing about EEO since July, even when their speculated August deadline for EEO passed a while ago. The whole situation seems more bizarrely silent than ever before.

Sadly, Cercul1 had broken his arm, so EEO was basically put entirely on hold while he healed up. He should be back to working on it soon.

#12 Re: Game Business » EE Universe Closed Beta Information! » 2019-10-02 18:36:51

Charlie59876EE wrote:
Xenonetix wrote:
Thegame wrote:

*patiently waits to be invited a month later even though I opted-in day 1*

*patiently points out he opted in day 15*

i thought you weren't allowed to say when ppl opted in  👀
I opted in day one, now xeno tell me what day i opted in

I'm allowed, but I did worry if I tell one person, everyone will want to know.

You did indeed opt in day 1, but even though you did, you did so in the afternoon of Day 1 (2018-12-31 14:32:45), which puts you in Batch 5, after around 200 people had already opted in by that point. I've so far created accounts up to Batch 10, which the latest opt in is at 2019-01-01 23:23:33. There are now 1382 people total opted in, so we're looking at around 28 batches total.

As for when people will be invited, apologies that there have been further delays, but they are relatively short delays. Various issues have naturally cropped up in our testing that require attention, but we're still hoping to invite the first batch this week. Following that, it really depends how many game-breaking things occur during the first Beta Testing that we need to address before inviting more people, but we're still hoping to be able to invite at least one batch a day.

For the most part though, we're almost fully set up and ready to go. //

#13 Re: Game Business » EE Universe Closed Beta Information! » 2019-10-02 18:16:09

Thegame wrote:

*patiently waits to be invited a month later even though I opted-in day 1*

*patiently points out he opted in day 15*

#14 Re: Game Business » EE Universe Closed Beta Information! » 2019-09-30 13:54:47

So this was a mocked up suggestion by Security-Drone:

Not a spoiler - No plans to include this

There are currently no plans to include shrinking in EE Universe.

#15 Re: Game Business » EE Universe Closed Beta Information! » 2019-09-29 13:28:07

PiotrGrochowski wrote:

won't EEU have universes instead of worlds? worlds are too much of an EE thing to have in EEU

The idea is that the levels themselves are worlds, and they collectively make up the universe. //

#16 Re: Game Discussion » Can we get updated statistics on where the Patreon money is going? » 2019-09-17 20:22:22

To date, a total of $5,455 have been paid out to staff from Patreon funds. Remaining funds have gone towards servers and domains, and then into an Advertising Budget.

When we get to the right time to start advertising, the initial plan is for a Facebook Banner Ad Campaign, but that won't be until at least some way into Open Beta. Primarily, I'd rather the advertising budget go towards promoting the smartphone app when we launch that, and sure, we would love to be able to attend Gamescom, but we do require approximately $12,000 in the Advertising Budget to do so, which we're nowhere close to currently. We'll see how things go.

I do indeed work as a freelance Sheet Music Curator. I create sheet music for online sale for a couple of companies regularly, and this pays me approximately $250 (£200) a week. It's nothing spectacular, but it's enough to pay my rent and live on, and I'm certainly not (yet) depending on EE or EEU for money.

We all want EEU to be successful, and in time, I would love to be working on EEU full time, but right now, most of the staff have alternate forms of income, and I really hope none of them are depending on EEU as their source of income, because they'll be very disappointed. I make it very clear when recruiting new staff that they're voluntary positions with potential for occasional pay. As the game scales, I hope to be able to pay them more as time goes on.

#17 Re: Game Business » EE Universe Closed Beta Information! » 2019-09-11 13:02:04

Luka504 wrote:

Can we, like, have a list of players and dates when they'll be able to play? I mean, I'm not sure if such a list can be made, but it would really help because then I'd know when to expect my EEU invitation instead of just checking my e-mail daily and hoping I'm going to be able to play soon.

Although I can't give out full lists, a little over 350 people opted in on 31st December 2018, which was the day we added the Opt In option. If you opted in any time after that, you'll be in one of the 1000 people from Batch 8 onwards. We may try to invite more than 50 people a day, but right now, the aim is going to be 50 people or so daily, so people in those 1000 are unlikely to receive invites until at least a week or so into the Closed Beta.

#18 Game Business » EE Universe Closed Beta Information! » 2019-09-09 14:10:11

Replies: 211


Hi Everybody!

The time draws near for the Closed Beta of Everybody Edits Universe! The first invites are very likely to be sent out this month, so we thought it was about time we gave players an idea of what to expect from this early development phase!

Firstly, please remember that everything is subject to change, and nothing is final. We'll be making adjustments based on your feedback over the coming months!

Staff and Patrons will be the first people invited to the game. Following this, we'll be sending out emails and Kongregate inbox messages to approximately 50 people at a time out of the massive 1350 of you who have opted in to play EE Universe! Naturally, we know people want to get playing the game sooner rather than later, but we have to invite people on a first-come, first-serve basis, based on when accounts have clicked "Opt In" in Everybody Edits. Please be patient with us over the coming weeks, as if you have opted in, you will get your turn! It just may come a few days later than others. We'll certainly try to get everyone in within a month.

Important point of note though - We do not plan on storing emails or passwords. If you wish to play Everybody Edits Universe, you will require either a Google account or Facebook account. We will be introducing more login options as time goes on, including on Kongregate and Apple ID.

With that out of the way, what can you expect from the start of Closed Beta EEU? Well, right now, there are gravity arrows and dots, coins, transparent blocks (for the minimap), and up to 46 blocks to build with. Naturally, we plan to add content periodically as time goes on, and ByteArray is currently working on getting at least Edit Zones working ready for the Closed Beta Launch! In addition, we hope to have Portals very early on, and Beta players can help us test and tweak EEU's physics!


Every account will start with a 50x50, a 100x100, and a 150x150 world for free to build in! We won't have a shop from the start, but we do plan on allowing people to purchase at least new worlds if you wish using the Energy System present in the game. Accounts will have Jewels and Stardust compensation from EE, and this will display to you in-game, but even though they can't be spent initially, we'll provide things for you to spend these on when we introduce the shop system at some point during the Closed Beta period!

The Smiley Customizer won't initially be available, although we do have plenty of accessories planned and created for when it is. Here are some of the items that will be added:


That's not to say you won't be able to change smileys. We have some base smileys present in-game already, and you'll be able to switch between them freely until we add the Smiley Customizer!

The User Interface is fleshed out a bit at this point - The username list pops out, and chat works as an overlay. We welcome your feedback on these features too! There are a few chat commands, and we plan for "/bgcolor" to work from the outset!

During the Closed Beta period, we expect to add the following to the game:

  • Smiley Customizer

  • Shop System

  • Smiley Accessories

  • Switches & On/Off Systems

  • More Blocks

  • Backgrounds

  • Liquid(s)

  • Music Zones

  • Vision Zones

  • Magic Coins

Some things probably won't be added until the Open Beta begins, including:

  • Daily Featured Levels

  • Time Trial Archive & Leaderboards

  • Level Publishing

  • Decorations

  • Hazards

  • Alternative Minimap Display Options

  • Jewel Purchase System

  • Auras & Aura Unlock System

  • Membership Subscription Services

During Open Beta itself, we have even more planned, including:

  • Effects & Effect Zones

  • Camera Zones

  • Auto-Tiled Blocks

  • Movable Blocks

  • Crumbling Blocks

  • Collectible Keys

  • In-World Shopping Systems

  • Building Contests

  • Leaderboard Contests

  • Extra Game Modes

There'll be far more, so we look forward to you joining us in making Everybody Edits Universe an epic game for everybody to play!

See you in EEU!

~ Xenonetix ~

#19 Re: Game Business » Everybody Edits Cut Content Archive » 2019-08-22 19:29:23

mrjawapa wrote:
Xenonetix wrote:

??? - I really have no idea why these were made. I presume they were created by Toop, but I really don't know.

Admin aura, guardian aura, developer aura. Idk the green one or the red one.

The auras are not the part I was talking about. Look at the smileys.

#21 Re: Game Business » Everybody Edits Cut Content Archive » 2019-08-22 18:36:43

Update from Xenonetix on August 22nd, 2019!


Even more smiley variants from Toop. I believe most of these weren't previously posted because there was still a chance some would be added to the game, but this never ended up happening.

Jester Smiley - Was never finished, and so was never added. Created by Toop.

Supervillain Smiley - The enemy of the earlier Superhero Smiley. Created by Toop.

Miner Smiley - I don't think Toop ever quite got this one right. Was also considered that the helmet could be switched on and off whilst being worn, but ultimately never came to pass.

Cyberpunk Smiley - A Toop work-in-progress that will never stop being in that state.

Pug Smiley - May be cool, but never fit EE's style. Created by Toop.

??? - I really have no idea why the latter three smileys were made. I presume they were created by Toop, but I really don't know.

Gravity Badge - Before the Relativity Campaign was launched, this was the original concept art.

Arrow Decorations - Adding these was a much-debated topic in 2017. In the end, I believe it was decided that they may be used more for trolling (sadly) than for helpful instructions in levels. Also, newcomers may have been confused if they saw arrows which didn't propel the player, and world builders were able to build their own arrows from existing decorations anyway. Created by Cola1.

Designer Smiley Alternates - Before the Designer Smiley was finished, Cola1 produced many alternative options for the Artist and Designer. Before deciding to have the Artist smiley as a reward a second time, it was considered to have a variant instead. After that, these were all the alternative considerations for Designer before we landed on the final result.

2018 April Fools Smileys

2018 April Fools Smileys - The full collection! The idea was born out of the fact that so many people had wanted the Bird and Bunny smileys without ever having the chance to wear them, so we overcompensated...

Fire Aura - It was planned for the Fire Aura to be a unique reward for completing the Trial & Terror Campaign, but we could never quite get it to look good enough to work in-game. It was intended to combine with the Devil Skull smiley to show off if you had completed both campaigns.

Demon Skull - After abandoning the Fire Aura, the next plan was to have a variant on the Devil Skull called the Demon Skull, but it was never finished before deciding to use the Red Dragon instead.

Christmas Time Trial - As an early ambitious experiment for Time Trials, it was planned that potentially the entire border of badges would be changed if you completed the time trials associated with the campaigns. However, not only did this prove to be impractical in most campaigns, we also decided not to have Time Trials for Seasonal Campaigns, so this became useless on two counts... Created by Minisaurus.

Scrapped 2019 April Fools Smileys - This was the initial plan for how all the smileys would look on April 1st, 2019, but the idea was formed too late to be able to put the hours in to doing this for every smiley in EE.

2019 April Fools Smileys

2019 April Fools Smileys - In the end, these were the smileys we went with! Similar to the previous year of people wanting Bunny and Bird, everyone wanted a Superman Cape, so that's what we gave them.

#22 Game Business » Bringing EE Back Online! » 2019-08-15 01:11:13

Replies: 44

Hi Everybody!

Thankfully, today, we're able to bring the Everybody Edits main website back online! We have migrated a large portion of the site away from Player.IO. We're keeping the main website to minimal functionality, at least for the time being.

This is what we've done from an account point of view:

  • All main site accounts that logged in since July 18th, 2019 have been rolled back to their state on July 18th, 2019. This does not include items bought on accounts, worlds, or campaign progression. Kongregate accounts have not been reverted.

  • Login Streaks have been maintained on all main site accounts that logged in since July 18th, 2019. It's been adjusted so that the system believes these accounts last logged in on August 15th, 2019, and you will not have lost your streak if you have not logged in since July 18th, 2019. This does not apply to Kongregate accounts.

  • Over 15,000 worlds have been restored to their states on July 18th, 2019. This has only been done on any worlds which were compromised during the hacks. Any worlds created since the hack attacks should still maintain their current save state. We believe a few worlds may still be affected (possibly about 10), so if you do find any of these worlds, please report them immediately, probably through PM on these forums, and we will restore them as soon as possible.

  • Any accounts affected in the breach listed in this thread post will need new passwords. Please use the Change or Recover Password link from the Login Screen in order to set a new password. We highly recommend setting a password at least 10 characters in length with a combination of letters and numbers. Please send us an email at [email protected] if you need to change your email address. Make sure never to reveal your password to anyone, and please don't email us any password details. After changing email, you should be able to use the Change or Recover Password with the new email address.

We can assure everyone that the current build of Everybody Edits is safe to play, without any malicious coding on the website, client, or server. The website and client are now being hosted in a more secure location. The server is hosted with Player.IO, but only running the most recent code we have uploaded, and nothing prior to July 21st, 2019.

We apologise for the inconvenience during this difficult time, and look forward to seeing you back in-game soon!

~ Xenonetix ~

#23 Re: Game Discussion » Xenonetix was the owner all along! Surprise » 2019-08-10 16:36:44

Kira wrote:

I was thinking of multiple polls, the most voted ideas will be implemented into the game. A survey would be nice too.

Ok. What's the first poll?

#24 Re: Game Discussion » What are like the actual differences between EE and EEU? » 2019-08-03 02:28:43

As Forum Administrator, quite comical that you're asking, but I sort of understand the ulterior motive behind it. //

This is the original thread I think you may have been referring to, although a lot of things have changed since:

So here's a summary of the differences I believe I have announced in various places to date, whether they were in-game, on the forums, or in Discord chats:

  • HTML5/JavaScript/TypeScript/C# instead of Flash/ActionScript/C#.

  • 24x24 graphics instead of 16x16 graphics.

  • Smiley Customizer - Instead of lots of individual smileys, we currently plan on having base smileys, and up to 2 accessories for smileys, in the forms of headwear and eyewear.

  • Vector Graphics instead of PNG - This provides much better scaling with the graphics, usually to Full-screen, and for the upcoming Smartphone App we plan on releasing.

  • More Render Layers - Decoration layer will be separate to the Block layer for example, meaning most decorations can be placed in front of most blocks!

  • Better World Purchasing System - Although we haven't gone into too much detail on this yet, the plan is that people will be able to purchase worlds in 50 block increments up to the current planned cap of 600x400 (which would be 24,000 Energy total).

  • 3 Currencies instead of 2:
    - Jewels - The Premium Currency - Won't be the exact same value as Gems.
    - Energy - The Rechargeable Currency - Very similar to EE's Energy.
    - Stardust - The Magic Currency - Instead of Magic Items being collected in order in EE, when collecting a Magic Coin in EEU, we plan for it to explode into Stardust, which then sucks into your smiley. This can be used to purchase Magic Items in any order you wish, or things such as Max Energy Increases or Energy Potions.

  • Energy Potions instead of Energy Refills - Most likely refilling 250 Energy per Potion.

  • Planned Starting Maximum Energy of 500 instead of 200 - Currently planned to recharge at the same rate.

  • Auto-Tiling - This won't apply to every block, but will hopefully apply to a few. For example, a brick wall could look more like a single brick wall rather than lots of wall 'squares'.

  • Immediate Hold-Jump - If you hold space, you'll continue jumping until you stop holding space!

  • Daily Featured Levels instead of Campaigns - We don't plan on having any Campaigns in EE Universe. Instead, there may be featured levels with rewards daily.

  • Time Trial Archive - After the day a level is featured, it may enter a Time Trial Archive (if suitable for time trialing).

  • Uniform Rewards/No More Time-Limited Items - We don't plan on having any items that could only ever be received "only within a specific time-span", such as most Contest Rewards in current EE. There may be a uniform trophy decoration that's always possible to be earned for every official contest we hold. Basically, everything should be available in some form to newcomers as well as veterans. Still plan on Seasonal items, as they would always return in future.

Finally, for now, the most exciting thing for me at least:


Multiple types of zones are planned, including more than I'll list here for now, but the 3 most notable ones are:

  • Edit Zones - Very similar to the edit zone found in one of the earliest Everybody Edits Tutorial levels. Anyone will be able to place specific zones within their levels for people to edit in!

  • Vision Zones - Pretty much exactly what Vision Blockers would have done, but without the 'block' needing to be placed. Players whilst in these zones would only see the area within the Vision Zone!

  • Music Zones - RavaTroll has composed some epic music for Everybody Edits Universe, so world owners will be able to place their choice of his music tracks in their levels, and can do within specific zones!

I hope this is a decent summary of our plans to come!

#25 Re: Game Discussion » Imagine if Benjaminsen had EE ownership again » 2019-08-01 23:31:45

Kira wrote:

-Nobody Edits was made in 4 months yet, without any budget yet it is 10 times better than what EEU currently is.

Did you get into the Closed Alpha without my knowledge? Not sure how you know any quantifiable amount of what EEU currently is to make assumptions that another game is 10 times better.

Kira wrote:

You find money to pay staff that don't do anything? You're funny.

Why would I pay the staff that don't do anything? If a member of staff hasn't done any work to contribute towards EE that month, I don't pay them. I don't know what would make you think I would.

Kira wrote:

If you want to do a good action you should probably refund all the patreon money and officially abandon the project, it will never be successful. Or, you can keep the patreon money and keep promising the community that it will eventually happen, It's up to you.

Option B please. Good thing that it'll eventually happen.

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