Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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ඞ please dont mind me, I am making a meme in discord sorry if this bothers people.
lim[n>>inf.] n*(eagle)
There is a new one about robot version 2
You hit them with chicken drumsticks to produce sound.
Why hasn't humanity reached mars yet?
By
How?
Care
What is the meaning of life, the universe, and everything?
Orchestra eagle
Unfortunately you hear baby shark in the distance and the big shark's family is arriving to surround the island that you are now on
Bry, it does, normally. I'm talking about something I was just thinking of =p. In a world where the gravity arrows normalized the gravity.
But were you talking about the arrows or the gravity effect changer in the first one, the yellow circle one? I'm not sure what they are called, I think we just had a misunderstanding of which one we were talking about. Tbh I'm new to this level of forum talk, so idk much about what things are named here. =P To get things a little clearer (hopefully) I was thinking that the high gravity will act in the same way as the low gravity effect, the arrows will act normally. I'm just saying what if the arrows acted as if they were in the normal gravity, even if you had a different effect in place. So if I had low gravity and entered a box filled with down arrows, the gravity there would be the normal gravity. I know that's not the case, but I havent said that clearly. Now the gravity changing effect thing can be used to change the smiley's orientation and it will act like normal. And if you can clarify, what's the non gravity effect? Is that when the gravity changer effect makes you float? I'm not entirely sure what you mean in your first post, and I interpreted it wrong I guess. So sorry about that.
TLDR, I didnt understand what you mean and oops
The down arrow should represent the normal gravity. No matter the effect on the player. (Of course when the player changes orientation, the "down" arrow changes too)
Oh yea, you're right. Arrows will still affect the players as normal, the players will just fall faster, making so that some arrow jumps become more difficult as the window to do things will be smaller. What about down arrows? Will they affect anything at all? Or slow down the player to the normal gravity, although nevermind as the down arrow doesnt do anything to low gravity (although I believe it should)
No clue bry, but now imagine what peace said and add quicksand XD. But I can see why they didnt really do high gravity, there really isn't much to jump over with it. If combined with high jump, then it'll be the normal jump height but with increased fall speed, which can make for serious game changing minigames. And quicksand can be it's own topic
I wonder if quicksand will be a thing. Hmm
Sure low jump works, but it's not the same as high gravity. High gravity makes it so one falls faster than normal, and low jump doesn't do that.
Eaglerail, does that work?
Eagle???? s
booga.
l
eagle. l
Eagle. oh
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