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#1 Game Business » Happy Valentine's Day! » 2019-02-14 19:27:26

Replies: 20

Hi Everybody!

We hope you're enjoying your Valentine's Day! To celebrate, we've added this pulsing Heart aura made by Security-Drone!


Grab it while you can for 7 days only before it goes into Classic, and there's a gem discount for that period where it's reduced from 50 to 14 Gems!

See you in-game!

With Love,
~ Xenonetix ~

#2 Game Business » Bouncy Animal Antics » 2019-01-29 06:00:27

Replies: 22

Hi Everybody!

A few little things for you today, in the form of a couple of new Campaigns, including their Time Trials, with a new smiley and new NPC up for grabs!


Some of you may also notice some extra action items! These are:

  • - The Effect Resetter! - This block resets all of your permanent effects at once! (However, it doesn't apply to Teams or any timed effects, such as Zombie, Poison, and Curse.)

  • - The Switch Resetters! - These blocks can reset all the switches in a level! Alternatively, you can make them reset all the switches of a specific channel to their default Off state!

We hope you enjoy these changes, and enjoy using them in-game!

Other more minor items include:
- Campaign Warning Popup when joining a Campaign World that would reset your campaign progress.
- Updated the "/help" command list.
- Removed Contest Assets and Crews.
- Improved Gradient Name Functionality.
- Checkpoints now appear in front of players.
- NPCs may now have no name.
- Fixed a bug relating to being able to speak to NPCs while standing exactly on them.
- Fixed some UI display bugs.

See you in-game!

~ Xenonetix ~

#3 Re: Game Discussion » pipec is not patreon anymore but still get to keep aura and spender? » 2019-01-24 00:26:50

peace wrote:

pipec is not patreon anymore but still get to keep aura and spender?

Because he became a Divine Patron, and they keep their Platinum Spender and Divine Aura permanently.

peace wrote:

hes even still in crew btu his name color is gone

That's just because I haven't updated the crew in awhile - My bad.

#4 Re: Game Business » New Staff! - Cercul1 & GrandSwordsman26 » 2019-01-23 15:54:54

phinarose wrote:

Not once did he ever message me giving me specific reasons for my firing and he never brought up any issues that would cause him to fire me, nor did he ever give me any warnings.

Screenshots of Phinarose Conversations
Sensitive Topic

#5 Game Business » New Staff! - Cercul1 & GrandSwordsman26 » 2019-01-19 04:13:03

Replies: 80

Hi Everybody!

Excited to announce our two newest members of staff today! First, we have the wonderfully talented Cercul1 joining us as our newest Developer! He'll be helping us keep updating Everybody Edits, and working on the offline version, as well as assisting us with making EE Universe come to fruition!

Secondly, we have our longest-named staff member to date in the form of GrandSwordsman26! You'll be seeing him around Everybody Edits as a new Moderator, helping to moderate Everybody Edits both through the report system and in-game - Behave yourselves!

Welcome to the team both of you! //

~ Xenonetix ~

#6 Re: Questions and Answers » Security Concerns, & Reasons for Firing Staff in January 2019 » 2019-01-10 23:40:32

For those of you claiming my account is back to normal, it's not. It has no worlds (except home world), no likes, and no favourites currently.

I attempt to investigate situations before taking actions - Atilla acted with no investigation. Gosha potentially claimed his account had been deleted, which it never was. All that I did to it was change the email and username in an attempt to stop the raiding occurring on EE. I didn't have time to investigate as fully as I would have liked, and the evidence at the time suggested Gosha was the one responsible for the raid. His account was being repeatedly unbanned inexplicably when no staff member was unbanning him, and he kept rejoining levels. In the same level he was present in, someone was issuing admin mode and admin auras to as many people in the world as possible, using code which Gosha had himself implemented in December. The evidence at the time was that Gosha was responsible, and all the signs were pointing towards him, but it turns out someone may have been framing him, and we're still unaware who that person was, as Atilla claims it wasn't him.

This means there's still an unknown entity out there that still potentially has the ability to unban people without permission to do so. If Atilla and Gosha both still insist neither were responsible for the action, there's still a potential security threat, and very little any of us can do about it.

In the mean-time, I changed Gosha's email and username, as banning him was not working, as he was repeatedly just being unbanned. Natural response from most people, especially people with the programming knowledge of people such as Atilla and Gosha, would be to look up the simple ID to check the account still existed, which it did. Atilla claims it depends on your definition of deletion, but by no definition was Gosha's deleted, and, by every definition, mine was deleted by Atilla. Just because he created a "backup" does not excuse him from deleting the account.

If Gosha was not responsible for any of this, I apologise for locking him out of his account, but the evidence was mounted heavily against him.

One of the actions taken during the raid was to change one of the "Shared Secrets" associated in an attempt to stop the raiding, which did not work. The developers had speculated that the raid was occurring due to someone linking an account to Gosha's, so I changed the hash code. This was also a recommended action I was informed to do by many programmers in private messages, as Gosha had just left the team, and there has been a history of ex-staff using "Shared Secrets" to gain access to the server to make changes. Naturally, this meant that changing the Shared Secret was the logical thing to do, but not realising that it would break linked accounts.

In the days following, we heard a few people were having issues logging in, and tried to figure out the reason. Eventually, we worked out the reason was that all the people with linked accounts could no longer log in on the website. Thankfully, this didn't even lock them out of their accounts, as they were able to log in on Kongregate or Facebook (whichever they linked their account from) temporarily while we resolved the issue. Within a day of finding that was the cause, we fixed linked accounts, and all was well.

As far as I'm aware, there are 3 primary issues still outstanding from the fallout of the events at the weekend:

  • - Gosha is still unable to log in to his account. The username has already been changed back to Gosha, and I'll change the email back when I remember what the end of the email even was. I think, but I can't be certain.

  • - My account is still affected - I have no worlds, no likes, no favourites, no settings, & no shop items. From what I've been told by my staff, there's no easy way to restore the account other than manually adding the majority of the information, which is yet more time Atilla has massively wasted for me. A bot could be built, but even that takes extra unnecessary time.

  • - The original raider is still unknown. We have some suspects, but nothing concrete, and no direct evidence. Evidence still leads us to believe it was Gosha, but we're currently taking Gosha's word that it wasn't. There is currently no other evidence to suggest it wasn't Gosha. As soon as we removed the code Gosha added, the raid stopped. No one should have known about the code other than Gosha (and staff, but he didn't mention it or include it in Change Logs). Considering it was server-based code (I think), if Gosha revealed that code to anyone, that would be a breach of the Non-Disclosure Agreement he signed, which means he's due for a fine in addition to the banning and account lockout. No matter how it's viewed, Gosha is either guilty of the raiding, or guilty of sharing the code (or at least revealing how the code could be used to others). Gosha can continue to make claims that he had nothing to do with the raid until he's blue in the face, but if he hadn't added the code in secret in the first place, the raid would not have happened.

Atilla claims he holds accountable the unaccountable - As such, I do wonder, who holds Atilla accountable for his actions?

#7 Re: Questions and Answers » Security Concerns, & Reasons for Firing Staff in January 2019 » 2019-01-08 20:38:19

XxAtillaxX wrote:

Puzzle me that, Mr. Logician.

~0.01% of the community unable to login (as they're linked) vs 100% of the community unable to login.

#8 Re: Questions and Answers » Security Concerns, & Reasons for Firing Staff in January 2019 » 2019-01-08 19:38:19

XxAtillaxX wrote:

He still hadn't admitted he was wrong about the ordeal with Gosha.

Because I wasn't.

#9 Questions and Answers » Security Concerns, & Reasons for Firing Staff in January 2019 » 2019-01-07 09:08:34

Replies: 162

Many rumours appear to be circulating about what is and isn't happening with myself, my staff, and Everybody Edits in general. Let's clear a few of those issues up, shall we?

Is there going to be a new owner of EE?

There are currently no plans for there to be a new owner of Everybody Edits. I want to see it succeed, and I've loved being the owner throughout 2018. I am very passionate about the game, and its community, and seeing them grow as time goes on to provide a more fun experience for all in general.

Are you just in this for the money?

No. I purposely fought for the position I'm now in to work towards saving Everybody Edits, and attempting to rescue it from seemingly inevitable oblivion. I was a community member for 6 and a half years before becoming official staff, and Everybody Edits means a lot to me. It's not a money-grabbing machine in my eyes. Sure, I want it to succeed, and I'd like to make enough from it for me to be able to work on EE full time with a reasonable wage, but I really don't think that's unreasonable to aim for. I'm not looking for fortunes, and I'm willing to spread the wealth. I've got solid plans for the budgets, and how they're spent, and they've been holding up well so far. No matter how people view it, money is required not only to live, but to "do things", including things directly related to keeping Everybody Edits alive.

Are you running away from your problems?

I've been planning this holiday for a solid two months or so, in the knowledge that I needed it for my own mental and physical fitness and well-being. I made sure with the Legendary+ Alpha Patrons before going ahead and booking the holiday, and now that holiday is happening. There is no direct correlation to recent events that I'm going on holiday, but it just happens to be a coincidence that I seem to have planned and booked it at the time it turns out I need it most.

Are there security concerns around EE?

Sadly, yes, and we're doing what we can to solve them, but there's only so much we can do without the co-operation of Player.IO, who generally are not very quick with handling any matters, no matter the nature. We will be moving away from Player.IO for EE Universe.

That said, we would like to assure you that your account information is fine. Your emails and passwords are still completely secure, and there is no way for anyone to know or find out what your password is, provided you're using a strong password, most likely above 8 characters in length, and with a mixture of letters, numbers, and symbols.

On the other hand, it's a shame to have to accept that your account itself, and the content on it, such as worlds and their content in particular, may not be safe. Even though we're doing all we can to make sure the security threats do not affect worlds and their data, if someone knows what they're doing enough, they are able to delete worlds and accounts. In the case of worlds, it's usually relatively impossible to recover the data ever (unless an earlier backup was made, but even then, isn't usually the full work), but in the case of accounts, we can do our best to put them back as they were, but this would take time. If anyone does feel the need to hack the servers of Everybody Edits to the extent of deleting such information, all this does is slow down progress on everything, whether it's work on EE or work on EEU.

Was your account deleted?

Yes. As part of the above security breach, my entire account of "Xenonetix" was deleted. We have done what we can to recover most of the account back to a state it was once in, but this has taken many hours out of the staff team's time to handle, which was definitely time we'd all have rather been spending working on EE Universe.

Why did you fire Gosha?

There were many reasons, but the reason it happened on the day it happened in the manner it happened in is because Gosha deleted the entire history of Error Logs from Everybody Edits just after an update had been made, and then proceed to claim I was ignorant and stupid for complaining at him for doing so, and claiming my management style is "retarded". Over the past year, I have gradually lost respect for and trust in Gosha, and I was trying to be optimistic that things would change, to the extent that I have given him two chances to redeem himself, and even the most recent chance was looking up for awhile. It became clear that, no matter how we tried to progress in our relationship, it would be impossible for Gosha and I to work together under the circumstances.

I welcome constructive criticism, but with Gosha, it was regularly a parade of negative criticism, stating that I am wrong, and he is right. I want to try to understand people, their motives, and their reasons behind making certain actions, but no matter how hard I tried with Gosha, I was never going to get that understanding out of him. He sees me as too stupid to comprehend whatever he might say about programming, and so just demands that I trust him and he must be right and knows better. This wasn't a relationship that could be repaired, no matter how hard either of us might try, and so it was necessary to cut ties in order to make any meaningful progress on Everybody Edits Universe.

Further reasons are listed in the Spoiler, and I stated all of these reasons to Gosha on 7th November 2018:

The List

Total amount paid to Gosha: 5,000 Rubles

Why did you fire Phinarose?

I fired Phinarose for similar reasons to those of why I fired Gosha, except that with Phina, it was usually a matter of stating what I "should have done" all the time, instead of what I "should do", even when asking her for her genuine professional opinion. If I were to ask a question along the lines of "What do you recommend we do at this point?", I would never get a recommendation, but instead a response along the lines of "If you hadn't done certain actions, we wouldn't be at this point." This is an entirely unproductive attitude, negative, and gets us nowhere. There are multiple times when I've sought Phina's advice, and I don't recall a single time when she ever made a recommendation over what should be done in future. It was always about the past, and it was always negative.

This then came to a head when the same exact situation happened in a public community setting. I asked for her genuine professional opinion, and got a very unprofessional confrontational response in return. It was this action that led me to believe that Phinarose would never change her ways, and would no longer be an asset to the team moving forward.

I would like to say at this point that I definitely trusted Phina a lot more than I trusted Gosha. She was a Team Leader after all. But I do feel that the Team Leader role may have been too much for her to handle, as there were many time she complained I wasn't doing my job, even though I was, and demanding I show her progress on various things, while at the same time, she'd been given her own task to do 3 months prior, and didn't even start it all the way up until the point she was fired. If she had started it, she never showed me the progress of it, and thus, a complete double-standard was set, where she was demanding progress evidence from me when she couldn't provide such evidence herself.

Phinarose was an exceptional moderator. She did, by far, the most reports of anyone, and did an amazing job at them. Sadly, it was the fact she couldn't deliver in a Team-Leader capacity that led to her downfall, and to be fair, she was somewhat thrust into the position after the events of 2017, so it was never really a position she asked for. She admitted herself early on that whenever she meets people, they generally end up seeing her as a "leader" of the group, even when she doesn't really want that role.

I apologise for any animosity between us, but I had just tried so many times to get us on the same page, to no avail.

Total amount paid to Phinarose: $200

Why did you fire (and then rehire) LukeM?

Regardless of the speculation surrounding these incidents, I fired LukeM for very different reasons to Gosha and Phinarose. With LukeM, it was purely a matter of regular miscommunication. Even though we were attempting to work through that and figure it out between us, Luke appeared to be treating me in a very similar manner to Gosha on the day. Even though Luke did disagree with some of Gosha's actions, he did start making many statements which came across as "I'm better than you - You shouldn't be in charge." Again, this wasn't very constructive, and considering my mental state at the time having just fired two employees in a single day, being told what I "need" to do really escalated matters a lot further.

For many weeks now, Luke and I have been clashing and debating over the nature of how to handle certain aspects of Everybody Edits Universe. As a person who thrives on understanding people, it was immensely frustrating to me when, no matter how much I tried to explain what I meant, Luke wasn't seeming to understand what I meant.

There's an important distinction here - Gosha and Phina may have "disagreed" with how I was doing things, but Luke simply wasn't understanding why I was doing some things the way I was doing things. I feel his pain, as someone desperately wanting to understand other people myself. As such, it makes it all the harder and more frustrating when I think I'm explaining something in a way that would help me understand, only for him to seemingly understand less. All this resulted in was repetitive circular loops of analogies and wasting time, and we weren't getting very far as a result, to the extent that other members of staff were claiming that having to catch up with all the chat between us in a day had prevented them from doing work at all. This is something I do completely understand, as a writer and consumer of walls of text such as this one. Reading feedback can take a lot of time out of one's day, and when thousands of lines of discussion just lead us back to where we were 6 days prior, it really isn't helping anyone at all.

As Luke mentioned, something needed to change. It was vital we find and work out other ways to handle our communication with each other better, and work with each other to push forward in making games we're both proud of. He, Josh and I talked it out completely rationally, and we accepted him back to staff. I meant no ill will towards Luke, and I apologise that he did seemingly get caught in the cross-fire of Gosha's firing. Even though I regret my action and choice to fire him, it did at least open up a new approach to the communication we so desperately needed to break out the feedback loop we had previously gotten into.

Luke is a fantastic programmer, and genuinely wants what's best for the community and the game. It's been a pleasure to work with him, and I hope will continue to be a pleasure for plenty of time to come. That being said, I really hope we never have to get into an analogy explaining an analogy of another analogy again. //

Total amount paid to LukeM so far: £130

Has this affected progress on Everybody Edits Universe?

Undoubtedly, yes. There are many reasons which have culminated in us not being able to provide a Closed Beta by January 2019, but I did truly believe it was an attainable goal at the time I made the prediction. Having spoken with my Development Team, I have now revised the predictions accordingly, and I'm sorry if this let's people down, but Luke in particular is very keen to make sure it isn't rushed, and I do agree with him. As such, it's now looking more likely we will have started the Closed Alpha by the end of January, be setting up the Closed Beta servers and building upon the structure in February and March, leading to a Closed Beta launch more likely to happen around March-April.

We're human - We all make mistakes, and I apologise for mistakes I have made in particular, but the Staff Team really is passionate about EE and EEU, and we are going to deliver a product which we hope can live on for many years to come. It's completely understandable if the community has lost some trust in us at this point in time, but at the same time, I am not going the direction of previous Staff Teams. I will fight to keep my position as Owner of Everybody Edits, and work to make the community as a whole proud.

With that in mind, I had a dream a few days ago - Someone offered me $294,990 to purchase EE - I accepted. //

Good night everybody - I hope you have a wonderful time in EE, and I'm going on holiday.

~ Xenonetix ~

#10 Game Business » Temporary Linked Accounts Issue [RESOLVED] » 2019-01-07 07:32:32

Replies: 4

Hi Everybody,

We're currently aware that some of you out there with linked accounts to the main site from Kongregate and Facebook may be experiencing some difficulties with logging in. We will attempt to get this fixed as soon as possible, but in the mean-time, people should be able to successfully log in on the original site the account was linked from.

Apologies for any inconvenience this causes, and we shall post an update when this issue is resolved.

Thank you for your understanding,

~ The Everybody Edits Staff ~

Edit: Thank you for your patience - This issue has now been resolved, and you should now be able to log back in as normal! //

#11 Game Business » Taking a much needed break. » 2019-01-07 07:31:47

Replies: 12

Hi Everybody!

So I've been planning to do this for a little while now, and recently booked myself a holiday. It felt like the right time to do it, in between the final major Everybody Edits update, and the exciting journey that will be Everybody Edits Universe! I don't expect to get many other chances to relax and chill out for maybe even the whole of the rest of 2019, so I'm simply taking 5 days off, Monday-Friday, going on a short break to a holiday park nearby, in order to recharge and refresh, ready for all the new tasks and challenges ahead. //

This definitely won't be a MrShoe vacation ( // ), but I definitely need some time away from Everybody Edits, just for a few days. I still love the game and our plans for it, but it can be mentally draining if it's on my mind 24/7! I'm sure this time away will give many of us time to reflect on the events of the past, and what may come in future, and will clear my head ready to return to work more efficiently and eagerly!

I hope this is understandable, and I look forward to both the holiday itself, and returning from it. //

See you in-game (in a few days)!

~ Xenonetix ~

For Patrons

#12 Game Business » 2018 - A Reflection on what's passed » 2019-01-07 07:30:58

Replies: 3

2018 has been an incredible year! Generally, things have been looking up for Everybody Edits for the majority of the year, with players increasing from around 800-900 daily unique players back in March, all the way up to 1600-1700 daily unique players in December! I've been hearing many people say they've been returning after many years without having realised that Everybody Edits has changed so much, and yet almost all of them seem to be pleasantly surprised with the updates made.

Here's a list of pretty much all the main updates that happened in 2018:

It feels at this stage like NPCs have been in the game for years, and fit in so well, even though they only came in during April, and as I sit here in my Everybody Edits Globe T-shirt, I can say with certainty that, regardless of any difficulties along the way, this has been one of the best years of my life.

Thank you to everyone who has supported this journey to bring Everybody Edits back from the brink of extinction, and gratitude especially goes out to all of the wonderful Patrons who have been epic in their conversations, contributions, suggestions, feedback, events, creations, understanding, and encouragement. We couldn't have done this without you!

~ Xenonetix ~

"The Scores"

#13 Game Business » 2019 - What's to come? » 2019-01-07 07:30:17

Replies: 31

Happy New Year!

With a new year comes exciting new prospects, and it's time to update you all on how things are going to be changing a bit going forward.

First thing's first, Everybody Edits Universe is going to happen! Naturally, many of you want to know more details about it, and we can provide such details in time, but right now, it appears the members of our Patreon Alpha are generally pretty happy with what we've got planned.

I'd like to make an apology though - It was an error for me to claim that the Closed Beta would launch in January 2019, as per the EE Universe Name Reveal Promo. I was excited at the prospect, and at the time, that really felt like an achievable goal. Nevertheless, I still maintain we should be able to get at least a basic Closed Beta build out during "Early 2019". I know that the end of June would really be pushing that definition, and anything beyond that is outright outrageous, but having talked through the expectations with our Development Team, it seems reasonable we may be able to get it out certainly by the end of April, if not sooner.

This brings me on to the next planned change for the Closed Beta - Thank you to the whopping 649 of you that have signed up to the Closed Beta so quickly! I've also had to spend a good portion of the last few days editing well over 200 of your emails in preparation for the big event! That being said, I don't know at this stage whether we can invite literally everyone who has opted-in at once at the same time. If we do, chances are that the Closed Beta itself may have to be delayed further, and we would rather release a version where batches of people can join at various intervals. Those intervals may not be very far apart, but we feel it would be easier to consume feedback from smaller groups than everyone at the same time. It feels only fair that, other than the Patrons, who we do plan on giving first access to, this system will pretty much have to be on a "First-Come First-Serve" basis. The moment you click to "Opt-In" registers the exact date and time you did so, meaning we should be able to proceed with the various compensations in chronological order. //

But with the Closed Beta coming later, you may feel like we'll have nothing to show you, but this won't be the case! We want to keep you all generally updated with how progress is going as things proceed, but right now, we want to make sure everything is done properly instead of quickly, so we are able to produce a much better end result! //

We do still plan on launching EE Universe on Smartphones at some point later in the year, or possibly early 2020 depending how progress goes, but we are already making necessary planning decisions which directly affect how people would be able to play in the most simple and fun manner on smartphones and tablets. People have also asked us whether EE Universe is likely to appear on Steam, and I would say that's very likely to happen, but not until after the Open Beta stage!

What does all this mean for Everybody Edits though? We still have an excellent team of staff working on smaller updates for Everybody Edits as time goes on. Even though the Lobby Overhaul and Time Trials were the last big updates planned for the game, there will definitely be more Campaigns, and Time-Trials to go along with them, along with potentially some new graphics thrown in here and there.

Most importantly though, we plan on releasing EE Offline! We're hoping to bring in a new Developer which can help us with this task in the near future, and our aim is be able to provide everyone who has put the time and commitment into Everybody Edits over the years with a platform on which you can continue playing some of the most popular levels out there, including Campaigns and Time Trials. We plan on being able to provide a system where you may be able to download your levels from the online version of EE to play in the offline version after the servers inevitably need to shut down.

Thanks to our Patrons though, we may not need to shut the Everybody Edits servers down for many more months to come! We only plan on shutting the servers down when we feel the majority of the community is comfortable with us doing so, at a point where Everybody Edits itself is available offline, and Everybody Edits Universe is well underway! //

I hope this clarifies our plans for the future, and we look forward to aiming to make Everybody Edits continue to grow!

See you in-game soon - //

~ Xenonetix ~

Winter Version Update

#14 Re: Game Discussion » is EEU released yet? its 2019 now » 2019-01-01 04:12:26

I still maintain “Early 2019”, just not this early. //

#15 Re: Game Business » Finishing 2018 With A Bang! - Time Trials & Lobby Overhaul » 2018-12-31 19:39:09

NorwegianboyEE wrote:

Does the closed beta accept pretty much anyone that signs up or is it limited?

It's limited to anyone signed up to Beta in the current game. //

#16 Game Business » Finishing 2018 With A Bang! - Time Trials & Lobby Overhaul » 2018-12-31 09:24:42

Replies: 56

Hi Everybody!

Welcome to the largest Everybody Edits update of the year! A fitting way to finish 2018 I feel. //

So, the long-awaited Lobby Overhaul has finally arrived! We've done all we can to optimise how the lobby and profiles act, and make them simpler for everyone to understand and use!

Feel free to explore yourselves, but one of the most important additions for the Beta users out there is that you're able to Opt-In to being invited to the Everybody Edit Universe Closed Beta when it's ready to go! I'll be personally going through each account that signs up to check how best to compensate you in EE Universe. //

Meanwhile, our amazing Campaign Team have been working for half a year to make "The Thing" happen, also known as Time Trial Mode! For every permanent campaign available, you can now race against the clock to achieve the best speedrunning times in the community! As such, this also means you're able to show off your stellar racing achievements with additions to the badges on your profile:


Not only that, to compliment this epic new feature, we have a brand new Speedrun Campaign to go with it, made up of some of the most suitable starter speedrunning levels to get you all warmed up!

There may also be a way to get an elusive new smiley as some of you may have spotted already: FrostDragon-1.png

Other update things include:

  • - Lack of some Divine Supporters' colors has now been rectified!

  • - Optimized Profile loading when clicking on other players! Minimap loading has also been improved.

  • - Even more commands available, including "/givemap" and "/removemap" for World Owners.

  • - Every Snowman NPC lost their hat!

  • - Desolate Helix & Helix Reborn have had their difficulties upgraded.

  • - Changes to the Keybinding System and settings means they may have been set back to default - Sorry! Feel free to edit them again, and they should save to your account.

Thank you for a wonderful year, and we look forward to a bright future in 2019! See you in-game!

~ Xenonetix & The Everybody Edits Staff ~

#17 Re: Game Business » Merry Christmas Everybody! » 2018-12-28 13:29:36

LukeM wrote:

We're currently planning on refunding recent purchases with EEU currency, although due to the way those account values are calculated (they also include things you bought with energy, and ignore sales iirc), the amounts stated there will be significant over-estimates of what you will get

I really don't consider it "refunding". You get compensation in EEU to use to purchase whatever you like. If you want to purchase the majority of the same sorts of things as you have in EE, that would be up to you.

#18 Re: Game Business » Merry Christmas Everybody! » 2018-12-24 14:37:40

TaskManager wrote:

ok i just looked in game and its literally a different shade of grey color

Definitely shouldn't be. If it is, something's wrong, but it's a Christmassy Red/Pink shade.

#19 Game Business » Merry Christmas Everybody! » 2018-12-24 11:32:18

Replies: 58

Hi Everybody!

Hope you're all enjoying yourselves through this festive season! We know you'd all like this update to be the Lobby Overhaul, and we're really nearly finished with that! We have some other major things planned in an upcoming update we're hoping to be able to release within the next 72 hours, but before that, we're launching our Christmas update!

The Christmas Campaign and Wintery Wonders Campaigns are back for another year! We've also added a new level to each campaign, with new rewards in the form of the Santa and Snowman NPCs!

Not only that, for those of you that missed out on the Advent Calendar last year, we've brought a condensed version of it back this year for you to play 5 of the 25 levels that were available last year. We hope you enjoy them!

Cookies have also been added to the plate morph, and finally, we've also added the new Amaranth Aura Color! Thank you to Killerthegreat for suggesting it.

Stay tuned for more updates soon, and Happy Holidays!

~ Xenonetix ~

Edit: Apologies for the issues we had with the updating today, but we believe we've addressed them all, and we will continue to work on getting the Lobby Overhaul ready, but I think it's time for all of us to have some time off to spend time with family for Christmas! We'll try to get back to updating on 26th!

#20 Re: Game Discussion » Is this true? » 2018-12-23 22:23:26

Not sure any staff said anything about anyone getting any labels in EE Universe. //

#23 Re: Game Discussion » Is this true? » 2018-12-21 22:40:06

Entirely fabricated screenshot. If I were going to leak any information to anyone in the EE community, I think Joey would most likely be bottom of that list. //

#24 Re: Game Discussion » Why does the lobby say elemental is medium-hard? » 2018-12-15 06:14:05

The Elemental Campaign is primarily the 4 core Elemental Campaigns of Fire, Water, Wind, and Earth. All 4 of those campaigns are either "Medium" or "Medium-Hard", and that's what the difficulty represents.

The Space Campaign is an extra campaign unlocked for completing the Elemental Campaign Set of 4 Campaigns, and is, as such, separate from the other 4, but we can't consider the Elemental Campaign complete, because it breaks the system for reaching Space in the Campaign Hub.

Hope this clears some stuff up.

#25 Re: Game Discussion » Cheating Survey » 2018-12-09 10:39:01

It's an interesting debate.

Firstly, I'll say that both are indeed cheating, but one is something the staff can enforce punishment on while the other really isn't.

For me, the quandary is a combination of the two:

If you give your account to someone else, and the person you've given it to hacks to complete it, who should receive punishment, if any?
Should it be the account that hacked, even though it wasn't being controlled by the account owner, or the account of the person who took control to hack the campaign, or both?

capasha wrote:

(Yes we give out this npc or smiley or aura at the end of the campaign) = Always a hard world.
I have never seen a campaign where you get npc, smiley or aura in an easy world.

Thor Smiley - Journey Campaign - Easy

Also, who completed the Spring Campaign for the Raindrop Smiley for you if you've never seen a campaign where you get a smiley in an easy world? //

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