Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 Re: Game Business » Help us design the new moderation system! » 2021-02-18 22:46:10

I don't even know what "sharing account" means. Does it mean post account it in the chat?
Or if I'm correct sharing the account with a friend or mass-sharing?

#2 Re: Off Topic Discussion » does anyone know how to port forward? PLEASE HELP! » 2021-02-18 22:30:47

Have you tried to search for port forward on a search engine?
I got a lot of hits when I searched. But because you only said vodafone router and not the full name, I can't help you.

#3 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2021-02-17 13:34:45

Since my tool doesn't work perfect and have lots of bugs. I'm going to close this thread.
Lukem released a better tool which can be found here
You can grab all data you want from Lukem's tool.

#4 Re: Game Discussion » Discussion - Is the new owner trolling us? » 2021-02-17 13:24:58

Satanya wrote:
Ondrashek06 wrote:

EE! will be released in "early 2022", we all know how it was with "early 2019".

Smh, why does the dev team tell a random community member the release date and not me instead, the project owner? //forums.everybodyedits.com/img/smilies/sad

You don't need to tell us about any date. But calling us for random members is also not nice.

I must say that you and your team is random too. Never released a game, but have both Website and Twitter.
Just the twitter message sound like something bad, "Do we make games? Maybe. Did you check in too early? Yes."

I'm sorry if I sound cocky. But I have never heard about you guys before, and came from nowhere.

#5 Re: Worlds » All of them » 2021-01-17 19:29:36

Thanks for this awesome tool and database. I like it so much.

#6 Re: Bots and Programming » [Release] EEOditor version 1.0.4 » 2021-01-16 16:53:35

Grilyon2 wrote:

Bug report: label text doesn't load in eeo worlds

I will add text when I have more time. Thanks for pointing out this.
I will also maybe add back piano, drums, and guitar.

#7 Re: Questions and Answers » EEO is gone? » 2021-01-16 16:49:36

I don't know how they are thinking atm. Adding the exe to the site wont help people that use Mac or Linux.
And If they want to just use the executable then people need to install Wine. Which I see is not a good reason.
Would be better to make a site for the swf and a little tutorial how to run swf in a projector which is supported for Mac, Linux and Windows.

#8 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2021-01-10 03:13:49

Version 3.6 released

* Linked accounts does now work.

#9 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2021-01-07 14:13:51

Version 3.5 released

* Removed kongregate.
* Added new way of downloading worlds (Thanks to xenonetix).
* Removed delay and check if data is sent.
* Added liked worlds.

#10 Re: Game Discussion » EE Offline problems » 2021-01-04 22:48:28

Try this one. https://gofile.io/d/BON9Xu
You can still download worlds from my converter.

#11 Re: Forum Discussion » Official Intro/Outro Thread » 2021-01-01 23:19:53

Hey everyone. I remember when Everybody Edits was posted on flashback.org. I joined and there was only multiplayer, no chat, no quickchat or anything to communicate.
We was a group from this site that tried to win over other people to place more blocks than other people.
I remember that bots was not a thing back in that time. There was also no autoclickers.

Later in the game when I saw a bot that could draw a trollface in the middle of the world.
It was a guy that created a Python script with PlayerIO connections. This was really cool. Since none used PlayerIO in Everybody Edits.

After this came some updates and we found out that there was people that could draw images, animated blocks and such. Even some snakes.
This was when gcommer and his friend used a way to  inject a dll into the process of the plugin_container.
He used packet handler to sniff packet and send packets EE Tool This was an advanced way (at least for me).

People started to make autoclickers, used Cheat Engine to teleport inside the world. Using WPE PRO to send packets or read packets to Everybody Edits.

Later in the game I found some really nice people. Mustang, MFL, Starblinky, MIHB, WPG (A lot of other people I’m missing).
We used TinyChat to talk to each other. We didn’t have any team or so we builded for fun.
Then someone come up with the idea ”Ex Crew”. I joined them and we made a lot of levels.

Later there come some animations and world building to a new level. Aslai (Kaslai) have made an awesome tool in gmaker.
This tool was private. But later it costed money and then later he only shared his tool to friends. And later it got leaked to everyone.
The tool is named ”Everybody Edits Animator”. With this tool you could do animations in Everybody Edits.
You could also use a lot of tools that was inside and then upload to your world. But this needed WPE PRO.

Ex Crew used EEA to make animations in their world space bears. Ex Crew also used it to build worlds with all nice features this tool have inside.

Everybody Edits got updated and so on. It was then we invited cyph1e to Ex Crew. He had made something named Eeditor.
And also a coin tool. Back then it was possible to send coin messages while moving and you could get magic coins.
I think we used this a long time and got so much coins. He also made speedrunning bots, snake bots.
Eeditor was a nice editor with features like Aslai’s tool. But was made for facebook because that was the only thing to use back in the time.
I think cyph1e stopped a bit later with Eeditor. And there was the time it got leaked too.

I also found a nice guy named KOTH (Neph) which also had a tinychat.
He made bosses and he was best at making bosses in the back of the time.
He later made a chat named coldstorm. He coded everything in javascript. I can still remember the sound when someone said your name. It was from the old Avast sound.

Anyway with this message. I will thank everyone that have wrote or talked to me.
And I hope everyone can feel some nostalgia in this message. I will leave this community. Stay safe and have fun with EEU.
If someone really just want to write to me. Do it on discord till I fully leave everything.

tld;dr I have had fun in this community. But now it's time for me to move to something else.

#12 Re: Worlds » The Level List » 2020-12-31 00:34:24

Sorry for reviving an old post. But I have downloaded every single world from this list for EEO.
Download here: https://turbosmurfen.com/files/archive.zip

#13 Re: Game Business » EE Offline, EEU Opt-In, & Big Changes! » 2020-12-30 18:39:55

Worlds to EE Offline have changed again with fixes. Latest version is 3.4.
Can be found here: https://turbosmurfen.com/files/WorldsTo … e_v3.4.zip
Like xenonetix wrote, you need to redownload all worlds again.

#14 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2020-12-30 17:19:49

Version 3.4 is now out:

Thanks to mochio for helping out with the fixes.

* Fixed world portal and spawner
* Fixed gravity effect
* Fixed so userID is saved
* Fixed so description is saved
* Fixed so npc crab is added.
* Fixed label bug.
* Fixed so minimap enabled works.

Download: https://turbosmurfen.com/files/WorldsTo … e_v3.4.zip

A litte notice, since these bugs was fixed you could have the old bugs in the worlds you have downloaded before.
So please redownload all worlds again (Delete them first). And also check that EEO really can open the worlds.

#15 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2020-12-29 18:45:05

I know there is some more bugs reported on discord. But I'm trying to focus on things outside of EE right now.
And I don't know if I have enough of time to debug and fix the bugs before EE dies.

Edit:
Sourcecode: https://turbosmurfen.com/files/EEToEEO_Source.zip

#16 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2020-12-28 22:21:30

Sensei1 wrote:

https://i.imgur.com/MlUeKQZ.png

Heard him say that today.
I tried downloading my worlds, and the note blocks weren't really working.
Unless we're missing something...

I have tested around and I think I fixed this now.

* Fixed so team colors get added.
* Fixed so piano and stuff work like it should.
* Disabled load by x blocks.
* Fixed so background color wont be added if there is none.
* Changed the download delay to use 1000 ms as default.
* Fixed bot login.

And I hope this should work
And download: https://turbosmurfen.com/files/WorldsTo … e_v3.3.zip

#17 Re: Game Business » EE Offline, EEU Opt-In, & Big Changes! » 2020-12-27 16:47:57

Since I become a moderator, the time with the team have been great. I have been learning both new and old things. Working for you Xenonetix has been a great time.
I accept that Satanya is going to be the new owner. And I hope everything will become great.

#18 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2020-12-27 16:15:14

I have seen people with disconnection errors. Please change the Delay: (ms) to a higher amount.

#19 Re: Game Discussion » How does EE offline work? » 2020-12-27 16:11:23

Yeah ask the admins or use my EE to EE Offline downloader. Works for kongregate users, also linked accounts and nonlinked accounts.
You could also download favorite worlds too.

If you have issues in downloading. Change the delay in settings to a higher amount of delay. Remember that the delay is in ms.

#20 Re: Bots and Programming » [Release] EEOditor version 1.0.4 » 2020-12-26 14:30:22

NoNK wrote:

Selection commands do not work for me. I'm using an EE offline level.

Control-X deletes the selection,
Control-M deletes the selection,
and Control-C and Control-V never seem to do anything.

I need to make a blueprint for my purposes, but I cannot.

I am running as both administrator and non-administrator.

Select the thing you want to make a blueprint for. Then press Control + M.
Open up the blueprint from the paperclip. And you should have it loaded.

#21 Re: Bots and Programming » [Release] EEOditor version 1.0.4 » 2020-12-22 17:07:20

Release 1.0.4

* Added updating tool. Please download this package.

#22 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2020-12-22 14:48:02

Released 3.2

* Fixed so  the tool stops when hit 100% and cancel connection.

#23 Re: Bots and Programming » [Release] EEOditor version 1.0.4 » 2020-12-21 20:32:23

Rivelka wrote:

Thanks for another update. It should have an updater - without downloading a new one for github.

I will add that later. I don't even know where the sourcecode is.

Release 1.0.3

* Fixed so cut and delete doesn't add basic grey block.

#24 Re: Bots and Programming » [Release] EEOditor version 1.0.4 » 2020-12-18 18:07:30

Version 1.0.2 is out

* Added title and owner when making new world.
* Added "created by EEoditor" in the userid field.
* Changed all EEditor names to EEOditor.
* Changed about window to link to EEOditor.

#25 Re: Bots and Programming » [Release] EE Worlds to EE Offline v3.6 » 2020-12-18 00:58:45

Released 3.1

* Fixed some worlds that use color null in label.

Edit: There is 1 bug in the tool. When the progressbar hit 100% the tool wont cancel. So you guys know.
The only way right now is to  reopen the tool. This will be fixed tomorrow because I have other things to do.

Board footer

Powered by FluxBB

[ Started around 1614517012.1894 - Generated in 0.613 seconds, 9 queries executed - Memory usage: 1.67 MiB (Peak: 2.21 MiB) ]